Dittobase
National Dex

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Winds & Waves
Legends: Z-A
Scarlet & Violet

Events

Championships

Tools

Upgrade
National Dex / Meganium Mega

Meganium Mega

Back to Pokédex

#0154 in the National Pokédex • Herb Pokémon

A Mega Evolution of Meganium

Mega Meganium sprite

Normal

Shiny Mega Meganium sprite

Shiny

Pokémon HOME art

Details

Category

Herb Pokémon

Abilities

Height

2.4 m (7'10")

Weight

201 kg (443.1 lbs)

National Pokédex

#0154
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

80

270

364

Attack

92

170

311

Defense

115

211

361

Sp. Atk

143

261

423

Sp. Def

115

211

361

Speed

80

148

284

Total

625

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Mega Meganium, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Chikorita

Chikorita

#0152

Level 16

Bayleef

Bayleef

#0153

Bayleef

Bayleef

#0153

Level 32

Meganium

Meganium

#0154

Meganium

Meganium

#0154

Mega Evolution

Mega Meganium

Mega Meganium

#0154

Games where Meganium appears, newest first. Each link opens that game's Pokédex page.

Games

Pokémon GO

2016

Main Series

Legends: Z-A

2025

Moves Mega Meganium learns in Legends: Z-A.
Moves Mega Meganium learns by leveling up in Legends: Z-A.
Class
Evo.Giga Drain

The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt.

Grass75--
Evo.Leaf Blade

The user attacks by using a leaf like a sword to slice targets. This move has a heightened chance of landing a critical hit.

Grass90--
StartTackle

The user attacks by charging forward and slamming into targets with its whole body.

Normal40--
StartTail Whip

The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time.

Normal---
6Leafage

The user attacks by pelting targets with leaves.

Grass40--
9Disarming Voice

The user attacks by letting out a charming cry that causes emotional damage.

Fairy40--
12Razor Leaf

The user attacks by launching leaves to slice up targets. This move has a heightened chance of landing a critical hit.

Grass55--
14Leech Seed

The user plants seeds that will slowly but continually absorb HP from targets and restore the user's HP.

Grass---
22Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
27Reflect

The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.

Psychic---
36Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

Normal---
40Synthesis

The user restores some HP by producing energy through photosynthesis.

Grass---
45Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

Grass120--
50Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

Psychic---
56Leaf Storm

The user attacks by whipping up a storm of sharp leaves around targets. The recoil will lower the user's Sp. Atk stat for a while.

Grass130--
Moves Mega Meganium can learn from Technical Machines in Legends: Z-A.
Class
TM001Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

Normal70--
TM004Rock Smash

The user attacks with a punch. This may also lower targets' Defense stats.

Fighting40--
TM016Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

Psychic---
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM026Energy Ball

The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.

Grass90--
TM030Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

Normal---
TM031Reflect

The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.

Psychic---
TM032Double Team

The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.

Normal---
TM033Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM040Bullet Seed

The user attacks by forcefully shooting out five seeds, one after the other.

Grass15--
TM042Giga Drain

The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt.

Grass75--
TM044Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

Normal150--
TM045Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

Dark65--
TM051Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

Normal---
TM052Earth Power

The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats.

Ground90--
TM055Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

Normal150--
TM056Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--
TM064Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

Grass120--
TM069Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

Ground100--
TM078Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

Ground60--
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM087Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

Steel100--
TM091Curse

The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.

Ghost---
TM092Dazzling Gleam

The user attacks with a powerful flash of light.

Fairy80--
TM093Outrage

The user attacks in a furious rampage, then becomes confused.

Dragon120--
TM103Work Up

The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.

Normal---
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM115Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.

Grass40--
TM120Ancient Power

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

Rock60--
TM128Seed Bomb

The user attacks by slamming a barrage of large, hard- shelled seeds down on targets from above.

Grass35--
TM151Petal Dance

The user attacks by scattering petals in three waves, one after another. The user then becomes confused.

Grass40--
TM152Solar Blade

The user attacks by gathering a great deal of light, then funneling it into a huge blade to swing at its targets. This move takes some time to carry out.

Grass125--
TM160Frenzy Plant

The user attacks by slamming targets with the roots of an enormous tree. The recoil will leave the user unable to move for a short time.

Grass150--

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Creatures, Game Freak, The Pokémon Company, Scopely, or Niantic.

Advertise on this site

As an Amazon Associate I earn from qualifying purchases.