National Dex / Cresselia

Cresselia

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Cresselia

#0488 in the National Pokédex • Lunar Pokémon

Cresselia sprite

Normal

Shiny Cresselia sprite

Shiny

Pokémon HOME art

Pokémon details

Category

Lunar Pokémon

Abilities

Height

1.5 m (4'11")

Weight

85.6 kg (188.7 lbs)

National Pokédex

#0488

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

120

350

444

Attack

70

130

262

Defense

120

220

372

Sp. Atk

75

139

273

Sp. Def

130

238

394

Speed

85

157

295

Total

600

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Cresselia, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
Cresselia

Cresselia

#0488

No evolutions

Cresselia sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Cresselia in Pokémon GO
Shiny Cresselia in Pokémon GO

Main Series

Scarlet & Violet

2022

Cresselia in Pokémon Scarlet & Violet
Shiny Cresselia in Pokémon Scarlet & Violet

Legends: Arceus

2022

Cresselia in Pokémon Legends: Arceus
Shiny Cresselia in Pokémon Legends: Arceus

Brilliant Diamond & Shining Pearl

2021

Cresselia in Pokémon Brilliant Diamond & Shining Pearl

Sword & Shield

2019

Cresselia in Pokémon Sword & Shield
Shiny Cresselia in Pokémon Sword & Shield

Ultra Sun & Ultra Moon

2017

Cresselia in Pokémon Ultra Sun & Ultra Moon
Shiny Cresselia in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Cresselia in Pokémon Sun & Moon
Shiny Cresselia in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Cresselia in Pokémon Omega Ruby & Alpha Sapphire
Shiny Cresselia in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Cresselia in Pokémon X & Y
Shiny Cresselia in Pokémon X & Y

Black 2 & White 2

2012

Cresselia in Pokémon Black 2 & White 2
Shiny Cresselia in Pokémon Black 2 & White 2

Black & White

2010

Cresselia in Pokémon Black & White
Shiny Cresselia in Pokémon Black & White

HeartGold & SoulSilver

2009

Cresselia in Pokémon HeartGold & SoulSilver
Shiny Cresselia in Pokémon HeartGold & SoulSilver

Platinum

2008

Cresselia in Pokémon Platinum
Shiny Cresselia in Pokémon Platinum

Diamond & Pearl

2006

Cresselia in Pokémon Diamond & Pearl
Shiny Cresselia in Pokémon Diamond & Pearl

Pick a game to see what Cresselia learns there.
Cresselia in Scarlet and Violet

Moves Cresselia learns by leveling up in Scarlet and Violet.
Class
StartConfusion

The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.

Psychic5010025
StartDouble Team

By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.

Normal--15
6Mist

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

Ice--30
12Aurora Beam

The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.

Ice6510020
18Psybeam

The target is attacked with a peculiar ray. This may also confuse the target.

Psychic6510020
24Ally Switch

The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.

Psychic--15
30Slash

The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

Normal7010020
36Psycho Cut

The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.

Psychic7010020
42Moonlight

The user restores its own HP. The amount of HP regained varies with the weather.

Fairy--5
48Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
54Psychic

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

Psychic9010010
60Moonblast

Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.

Fairy9510015
66Future Sight

Two turns after this move is used, a hunk of psychic energy attacks the target.

Psychic12010010
72Lunar Dance

The user faints. In return, the Pokémon taking its place will have its HP and PP restored and its status conditions cured.

Psychic--10
72Lunar Blessing

The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.

Psychic--5

Moves Cresselia can learn from Technical Machines in Scarlet and Violet.
Class
TM005Mud-Slap

The user hurls mud in the target's face to inflict damage and lower its accuracy.

Ground2010010
TM006Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM016Psybeam

The target is attacked with a peculiar ray. This may also confuse the target.

Psychic6510020
TM017Confuse Ray

The target is exposed to a sinister ray that causes confusion.

Ghost-10010
TM023Charge Beam

The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

Electric509010
TM025Facade

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Normal7010020
TM032Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM034Icy Wind

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

Ice559515
TM041Stored Power

The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

Psychic2010010
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM049Sunny Day

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

Fire--5
TM050Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

Water--5
TM054Psyshock

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

Psychic8010010
TM059Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015
TM066Body Slam

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM074Reflect

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

Psychic--20
TM075Light Screen

A wondrous wall of light is put up to reduce damage from special moves for five turns.

Psychic--30
TM079Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010
TM081Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

Grass-10020
TM082Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-9020
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM098Skill Swap

The user employs its psychic power to exchange Abilities with the target.

Psychic--10
TM101Power Gem

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Rock8010020
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM109Trick

The user catches the target off guard and swaps the target's held item with its own.

Psychic-10010
TM114Shadow Ball

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TM119Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

Grass9010010
TM120Psychic

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

Psychic9010010
TM126Thunderbolt

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

Electric9010015
TM129Calm Mind

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

Psychic--20
TM130Helping Hand

The user assists an ally by boosting the power of that ally's attack.

Normal--20
TM135Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM138Psychic Terrain

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

Psychic--10
TM152Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM161Trick Room

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Psychic--5
TM163Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM166Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Electric1107010
TM168Solar Beam

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

Grass12010010
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM178Gravity

Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.

Psychic--5
TM203Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Normal--10
TM217Future Sight

Two turns after this move is used, a hunk of psychic energy attacks the target.

Psychic12010010
TM218Expanding Force

The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.

Psychic8010010

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