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National Dex / Bayleef

Bayleef

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Bayleef

#0153 in the National Pokédex • Leaf Pokémon

Bayleef sprite

Normal

Shiny Bayleef sprite

Shiny

Pokémon HOME art

Details

Type

Category

Leaf Pokémon

Height

1.2 m (3'11")

Weight

15.8 kg (34.8 lbs)

National Pokédex

#0153

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

62

116

245

Defense

80

148

284

Sp. Atk

63

117

247

Sp. Def

80

148

284

Speed

60

112

240

Total

405

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Bayleef, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Chikorita

Chikorita

#0152

Level 16

Bayleef

Bayleef

#0153

Bayleef

Bayleef

#0153

Level 32

Meganium

Meganium

#0154

Meganium

Meganium

#0154

Mega Evolution

Mega Meganium

Mega Meganium

#0154

Bayleef sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Bayleef in Pokémon GO
Shiny Bayleef in Pokémon GO

Main Series

Legends: Z-A

2025

Bayleef in Pokémon Legends: Z-A
Shiny Bayleef in Pokémon Legends: Z-A

Scarlet & Violet

2022

Bayleef in Pokémon Scarlet & Violet
Shiny Bayleef in Pokémon Scarlet & Violet

Brilliant Diamond & Shining Pearl

2021

Bayleef in Pokémon Brilliant Diamond & Shining Pearl

Ultra Sun & Ultra Moon

2017

Bayleef in Pokémon Ultra Sun & Ultra Moon
Shiny Bayleef in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Bayleef in Pokémon Sun & Moon
Shiny Bayleef in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Bayleef in Pokémon Omega Ruby & Alpha Sapphire
Shiny Bayleef in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Bayleef in Pokémon X & Y
Shiny Bayleef in Pokémon X & Y

Black 2 & White 2

2012

Bayleef in Pokémon Black 2 & White 2
Shiny Bayleef in Pokémon Black 2 & White 2

Black & White

2010

Bayleef in Pokémon Black & White
Shiny Bayleef in Pokémon Black & White

HeartGold & SoulSilver

2009

Bayleef in Pokémon HeartGold & SoulSilver
Shiny Bayleef in Pokémon HeartGold & SoulSilver

Platinum

2008

Bayleef in Pokémon Platinum
Shiny Bayleef in Pokémon Platinum

Diamond & Pearl

2006

Bayleef in Pokémon Diamond & Pearl
Shiny Bayleef in Pokémon Diamond & Pearl

Emerald

2004

Bayleef in Pokémon Emerald
Shiny Bayleef in Pokémon Emerald

FireRed & LeafGreen

2004

Bayleef in Pokémon FireRed & LeafGreen
Shiny Bayleef in Pokémon FireRed & LeafGreen

Ruby & Sapphire

2002

Bayleef in Pokémon Ruby & Sapphire
Shiny Bayleef in Pokémon Ruby & Sapphire

Crystal

2000

Bayleef in Pokémon Crystal
Shiny Bayleef in Pokémon Crystal

Gold & Silver

1999

Bayleef in Pokémon Gold & Silver
Shiny Bayleef in Pokémon Gold & Silver

Pick a game to see what Bayleef learns there.
Bayleef in Legends: Z-A

Moves Bayleef learns by leveling up in Legends: Z-A.
Class
Evo.Giga Drain

The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt.

Grass75--
StartTackle

The user attacks by charging forward and slamming into targets with its whole body.

Normal40--
StartTail Whip

The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time.

Normal---
6Leafage

The user attacks by pelting targets with leaves.

Grass40--
9Disarming Voice

The user attacks by letting out a charming cry that causes emotional damage.

Fairy40--
12Razor Leaf

The user attacks by launching leaves to slice up targets. This move has a heightened chance of landing a critical hit.

Grass55--
14Leech Seed

The user plants seeds that will slowly but continually absorb HP from targets and restore the user's HP.

Grass---
22Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
27Reflect

The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.

Psychic---
36Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

Normal---
40Synthesis

The user restores some HP by producing energy through photosynthesis.

Grass---
45Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

Grass120--
50Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

Psychic---
56Leaf Storm

The user attacks by whipping up a storm of sharp leaves around targets. The recoil will lower the user's Sp. Atk stat for a while.

Grass130--
Moves Bayleef can learn from Technical Machines in Legends: Z-A.
Class
TM001Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

Normal70--
TM004Rock Smash

The user attacks with a punch. This may also lower targets' Defense stats.

Fighting40--
TM016Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

Psychic---
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM026Energy Ball

The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.

Grass90--
TM030Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

Normal---
TM031Reflect

The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.

Psychic---
TM032Double Team

The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.

Normal---
TM033Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM040Bullet Seed

The user attacks by forcefully shooting out five seeds, one after the other.

Grass15--
TM042Giga Drain

The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt.

Grass75--
TM045Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

Dark65--
TM051Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

Normal---
TM052Earth Power

The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats.

Ground90--
TM056Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--
TM064Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

Grass120--
TM078Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

Ground60--
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM087Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

Steel100--
TM091Curse

The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.

Ghost---
TM092Dazzling Gleam

The user attacks with a powerful flash of light.

Fairy80--
TM103Work Up

The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.

Normal---
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM115Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.

Grass40--
TM120Ancient Power

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

Rock60--
TM128Seed Bomb

The user attacks by slamming a barrage of large, hard- shelled seeds down on targets from above.

Grass35--
TM152Solar Blade

The user attacks by gathering a great deal of light, then funneling it into a huge blade to swing at its targets. This move takes some time to carry out.

Grass125--

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