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Uxie

Uxie

#480 in the Scarlet and Violet Pokédex • Knowledge Pokémon

Uxie

#480 in the Scarlet and Violet Pokédex • Knowledge Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

HP

75

Attack

75

Defense

130

Sp. Atk

75

Sp. Def

130

Speed

95

Total

580

Rotom

Mesprit

Uxie normal sprite

Normal

Shiny Uxie sprite

Shiny

Uxie

Knowledge Pokémon

#480
Psychic

Height

0 m (0'00")

Weight

0 kg (0 lbs)

Abilities

Levitate

It's Super Effective

Damage multipliers Uxie takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Bug

Ghost

Dark

Resists

Fighting

0.5×

Psychic

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
Uxie

Uxie

#480

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartRestPsychicStatus--10

Sleep for 2 turns to fully recover.

6ImprisonPsychicStatus--10

Prevents foes from using moves known by the user.

16EndureNormalStatus--10

Always leaves at least 1HP.

21ConfusionPsychicSpecial5010025

An attack that may cause confusion.

21SwiftNormalSpecial60-20

An attack that never misses.

21PsybeamPsychicSpecial6510020

An attack that may confuse the foe.

31YawnNormalStatus--10

Lulls the foe into yawning, then sleeping next turn.

36Future SightPsychicSpecial12010010

An attack that hits on 3rd turn.

46AmnesiaPsychicStatus--20

Sharply raises the user's SPCL.DEF.

51ExtrasensoryPsychicSpecial8010020

Attacks with a peculiar power. May cause flinching.

61FlailNormalPhysical-10015

Stronger if the user's HP is low.

66Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

76MementoDarkStatus-10010

The user faints and lowers the foe’s abilities.

84Mystical PowerPsychicSpecial709010

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
0Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

0Solar BeamGrassSpecial12010010

1st turn: Prepare 2nd turn: Attack

0ThunderboltElectricSpecial9010015

An attack that may cause paralysis.

0Thunder WaveElectricStatus-9020

A move that may cause paralysis.

0ThunderElectricSpecial1107010

An attack that may cause paralysis.

0ToxicPoisonStatus-9010

A poison move with increasing damage.

0PsychicPsychicSpecial9010010

An attack that may lower SPCL.DEF.

0Double TeamNormalStatus--15

Heightens evasive­ ness.

0Light ScreenPsychicStatus--30

Ups SPCL.DEF with a wall of light.

0ReflectPsychicStatus--20

Raises DEFENSE with a barrier.

0Dream EaterPsychicSpecial10010015

Steals HP from a sleeping victim.

0FlashNormalStatus-10020

Blinds the foe to reduce accuracy.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0SandstormRockStatus--10

Inflicts damage every turn.

0Giga DrainGrassSpecial7510010

Steals 1/2 of the damage inflicted.

0SwaggerNormalStatus-8515

Causes confusion and raises ATTACK.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0ReturnNormalPhysical-10020

An attack that is based on loyalty.

0FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

0SafeguardNormalStatus--25

Prevents all status problems.

0Iron TailSteelPhysical1007515

An attack that may reduce DEFENSE.

0Hidden PowerNormalSpecial6010015

The power varies with the POKéMON.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

0Psych UpNormalStatus--10

Copies the foe's stat changes.

0Shadow BallGhostSpecial8010015

An attack that may lower SPCL.DEF.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0RecycleNormalStatus--10

Recycles a used item for one more use.

0Skill SwapPsychicStatus--10

The user swaps special abilities with the target.

0Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

0Calm MindPsychicStatus--20

Raises SP. ATK and SP. DEF by focusing the mind.

0Shock WaveElectricSpecial60-20

A fast and unavoidable electric attack.

0Water PulseWaterSpecial6010020

Attacks with ultrasonic waves. May confuse the foe

0U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

0FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

0Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.

0Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

0Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

0Stealth RockRockStatus--20

The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.

0Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

0Charge BeamElectricSpecial509010

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

0PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

0TelekinesisPsychicStatus--15

The user makes the target float with its psychic power. The target is easier to hit for three turns.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

0ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

0Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

0Power-Up PunchFightingPhysical4010020

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

0MetronomeNormalStatus--10

Randomly uses any POKéMON move.

0Tri AttackNormalSpecial8010010

Fires three kinds of beams at once.

0Baton PassNormalStatus--40

Switches while keeping effects.

0EncoreNormalStatus-1005

Makes the foe re­ peat 2-6 times.

0Drain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

0Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

0Psycho CutPsychicPhysical7010020

The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio.

0Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage.

0Draining KissFairySpecial5010010

The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.

0Play RoughFairyPhysical909010

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

0Confuse RayGhostStatus-10010

A move that causes confusion.

0Tera BlastNormalSpecial8010010

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