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HOME / Farigiraf

Farigiraf

Farigiraf

#0981 in the National Pokédex

Farigiraf

#0981 in the National Pokédex

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

120

350

444

Attack

90

166

306

Defense

70

130

262

Sp. Atk

110

202

350

Sp. Def

70

130

262

Speed

60

112

240

Total

520

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Clodsire

Dudunsparce

Farigiraf normal sprite

Normal

Shiny Farigiraf sprite

Shiny

Farigiraf

#0981
NormalPsychic

Height

3.2 m (10'06")

Weight

160 kg (352.7 lbs)

Abilities

Cud ChewArmor TailSap SipperHidden

It's Super Effective

Damage multipliers Farigiraf takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Bug

Dark

Resists

Ghost

Psychic

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Girafarig

Girafarig

#0203

Level up knowing Twin Beam

Farigiraf

Farigiraf

#0981

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical4010035

A full-body charge attack.

StartGrowlNormalStatus-10040

Reduces the foe's ATTACK.

StartAstonishGhostPhysical3010015

An attack that may shock the foe into flinching.

StartPower SwapPsychicStatus--10

The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe.

StartGuard SwapPsychicStatus--10

The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe.

5ConfusionPsychicSpecial5010025

An attack that may cause confusion.

10AssuranceDarkPhysical6010010

If the foe has already taken some damage in the same turn, this attack’s power is doubled.

14StompNormalPhysical6510020

An attack that may cause flinching.

19PsybeamPsychicSpecial6510020

An attack that may confuse the foe.

23AgilityPsychicStatus--30

Sharply increases the user's SPEED.

28Double HitNormalPhysical359010

The user slams the foe with a tail, etc. The target is hit twice in a row.

32Twin BeamPsychicSpecial4010010

37CrunchDarkPhysical8010015

An attack that may lower SPCL.DEF.

41Baton PassNormalStatus--40

Switches while keeping effects.

46Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

50PsychicPsychicSpecial9010010

An attack that may lower SPCL.DEF.

Machines

Moves this Pokémon can learn from Technical Machines.
Class
Description
0Body SlamNormalPhysical8510015

An attack that may cause paralysis.

0Take DownNormalPhysical908520

A tackle that also hurts the user.

0Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

0Low KickFightingPhysical-10020

An attack that may cause flinching.

0ThunderboltElectricSpecial9010015

An attack that may cause paralysis.

0Thunder WaveElectricStatus-9020

A move that may cause paralysis.

0ThunderElectricSpecial1107010

An attack that may cause paralysis.

0EarthquakeGroundPhysical10010010

Tough but useless vs. flying foes.

0Night ShadeGhostSpecial-10015

The user's level equals damage HP.

0Confuse RayGhostStatus-10010

A move that causes confusion.

0Light ScreenPsychicStatus--30

Ups SPCL.DEF with a wall of light.

0ReflectPsychicStatus--20

Raises DEFENSE with a barrier.

0SwiftNormalSpecial60-20

An attack that never misses.

0AmnesiaPsychicStatus--20

Sharply raises the user's SPCL.DEF.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0ThiefDarkPhysical6010025

An attack that may steal a held item.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0EndureNormalStatus--10

Always leaves at least 1HP.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

0Shadow BallGhostSpecial8010015

An attack that may lower SPCL.DEF.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0Helping HandNormalStatus--20

Boosts the power of the recipient’s moves.

0TrickPsychicStatus-10010

Tricks the foe into trading held items.

0Skill SwapPsychicStatus--10

The user swaps special abilities with the target.

0ImprisonPsychicStatus--10

Prevents foes from using moves known by the user.

0Hyper VoiceNormalSpecial9010010

A loud attack that uses sound waves to injure.

0Calm MindPsychicStatus--20

Raises SP. ATK and SP. DEF by focusing the mind.

0Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.

0Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

0Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and rams the foe. It may also make the target flinch.

0Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

0Iron HeadSteelPhysical8010015

The foe slams the target with its steel-hard head. It may also make the target flinch.

0Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

0Charge BeamElectricSpecial509010

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

0PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

0Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage.

0Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage.

0BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

0Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

0Psychic TerrainPsychicStatus--10

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

0Psychic FangsPsychicPhysical8510010

The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

0Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

0Tera BlastNormalSpecial8010010

0TrailblazeGrassPhysical5010020

0RoarNormalStatus--20

Scares wild foes to end battle.

0GravityPsychicStatus--5

Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.

0High HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

0UproarNormalSpecial9010010

Causes an uproar for 2 to 5 turns and prevents sleep.

Games

Games where Farigiraf appears, in release order. Each link opens that game's Pokédex page.

Pokémon GO

2016

Farigiraf in Pokémon GO
Shiny Farigiraf in Pokémon GO

Farigiraf

Scarlet & Violet

2022

#0980

Clodsire

#0982

Dudunsparce

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