OR/AS / Pokédex

Cranidos

Back to Pokédex

Cranidos in Pokémon Omega Ruby & Alpha Sapphire

#408 in the Omega Ruby and Alpha Sapphire Pokédex • Head Butt Pokémon

Cranidos in the National Pokédex
Cranidos sprite

Normal

Shiny Cranidos sprite

Shiny

Pokédex entries

Omega Ruby

It was resurrected from an iron ball-like fossil. It downs prey with its headbutts.

Alpha Sapphire

A lifelong jungle dweller from 100 million years ago, it would snap obstructing trees with headbutts.

Pokémon details

Type

Rock

Category

Head Butt Pokémon

Height

0.9 m (2'11")

Weight

31.5 kg (69.4 lbs)

National Pokédex

#0408

Cranidos in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

67

244

338

Attack

125

229

383

Defense

40

76

196

Sp. Atk

30

58

174

Sp. Def

30

58

174

Speed

58

108

236

Total

350

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Cranidos, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Atk
Catch rate
45
Base Exp.
70

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
87.5% male
12.5% female
Egg cycles
30

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Cranidos

Cranidos

#408

Level 30

Rampardos

Rampardos

#409

Fossil revival

Alpha Sapphire exclusive

Revived from a Skull Fossil at the Devon Corporation in Rustboro City. The Skull Fossil is found only in Alpha Sapphire, so trade one over to obtain Cranidos in Omega Ruby.

Alpha Sapphire
LocationMethodLevelChanceConditions

Rustboro City

Devon Corporation (fossil revival)

Fossil revival20-

Give a Skull Fossil to the Devon Corporation scientist in Rustboro City; revived Pokémon are level 20.

Omega Ruby
LocationMethodLevelChanceConditions

Rustboro City

Devon Corporation (fossil revival)

Fossil revival20-

Give a Skull Fossil to the Devon Corporation scientist in Rustboro City; revived Pokémon are level 20. This Fossil is not found naturally in this version; receive it held by a traded Pokémon from a compatible game.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartHeadbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Normal7010015
StartLeer

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Normal-10030
6Focus Energy

The user takes a deep breath and focuses so that critical hits land more easily.

Normal--30
10Pursuit

An attack move that inflicts double damage if used on a target that is switching out of battle.

Dark4010020
15Take Down

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
19Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
24Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark6010010
28Chip Away

Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.

Normal7010020
33Ancient Power

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Rock601005
37Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015
42Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540
46Head Smash

The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

Rock150805

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Omega Ruby and Alpha Sapphire.
Class
TM05Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM23Smack Down

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

Rock5010015
TM24Thunderbolt

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Electric9010015
TM25Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Electric1107010
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM28Dig

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

Ground8010010
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM35Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
TM37Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

Rock--10
TM38Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
TM39Rock Tomb

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Rock609515
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM56Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
TM59Incinerate

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

Fire6010015
TM66Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM69Rock Polish

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

Rock--20
TM71Stone Edge

The user stabs the target with sharpened stones from below. Critical hits land more easily.

Rock100805
TM75Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Normal--20
TM78Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Ground6010020
TM80Rock Slide

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Secret Power

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

Normal7010020
TM98Power-Up Punch

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Fighting4010020
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM04Strength

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

Normal8010015
HM06Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

Fighting4010015

Moves this Pokémon can learn from move tutors in this game.
Class
Dragon Pulse

The target is attacked with a shock wave generated by the user’s gaping mouth.

Dragon8510010
Earth Power

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

Ground9010010
Endeavor

An attack move that cuts down the target’s HP to equal the user’s HP.

Normal-1005
Fire Punch

The target is punched with a fiery fist. This may also leave the target with a burn.

Fire7510015
Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015
Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Steel1007515
Shock Wave

The user strikes the target with a quick jolt of electricity. This attack never misses.

Electric60-20
Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Spite

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Ghost-10010
Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock--20
Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005
Thunder Punch

The target is punched with an electrified fist. This may also leave the target with paralysis.

Electric7510015
Uproar

The user attacks in an uproar for three turns. During that time, no one can fall asleep.

Normal9010010
Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015

Moves this Pokémon can inherit through breeding or similar methods.
Class
Crunch

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

Dark8010015
Curse

A move that works differently for the Ghost type than for all other types.

Ghost--10
Double-Edge

A reckless, life-risking tackle. This also damages the user quite a lot.

Normal12010015
Hammer Arm

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

Fighting1009010
Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015
Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Steel1007515
Leer

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Normal-10030
Slam

The target is slammed with a long tail, vines, or the like to inflict damage.

Normal807520
Stomp

The target is stomped with a big foot. This may also make the target flinch.

Normal6510020
Thrash

The user rampages and attacks for two to three turns. The user then becomes confused.

Normal12010010
Whirlwind

The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20

Transfers, local trades, historical distributions, Sketch and costume changes have separate requirements. These options do not guarantee every four-move combination.
Class
Acquisition source
Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground2010010

Generation III–V import via Poké Transporter and Pokémon Bank

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Ability options available to this Pokémon in this game.

Mold Breaker

Ability Slot 1

Moves can be used on the target regardless of its Abilities.

Bypasses targets' abilities if they could hinder or prevent a move.

Sheer Force(Hidden Ability)

Removes additional effects to increase move damage.

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase