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National Dex / Riolu

Riolu

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Riolu

#0447 in the National Pokédex • Emanation Pokémon

Riolu sprite

Normal

Shiny Riolu sprite

Shiny

Pokémon HOME art

Details

Category

Emanation Pokémon

Height

0.7 m (2'04")

Weight

20.2 kg (44.5 lbs)

National Pokédex

#0447

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

40

190

284

Attack

70

130

262

Defense

40

76

196

Sp. Atk

35

67

185

Sp. Def

40

76

196

Speed

60

112

240

Total

285

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Riolu, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Riolu

Riolu

#0447

Level up during the day with high friendship

Lucario

Lucario

#0448

Lucario

Lucario

#0448

Mega Evolution

Mega Lucario

Mega Lucario

#0448

Lucario

Lucario

#0448

Mega Evolution

Mega Lucario Z

Mega Lucario Z

#0448

Riolu sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Riolu in Pokémon GO
Shiny Riolu in Pokémon GO

Main Series

Legends: Z-A

2025

Riolu in Pokémon Legends: Z-A
Shiny Riolu in Pokémon Legends: Z-A

Scarlet & Violet

2022

Riolu in Pokémon Scarlet & Violet
Shiny Riolu in Pokémon Scarlet & Violet

Legends: Arceus

2022

Riolu in Pokémon Legends: Arceus
Shiny Riolu in Pokémon Legends: Arceus

Brilliant Diamond & Shining Pearl

2021

Riolu in Pokémon Brilliant Diamond & Shining Pearl

Sword & Shield

2019

Riolu in Pokémon Sword & Shield
Shiny Riolu in Pokémon Sword & Shield

Ultra Sun & Ultra Moon

2017

Riolu in Pokémon Ultra Sun & Ultra Moon
Shiny Riolu in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Riolu in Pokémon Sun & Moon
Shiny Riolu in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Riolu in Pokémon Omega Ruby & Alpha Sapphire
Shiny Riolu in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Riolu in Pokémon X & Y
Shiny Riolu in Pokémon X & Y

Black 2 & White 2

2012

Riolu in Pokémon Black 2 & White 2
Shiny Riolu in Pokémon Black 2 & White 2

Black & White

2010

Riolu in Pokémon Black & White
Shiny Riolu in Pokémon Black & White

HeartGold & SoulSilver

2009

Riolu in Pokémon HeartGold & SoulSilver
Shiny Riolu in Pokémon HeartGold & SoulSilver

Platinum

2008

Riolu in Pokémon Platinum
Shiny Riolu in Pokémon Platinum

Diamond & Pearl

2006

Riolu in Pokémon Diamond & Pearl
Shiny Riolu in Pokémon Diamond & Pearl

Pick a game to see what Riolu learns there.
Riolu in Legends: Z-A

Moves Riolu learns by leveling up in Legends: Z-A.
Class
StartBullet Punch

The user attacks with a flurry of tough punches as fast as bullets.

Steel30--
StartEndure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
StartQuick Attack

The user attacks by lunging toward targets with blinding speed.

Normal30--
8Metal Claw

The user attacks by raking targets with steel claws. This may also boost the user's Attack stat.

Steel50--
16Work Up

The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.

Normal---
20Rock Smash

The user attacks with a punch. This may also lower targets' Defense stats.

Fighting40--
24Detect

The user takes on a protective stance that prevents incoming attacks from landing.

Fighting---
24Screech

The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while.

Normal---
28Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

Ground60--
35Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

Normal---
Moves Riolu can learn from Technical Machines in Legends: Z-A.
Class
TM004Rock Smash

The user attacks with a punch. This may also lower targets' Defense stats.

Fighting40--
TM010Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

Fighting75--
TM011Bulk Up

The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body.

Fighting---
TM012Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Rock75--
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM022Aerial Ace

The user attacks by confounding targets with swift movements before slashing.

Flying60--
TM023Thunder Punch

The user attacks with an electrified punch. This may also leave targets paralyzed.

Electric75--
TM024Ice Punch

The user attacks with an icy punch. This may also leave targets frozen.

Ice75--
TM025Crunch

The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.

Dark80--
TM027Swift

The user attacks by firing star-shaped rays at targets.

Normal60--
TM028Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

Ground80--
TM030Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

Normal---
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM036Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

Rock60--
TM047Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

Psychic---
TM059Zen Headbutt

The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.

Psychic80--
TM061Shadow Claw

The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

Ghost70--
TM069Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

Ground100--
TM077Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

Poison80--
TM078Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

Ground60--
TM083Nasty Plot

The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.

Dark---
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM102Focus Blast

The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.

Fighting120--
TM103Work Up

The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.

Normal---
TM107Close Combat

The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.

Fighting120--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM113Low Sweep

The user attacks targets with a swift move aimed at their legs. This also makes targets move more slowly for a short time.

Fighting65--
TM115Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.

Grass40--
TM129Circle Throw

The user attacks by hurling targets far away from itself. This may also lower targets' Defense stats.

Fighting60--
TM131Drain Punch

The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt.

Fighting75--
TM150Vacuum Wave

The user attacks swiftly by whirling its fists to create a wave of pure vacuum that it sends flying at targets.

Fighting40--

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