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National Dex / Pumpkaboo Small

Pumpkaboo Small

Back to Pokédex

#0710 in the National Pokédex • Pumpkin Pokémon

A form of Pumpkaboo

Pumpkaboo Small sprite

Normal

Shiny Pumpkaboo Small sprite

Shiny

Pokémon HOME art

Details

Category

Pumpkin Pokémon

Height

0.3 m (1'00")

Weight

3.5 kg (7.7 lbs)

National Pokédex

#0710

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

44

198

292

Attack

66

123

254

Defense

70

130

262

Sp. Atk

44

83

205

Sp. Def

55

103

229

Speed

56

105

232

Total

335

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Pumpkaboo Small, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Pumpkaboo

Pumpkaboo

#0710

Trade

Gourgeist

Gourgeist

#0711

Pumpkaboo sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Pumpkaboo Small in Pokémon GO
Shiny Pumpkaboo Small in Pokémon GO

Main Series

Legends: Z-A

2025

Pumpkaboo Small in Pokémon Legends: Z-A
Shiny Pumpkaboo Small in Pokémon Legends: Z-A

Sword & Shield

2019

Pumpkaboo Small in Pokémon Sword & Shield
Shiny Pumpkaboo Small in Pokémon Sword & Shield

Ultra Sun & Ultra Moon

2017

Pumpkaboo Small in Pokémon Ultra Sun & Ultra Moon
Shiny Pumpkaboo Small in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Pumpkaboo Small in Pokémon Sun & Moon
Shiny Pumpkaboo Small in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Pumpkaboo Small in Pokémon Omega Ruby & Alpha Sapphire
Shiny Pumpkaboo Small in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Pumpkaboo Small in Pokémon X & Y
Shiny Pumpkaboo Small in Pokémon X & Y

Pick a game to see what Pumpkaboo Small learns there.
Pumpkaboo Small in Legends: Z-A

Moves Pumpkaboo Small learns by leveling up in Legends: Z-A.
Class
StartTackle

The user attacks by charging forward and slamming into targets with its whole body.

Normal40--
StartTrick-or-Treat

The user invites targets to go trick-or-treating. This adds the Ghost type to targets.

Ghost---
4Shadow Sneak

The user attacks by stretching out a shadow to strike targets from behind.

Ghost40--
8Confuse Ray

The user shines a sinister ray at targets, leaving them confused.

Ghost---
12Razor Leaf

The user attacks by launching leaves to slice up targets. This move has a heightened chance of landing a critical hit.

Grass55--
16Leech Seed

The user plants seeds that will slowly but continually absorb HP from targets and restore the user's HP.

Grass---
20Bullet Seed

The user attacks by forcefully shooting out five seeds, one after the other.

Grass15--
24Brutal Swing

The user attacks everything nearby by swinging about violently.

Dark60--
27Hypnosis

The user employs hypnotic suggestion to make targets drowsy.

Psychic---
36Shadow Ball

The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.

Ghost80--
40Mystical Fire

The user attacks by breathing a special kind of searing flame. This also lowers targets' Sp. Atk stats for a short time.

Fire75--
46Power Whip

The user attacks by violently lashing targets with vines, tentacles, or the like.

Grass120--
Moves Pumpkaboo Small can learn from Technical Machines in Legends: Z-A.
Class
TM012Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Rock75--
TM016Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

Psychic---
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM026Energy Ball

The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.

Grass90--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM038Fire Blast

The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.

Fire110--
TM040Bullet Seed

The user attacks by forcefully shooting out five seeds, one after the other.

Grass15--
TM042Giga Drain

The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt.

Grass75--
TM048Self-Destruct

The user emits explosive force, causing damage across a wide area. The user faints after using this move.

Normal200--
TM051Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

Normal---
TM053Sludge Bomb

The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned.

Poison90--
TM057Will-O-Wisp

The user shoots a sinister flame to inflict a burn on targets.

Fire---
TM062Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

Fire90--
TM063Psychic

The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

Psychic90--
TM064Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

Grass120--
TM072Fire Spin

The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage.

Fire20--
TM074Shadow Ball

The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.

Ghost80--
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM090Dark Pulse

The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.

Dark80--
TM091Curse

The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.

Ghost---
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM128Seed Bomb

The user attacks by slamming a barrage of large, hard- shelled seeds down on targets from above.

Grass35--

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