National Dex / Pineco

Pineco

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Pineco

#0204 in the National Pokédex • Bagworm Pokémon

Pineco sprite

Normal

Shiny Pineco sprite

Shiny

Pokémon HOME art

Pokémon details

Type

Category

Bagworm Pokémon

Height

0.6 m (2'00")

Weight

7.2 kg (15.9 lbs)

National Pokédex

#0204

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

65

121

251

Defense

90

166

306

Sp. Atk

35

67

185

Sp. Def

35

67

185

Speed

15

31

141

Total

290

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Pineco, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Pineco

Pineco

#0204

Level 31

Forretress

Forretress

#0205

Pineco sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Pineco in Pokémon GO
Shiny Pineco in Pokémon GO

Main Series

Scarlet & Violet

2022

Pineco in Pokémon Scarlet & Violet
Shiny Pineco in Pokémon Scarlet & Violet

Brilliant Diamond & Shining Pearl

2021

Pineco in Pokémon Brilliant Diamond & Shining Pearl

Ultra Sun & Ultra Moon

2017

Pineco in Pokémon Ultra Sun & Ultra Moon
Shiny Pineco in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Pineco in Pokémon Sun & Moon
Shiny Pineco in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Pineco in Pokémon Omega Ruby & Alpha Sapphire
Shiny Pineco in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Pineco in Pokémon X & Y
Shiny Pineco in Pokémon X & Y

Black 2 & White 2

2012

Pineco in Pokémon Black 2 & White 2
Shiny Pineco in Pokémon Black 2 & White 2

Black & White

2010

Pineco in Pokémon Black & White
Shiny Pineco in Pokémon Black & White

HeartGold & SoulSilver

2009

Pineco in Pokémon HeartGold & SoulSilver
Shiny Pineco in Pokémon HeartGold & SoulSilver

Platinum

2008

Pineco in Pokémon Platinum
Shiny Pineco in Pokémon Platinum

Diamond & Pearl

2006

Pineco in Pokémon Diamond & Pearl
Shiny Pineco in Pokémon Diamond & Pearl

Emerald

2004

Pineco in Pokémon Emerald
Shiny Pineco in Pokémon Emerald

FireRed & LeafGreen

2004

Pineco in Pokémon FireRed & LeafGreen
Shiny Pineco in Pokémon FireRed & LeafGreen

Ruby & Sapphire

2002

Pineco in Pokémon Ruby & Sapphire
Shiny Pineco in Pokémon Ruby & Sapphire

Crystal

2000

Pineco in Pokémon Crystal
Shiny Pineco in Pokémon Crystal

Gold & Silver

1999

Pineco in Pokémon Gold & Silver
Shiny Pineco in Pokémon Gold & Silver

Pick a game to see what Pineco learns there.
Pineco in Scarlet and Violet

Moves Pineco learns by leveling up in Scarlet and Violet.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal4010035
StartProtect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
6Self-Destruct

The user attacks everything around it by causing an explosion. The user faints upon using this move.

Normal2001005
9Bug Bite

The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.

Bug6010020
12Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
17Rapid Spin

The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat.

Normal5010040
20Rollout

The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.

Rock309020
23Curse

A move that has different effects depending on whether the user is a Ghost type or not.

Ghost--10
28Spikes

The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.

Ground--20
31Payback

The user stores power, then attacks. This move's power is doubled if the user moves after the target.

Dark5010010
34Explosion

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Normal2501005
39Iron Defense

The user hardens its body's surface like iron, sharply boosting its Defense stat.

Steel--15
42Gyro Ball

The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.

Steel-1005
45Double-Edge

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015

Moves Pineco can learn from Technical Machines in Scarlet and Violet.
Class
TM001Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM015Struggle Bug

The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.

Bug5010020
TM021Pounce

The user attacks by pouncing on the target. This also lowers the target's Speed stat.

Bug5010020
TM025Facade

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Normal7010020
TM028Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TM032Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM036Rock Tomb

The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

Rock609515
TM045Venoshock

The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.

Poison6510010
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM049Sunny Day

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

Fire--5
TM050Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

Water--5
TM051Sandstorm

A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.

Rock--10
TM055Dig

The user burrows into the ground on the first turn, then attacks on the next turn.

Ground8010010
TM066Body Slam

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM071Seed Bomb

The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.

Grass8010015
TM074Reflect

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

Psychic--20
TM075Light Screen

A wondrous wall of light is put up to reduce damage from special moves for five turns.

Psychic--30
TM076Rock Blast

The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.

Rock259010
TM083Poison Jab

The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.

Poison8010020
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM086Rock Slide

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM090Spikes

The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.

Ground--20
TM091Toxic Spikes

The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

Poison--20
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM104Iron Defense

The user hardens its body's surface like iron, sharply boosting its Defense stat.

Steel--15
TM106Drill Run

The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.

Ground809510
TM111Giga Drain

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

Grass7510010
TM116Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.

Rock--20
TM124Ice Spinner

The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.

Ice8010015
TM130Helping Hand

The user assists an ally by boosting the power of that ally's attack.

Normal--20
TM134Reversal

An all-out attack that becomes more powerful the less HP the user has.

Fighting-10015
TM162Bug Buzz

The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.

Bug9010010
TM168Solar Beam

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

Grass12010010
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM176Sand Tomb

The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.

Ground358515
TM178Gravity

Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.

Psychic--5
TM180Gyro Ball

The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.

Steel-1005
TM182Bug Bite

The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.

Bug6010020
TM185Lunge

The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.

Bug8010015
TM202Pain Split

The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

Normal--20
TM204Double-Edge

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015
TM224Curse

A move that has different effects depending on whether the user is a Ghost type or not.

Ghost--10

Egg moves Pineco can learn in Scarlet and Violet.
Class
Counter

A retaliatory attack that counters any physical move, inflicting double the damage taken.

Fighting-10020
Flail

The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.

Normal-10015
Pin Missile

The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row.

Bug259520
Power Trick

The user employs its psychic power to switch its Attack stat with its Defense stat.

Psychic--10
Sand Tomb

The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.

Ground358515
Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
Toxic Spikes

The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

Poison--20

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