| TM002 | Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | Fairy |  | - | 100 | 20 |
| TM007 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Normal |  | - | - | 10 |
| TM014 | Acrobatics The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | Flying |  | 55 | 100 | 15 |
| TM018 | Thief The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | Dark |  | 60 | 100 | 25 |
| TM019 | Disarming Voice Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | Fairy |  | 40 | - | 15 |
| TM020 | Trailblaze The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | Grass |  | 50 | 100 | 20 |
| TM025 | Facade This move's power is doubled if the user is poisoned, burned, or paralyzed. | Normal |  | 70 | 100 | 20 |
| TM032 | Swift Star-shaped rays are shot at opposing Pokémon. This attack never misses. | Normal |  | 60 | - | 20 |
| TM033 | Magical Leaf The user scatters curious leaves that chase the target. This attack never misses. | Grass |  | 60 | - | 20 |
| TM037 | Draining Kiss The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. | Fairy |  | 50 | 100 | 10 |
| TM041 | Stored Power The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | Psychic |  | 20 | 100 | 10 |
| TM043 | Fling The user flings its held item at the target to attack. This move's power and effects depend on the item. | Dark |  | - | 100 | 10 |
| TM047 | Endure The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | Normal |  | - | - | 10 |
| TM049 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | Fire |  | - | - | 5 |
| TM056 | Bullet Seed The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. | Grass |  | 25 | 100 | 30 |
| TM060 | U-turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | Bug |  | 70 | 100 | 20 |
| TM070 | Sleep Talk The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | Normal |  | - | - | 10 |
| TM071 | Seed Bomb The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | Grass |  | 80 | 100 | 15 |
| TM075 | Light Screen A wondrous wall of light is put up to reduce damage from special moves for five turns. | Psychic |  | - | - | 30 |
| TM079 | Dazzling Gleam The user damages opposing Pokémon by emitting a powerful flash. | Fairy |  | 80 | 100 | 10 |
| TM081 | Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Grass |  | - | 100 | 20 |
| TM085 | Rest The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Psychic |  | - | - | 5 |
| TM087 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | Dark |  | - | 100 | 20 |
| TM103 | Substitute The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | Normal |  | - | - | 10 |
| TM109 | Trick The user catches the target off guard and swaps the target's held item with its own. | Psychic |  | - | 100 | 10 |
| TM111 | Giga Drain A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | Grass |  | 75 | 100 | 10 |
| TM113 | Tailwind The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | Flying |  | - | - | 15 |
| TM119 | Energy Ball The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | Grass |  | 90 | 100 | 10 |
| TM122 | Encore The user compels the target to keep using the move it encored for three turns. | Normal |  | - | 100 | 5 |
| TM127 | Play Rough The user attacks by playing rough with the target. This may also lower the target's Attack stat. | Fairy |  | 90 | 90 | 10 |
| TM128 | Amnesia The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | Psychic |  | - | - | 20 |
| TM129 | Calm Mind The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | Psychic |  | - | - | 20 |
| TM130 | Helping Hand The user assists an ally by boosting the power of that ally's attack. | Normal |  | - | - | 20 |
| TM131 | Pollen Puff The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. | Bug |  | 90 | 100 | 15 |
| TM137 | Grassy Terrain The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | Grass |  | - | - | 10 |
| TM161 | Trick Room The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Psychic |  | - | - | 5 |
| TM163 | Hyper Beam The target is attacked with a powerful beam. The user can't move on the next turn. | Normal |  | 150 | 90 | 5 |
| TM168 | Solar Beam The user gathers light on the first turn, then blasts a bundled beam on the next turn. | Grass |  | 120 | 100 | 10 |
| TM171 | Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal |  | 80 | 100 | 10 |
| TM181 | Knock Off The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | Dark |  | 65 | 100 | 20 |
| TM194 | Grassy Glide Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. | Grass |  | 55 | 100 | 20 |
| TM202 | Pain Split The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | Normal |  | - | - | 20 |
| TM203 | Psych Up The user hypnotizes itself into copying any stat change made by the target. | Normal |  | - | - | 10 |
| TM206 | Petal Blizzard The user stirs up a violent petal blizzard and damages everything around it. | Grass |  | 90 | 100 | 15 |
| TM227 | Alluring Voice The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. | Fairy |  | 80 | 100 | 10 |