Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet

Tools

Scarlet & Violet

Game

Scarlet & Violet

News

Events

Guides

Pokédex

Stats, moves, and Paldea entries

Moves

Power, accuracy, and learners

Items

Pockets, images, and effects

Database

S/V / Pokédex

Regigigas

Regigigas

#486 in the Scarlet and Violet Pokédex • Colossal Pokémon

Regigigas

#486 in the Scarlet and Violet Pokédex • Colossal Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

HP

110

Attack

160

Defense

110

Sp. Atk

80

Sp. Def

110

Speed

100

Total

670

Heatran

Giratina

Regigigas normal sprite

Normal

Shiny Regigigas sprite

Shiny

Regigigas

Colossal Pokémon

#486
Normal

Height

0.4 m (1'04")

Weight

42 kg (92.6 lbs)

Abilities

Slow Start

It's Super Effective

Damage multipliers Regigigas takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Evolution

Evolution requirements shown in a compact table or chain view.
Regigigas

Regigigas

#486

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartMega PunchNormalPhysical808520

A powerful punch thrown very hard.

StartFire PunchFirePhysical7510015

A fiery punch. May cause a burn.

StartIce PunchIcePhysical7510015

An icy punch. May cause freezing.

StartThunder PunchElectricPhysical7510015

An electric punch. It may paralyze.

StartStompNormalPhysical6510020

An attack that may cause flinching.

StartConfuse RayGhostStatus-10010

A move that causes confusion.

StartKnock OffDarkPhysical6510020

Knocks down the foe’s held item to prevent its use.

StartDizzy PunchNormalPhysical7010010

An attack that may cause confusion.

StartForesightNormalStatus--40

Negates accuracy reduction moves.

StartPoundNormalPhysical4010035

Pounds with fore­ legs or tail.

24ProtectNormalStatus--10

Foils attack that turn. It may fail.

25SuperpowerFightingPhysical1201005

Boosts strength sharply, but lowers abilities.

25RevengeFightingPhysical6010010

An attack that gains power if injured by the foe.

40Wide GuardRockStatus--10

The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.

42Body PressFightingPhysical8010010

The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.

50Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and rams the foe. It may also make the target flinch.

65PaybackDarkPhysical5010010

If the user can use this attack after the foe attacks, its power is doubled.

66Hammer ArmFightingPhysical1009010

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

75Crush GripNormalPhysical-1005

The foe is crushed with great force. The attack is more powerful the more HP the foe has left.

90Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.

100Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
0Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

0StrengthNormalPhysical8010015

A powerful physi­ cal attack.

0ThunderboltElectricSpecial9010015

An attack that may cause paralysis.

0Thunder WaveElectricStatus-9020

A move that may cause paralysis.

0ThunderElectricSpecial1107010

An attack that may cause paralysis.

0EarthquakeGroundPhysical10010010

Tough but useless vs. flying foes.

0ToxicPoisonStatus-9010

A poison move with increasing damage.

0Double TeamNormalStatus--15

Heightens evasive­ ness.

0Rock SlideRockPhysical759010

An attack that may cause flinching.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0EndureNormalStatus--10

Always leaves at least 1HP.

0SwaggerNormalStatus-8515

Causes confusion and raises ATTACK.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0ReturnNormalPhysical-10020

An attack that is based on loyalty.

0FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

0SafeguardNormalStatus--25

Prevents all status problems.

0Hidden PowerNormalSpecial6010015

The power varies with the POKéMON.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

0Psych UpNormalStatus--10

Copies the foe's stat changes.

0Rock SmashFightingPhysical4010015

An attack that may lower DEFENSE.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0Focus PunchFightingPhysical15010020

A powerful loyalty attack. The user flinches if hit.

0Brick BreakFightingPhysical7510015

Destroys barriers such as REFLECT and causes damage.

0Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

0Rock TombRockPhysical609515

Stops the foe from moving with rocks and cuts SPEED.

0Aerial AceFlyingPhysical60-20

An extremely speedy and unavoidable attack.

0Shock WaveElectricSpecial60-20

A fast and unavoidable electric attack.

0Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

0FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

0Rock PolishRockStatus--20

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

0Drain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

0Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

0AvalancheIcePhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.

0Rock ClimbNormalPhysical908520

A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

0Stone EdgeRockPhysical100805

The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.

0Smack DownRockPhysical5010015

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

0BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

0Nature PowerNormalStatus--20

The type of attack varies depending on the location.

0ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

0Power-Up PunchFightingPhysical4010020

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

0Mega KickNormalPhysical120755

A powerful kicking attack.

0Body SlamNormalPhysical8510015

An attack that may cause paralysis.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0Heat CrashFirePhysical-10010

The user slams its target with its flame- covered body. The more the user outweighs the target, the greater the damage.

0Darkest LariatDarkPhysical8510010

The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage.

0High HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.