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B2/W2 / Pokédex

Tangrowth

Back to Pokédex

Tangrowth

#218 in the Black 2 and White 2 Pokédex • Vine Pokémon

Tangrowth sprite

Normal

Shiny Tangrowth sprite

Shiny

Pokédex entries

Pokémon Black 2

Even if one of its arms is eaten, it’s fine. The Pokémon regenerates quickly and will go right back to normal.

Pokémon White 2

Even if one of its arms is eaten, it’s fine. The Pokémon regenerates quickly and will go right back to normal.

Details

Type

Grass

Category

Vine Pokémon

Height

2 m (6'07")

Weight

128.6 kg (283.5 lbs)

National Pokédex

#0465

Pokédex

#218

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

100

184

328

Defense

125

229

383

Sp. Atk

110

202

350

Sp. Def

50

94

218

Speed

50

94

218

Total

535

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Tangrowth, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Unova #218
EV yield
2 Def
Catch rate
30
Base Exp.
187

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Tangela

Tangela

#217

Level up knowing Ancient Power

Tangrowth

Tangrowth

#218

Encounters

Known encounter locations for this Pokémon in this game.
Black 2
LocationMethodLevelChanceConditions

Giant Chasm

Giant Chasm (outside)

Walking in rustling grass474%

-

Giant Chasm

Giant Chasm (outside)

Walking in rustling grass471%

-

Route 13

Walking in rustling grass374%

-

Route 13

Walking in rustling grass371%

-

Humilau City

Humilau City (NPC trade)

NPC trade45-

Trade Mantine to Slick; received Pokémon has a fixed level of 45

White 2
LocationMethodLevelChanceConditions

Giant Chasm

Giant Chasm (outside)

Walking in rustling grass474%

-

Giant Chasm

Giant Chasm (outside)

Walking in rustling grass471%

-

Route 13

Walking in rustling grass374%

-

Route 13

Walking in rustling grass371%

-

Humilau City

Humilau City (NPC trade)

NPC trade45-

Trade Mantine to Slick; received Pokémon has a fixed level of 45

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartConstrictNormalPhysical1010035

The target is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed stat.

StartIngrainGrassStatus--20

The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.

4Sleep PowderGrassStatus-7515

The user scatters a big cloud of sleep-inducing dust around the target.

7Vine WhipGrassPhysical3510015

The target is struck with slender, whiplike vines to inflict damage.

10AbsorbGrassSpecial2010025

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

14Poison PowderPoisonStatus-7535

The user scatters a cloud of poisonous dust on the target. It may poison the target.

17BindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

20GrowthNormalStatus--40

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

23Mega DrainGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

27Knock OffDarkPhysical2010020

The user slaps down the target’s held item, preventing that item from being used in the battle.

30Stun SporeGrassStatus-7530

The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.

33Natural Gift

Varies

Physical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

36Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

40Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

43SlamNormalPhysical807520

The target is slammed with a long tail, vines, etc., to inflict damage.

46TickleNormalStatus-10020

The user tickles the target into laughing, reducing its Attack and Defense stats.

49Wring OutNormalSpecial-1005

The user powerfully wrings the target. The more HP the target has, the greater this attack’s power.

53Power WhipGrassPhysical1208510

The user violently whirls its vines or tentacles to harshly lash the target.

56BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden Power

Varies

Special30–7010015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. It may also poison the target.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
BindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

EndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Knock OffDarkPhysical2010020

The user slaps down the target’s held item, preventing that item from being used in the battle.

Pain SplitNormalStatus--20

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Worry SeedGrassStatus-10010

A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.

Learn these before evolving. The source column identifies the original method and level where applicable.
Class
AcquisitionDescription
AmnesiaPsychicStatus--20

Prior evolution: egg

The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.

ConfusionPsychicSpecial5010025

Prior evolution: egg

The target is hit by a weak telekinetic force. It may also leave the target confused.

FlailNormalPhysical-10015

Prior evolution: egg

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

Leaf StormGrassSpecial140905

Prior evolution: egg

The user whips up a storm of leaves around the target. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

Leech SeedGrassStatus-9010

Prior evolution: egg

A seed is planted on the target. It steals some HP from the target every turn.

Nature PowerNormalStatus--20

Prior evolution: egg

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

Power SwapPsychicStatus--10

Prior evolution: egg

The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target.

Rage PowderBugStatus--20

Prior evolution: egg

The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.

These moves require the labeled trade, transfer or historical gift route. Individual options do not establish that every combination is legal.
Class
AcquisitionDescription
Body SlamNormalPhysical8510015

Generation III → Pal Park → Generation IV → PokéTransfer

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

Bullet SeedGrassPhysical2510030

PokéTransfer from Generation IV

The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.

CaptivateNormalStatus-10020

PokéTransfer from Generation IV

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

Double-EdgeNormalPhysical12010015

Generation III → Pal Park → Generation IV → PokéTransfer

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

EndureNormalStatus--10

PokéTransfer from Generation IV

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

HeadbuttNormalPhysical7010015

PokéTransfer from Generation IV

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

MimicNormalStatus--10

Generation III → Pal Park → Generation IV → PokéTransfer

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Mud-SlapGroundSpecial2010010

PokéTransfer from Generation IV

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Secret PowerNormalPhysical7010020

PokéTransfer from Generation IV

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

Shock WaveElectricSpecial60-20

PokéTransfer from Generation IV

The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.

Traits

Ability options available to this Pokémon in this game.

Chlorophyll

Ability Slot 1

Boosts the Pokémon’s Speed in sunshine.

Doubles Speed during strong sunlight.

Leaf Guard

Ability Slot 2

Prevents problems with status in sunny weather.

Protects against major status ailments during strong sunlight.

Regenerator(Hidden Ability)

Restores a little HP when withdrawn from battle.

Heals for 1/3 max HP upon switching out.

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