| TM008 | Thunder Wave The user launches a weak jolt of electricity to leave targets paralyzed. | Electric |  | - | - | - |
| TM016 | Light Screen The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | Psychic |  | - | - | - |
| TM017 | Protect The user takes on a protective stance that prevents incoming attacks from landing. | Normal |  | - | - | - |
| TM027 | Swift The user attacks by firing star-shaped rays at targets. | Normal |  | 60 | - | - |
| TM031 | Reflect The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out. | Psychic |  | - | - | - |
| TM032 | Double Team The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks. | Normal |  | - | - | - |
| TM035 | Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | Normal |  | - | - | - |
| TM039 | Discharge The user attacks by letting loose a flare of electricity across a wide area. This may also leave those hit paralyzed. | Electric |  | 80 | - | - |
| TM044 | Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | Normal |  | 150 | - | - |
| TM047 | Agility The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | Psychic |  | - | - | - |
| TM057 | Will-O-Wisp The user shoots a sinister flame to inflict a burn on targets. | Fire |  | - | - | - |
| TM066 | Volt Switch The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed. | Electric |  | 70 | - | - |
| TM067 | Thunderbolt The user attacks with a strong electric blast. This may also leave targets paralyzed. | Electric |  | 90 | - | - |
| TM071 | Hyper Voice The user attacks by unleashing horribly loud, resounding vibrations. | Normal |  | 90 | - | - |
| TM074 | Shadow Ball The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | Ghost |  | 80 | - | - |
| TM083 | Nasty Plot The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain. | Dark |  | - | - | - |
| TM085 | Substitute The user sacrifices a small amount of HP to create a substitute for itself. | Normal |  | - | - | - |
| TM090 | Dark Pulse The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch. | Dark |  | 80 | - | - |
| TM091 | Curse The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different. | Ghost |  | - | - | - |
| TM095 | Taunt The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | Dark |  | - | - | - |
| TM101 | Electroweb The user attacks by catching targets in an electrified net. This also makes targets move more slowly for a short time. | Electric |  | 55 | - | - |
| TM106 | Thunder The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. | Electric |  | 110 | - | - |
| TM109 | Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | Normal |  | 70 | - | - |
| TM119 | Ominous Wind The user attacks with a gust of horrible wind that makes targets' skin crawl. This may also boost all the user's stats at once. | Ghost |  | 60 | - | - |
| TM126 | Magnet Bomb The user attacks by launching steel bombs that stick to targets. | Steel |  | 95 | - | - |
| TM127 | Dream Eater The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt. | Psychic |  | 100 | - | - |
| TM130 | Charge Beam The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | Electric |  | 50 | - | - |