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Venomoth

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Venomoth in Pokémon Omega Ruby & Alpha Sapphire

#49 in the Omega Ruby and Alpha Sapphire Pokédex • Poison Moth Pokémon

Venomoth in the National Pokédex
Venomoth sprite

Normal

Shiny Venomoth sprite

Shiny

Pokédex entries

Omega Ruby

Venomoth is nocturnal—it is a Pokémon that only becomes active at night. Its favorite prey are small insects that gather around streetlights, attracted by the light in the darkness.

Alpha Sapphire

Venomoth is nocturnal—it is a Pokémon that only becomes active at night. Its favorite prey are small insects that gather around streetlights, attracted by the light in the darkness.

Pokémon details

Types

BugPoison

Category

Poison Moth Pokémon

Height

1.5 m (4'11")

Weight

12.5 kg (27.6 lbs)

National Pokédex

#0049

Venomoth in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

65

121

251

Defense

60

112

240

Sp. Atk

90

166

306

Sp. Def

75

139

273

Speed

90

166

306

Total

450

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Venomoth, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 SpA, 1 Spe
Catch rate
75
Base Exp.
158

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Venonat

Venonat

#48

Level 31

Venomoth

Venomoth

#49

Mirage Spot

Found only at Mirage Spots, including spots west of Route 104, west of Dewford Town, north of Route 124, and south of Route 134.

Alpha Sapphire
LocationMethodLevelChanceConditions

Mirage Island

Mirage Island (West Of Dewford Town)

Walking in tall grass or a cave36-3810%

-

Mirage Island

Mirage Island (West Of Route 104)

Walking in tall grass or a cave36-3830%

-

Mirage Island

Mirage Island (Route 124)

Walking in tall grass or a cave36-3830%

-

Mirage Island

Mirage Island (South of Route 134)

Walking in tall grass or a cave36-3830%

-

Omega Ruby
LocationMethodLevelChanceConditions

Mirage Island

Mirage Island (West Of Dewford Town)

Walking in tall grass or a cave36-3810%

-

Mirage Island

Mirage Island (West Of Route 104)

Walking in tall grass or a cave36-3830%

-

Mirage Island

Mirage Island (Route 124)

Walking in tall grass or a cave36-3830%

-

Mirage Island

Mirage Island (South of Route 134)

Walking in tall grass or a cave36-3830%

-

Items this Pokémon may hold when encountered in the wild.
Alpha Sapphire
5%
Omega Ruby
5%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal5010035
StartSupersonic

The user generates odd sound waves from its body that confuse the target.

Normal-5520
StartDisable

For four turns, this move prevents the target from using the move it last used.

Normal-10020
StartForesight

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

Normal--40
StartSilver Wind

The target is attacked with powdery scales blown by wind. This may also raise all the user’s stats.

Bug601005
StartBug Buzz

The user vibrates its wings to generate a damaging sound wave. This may also lower the target’s Sp. Def stat.

Bug9010010
StartQuiver Dance

The user lightly performs a beautiful, mystic dance. This boosts the user’s Sp. Atk, Sp. Def, and Speed stats.

Bug--20
5Supersonic

The user generates odd sound waves from its body that confuse the target.

Normal-5520
11Confusion

The target is hit by a weak telekinetic force. This may also confuse the target.

Psychic5010025
13Poison Powder

The user scatters a cloud of poisonous dust on the target. This may also poison the target.

Poison-7535
17Leech Life

The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.

Bug2010015
23Stun Spore

The user scatters a cloud of numbing powder that paralyzes the target.

Grass-7530
25Psybeam

The target is attacked with a peculiar ray. This may also leave the target confused.

Psychic6510020
29Sleep Powder

The user scatters a big cloud of sleep-inducing dust around the target.

Grass-7515
31Gust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying4010035
37Signal Beam

The user attacks with a sinister beam of light. This may also confuse the target.

Bug7510015
41Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015
47Poison Fang

The user bites the target with toxic fangs. This may also leave the target badly poisoned.

Poison5010015
55Psychic

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Psychic9010010
59Bug Buzz

The user vibrates its wings to generate a damaging sound wave. This may also lower the target’s Sp. Def stat.

Bug9010010
63Quiver Dance

The user lightly performs a beautiful, mystic dance. This boosts the user’s Sp. Atk, Sp. Def, and Speed stats.

Bug--20

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Omega Ruby and Alpha Sapphire.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM09Venoshock

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

Poison6510010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM15Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM19Roost

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Flying--10
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM22Solar Beam

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

Grass12010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM29Psychic

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Psychic9010010
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM36Sludge Bomb

Unsanitary sludge is hurled at the target. This may also poison the target.

Poison9010010
TM40Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM53Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.

Grass9010010
TM62Acrobatics

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

Flying5510015
TM68Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM70Flash

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves.

Normal-10020
TM76Struggle Bug

While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.

Bug5010020
TM83Infestation

The target is infested and attacked for four to five turns. The target can’t flee during this time.

Bug2010020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM89U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Secret Power

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

Normal7010020
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20

Moves this Pokémon can learn from move tutors in this game.
Class
Bug Bite

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

Bug6010020
Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010
Signal Beam

The user attacks with a sinister beam of light. This may also confuse the target.

Bug7510015
Skill Swap

The user employs its psychic power to exchange Abilities with the target.

Psychic--10
Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Tailwind

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Flying--15
Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015

Learn before evolving. Some moves must be retained from breeding or a prior stage.
Class
Acquisition source
Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30

Venonat — breeding

Baton Pass

The user switches places with a party Pokémon in waiting and passes along any stat changes.

Normal--40

Venonat — breeding

Morning Sun

The user restores its own HP. The amount of HP regained varies with the weather.

Normal--5

Venonat — breeding

Rage Powder

The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.

Bug--20

Venonat — breeding

Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540

Venonat — breeding

Toxic Spikes

The user lays a trap of poison spikes at the opposing team’s feet. They poison opposing Pokémon that switch into battle.

Poison--20

Venonat — breeding

Transfers, local trades, historical distributions, Sketch and costume changes have separate requirements. These options do not guarantee every four-move combination.
Class
Acquisition source
Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30

Generation III–V import via Poké Transporter and Pokémon Bank

Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30

Trade from X/Y; retain through local trade and evolution where applicable

Air Cutter

The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.

Flying609525

Generation III–V import via Poké Transporter and Pokémon Bank

Baton Pass

The user switches places with a party Pokémon in waiting and passes along any stat changes.

Normal--40

Generation III–V import via Poké Transporter and Pokémon Bank

Baton Pass

The user switches places with a party Pokémon in waiting and passes along any stat changes.

Normal--40

Trade from X/Y; retain through local trade and evolution where applicable

Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Defog

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

Flying--15

Generation III–V import via Poké Transporter and Pokémon Bank

Double-Edge

A reckless, life-risking tackle. This also damages the user quite a lot.

Normal12010015

Generation III–V import via Poké Transporter and Pokémon Bank

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Mimic

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Morning Sun

The user restores its own HP. The amount of HP regained varies with the weather.

Normal--5

Generation III–V import via Poké Transporter and Pokémon Bank

Morning Sun

The user restores its own HP. The amount of HP regained varies with the weather.

Normal--5

Trade from X/Y; retain through local trade and evolution where applicable

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Ominous Wind

The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.

Ghost601005

Generation III–V import via Poké Transporter and Pokémon Bank

Rage Powder

The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.

Bug--20

Generation III–V import via Poké Transporter and Pokémon Bank

Rage Powder

The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.

Bug--20

Trade from X/Y; retain through local trade and evolution where applicable

Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540

Generation III–V import via Poké Transporter and Pokémon Bank

Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540

Trade from X/Y; retain through local trade and evolution where applicable

String Shot

The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat.

Bug-9540

Generation III–V import via Poké Transporter and Pokémon Bank

Swift

Star-shaped rays are shot at the opposing Pokémon. This attack never misses.

Normal60-20

Generation III–V import via Poké Transporter and Pokémon Bank

Toxic Spikes

The user lays a trap of poison spikes at the opposing team’s feet. They poison opposing Pokémon that switch into battle.

Poison--20

Generation III–V import via Poké Transporter and Pokémon Bank

Toxic Spikes

The user lays a trap of poison spikes at the opposing team’s feet. They poison opposing Pokémon that switch into battle.

Poison--20

Trade from X/Y; retain through local trade and evolution where applicable

Twister

The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.

Dragon4010020

Generation III–V import via Poké Transporter and Pokémon Bank

Ability options available to this Pokémon in this game.

Shield Dust

Ability Slot 1

Blocks the additional effects of attacks taken.

Protects against incoming moves' extra effects.

Tinted Lens

Ability Slot 2

Powers up “not very effective” moves.

Doubles damage inflicted with not-very-effective moves.

Wonder Skin(Hidden Ability)

Makes status moves more likely to miss.

Caps checked non-damaging moves’ base accuracy at 50%.

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