| Astonish The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |  |  | 30 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Astonish The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |  |  | 30 | 100 | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. |  |  | 85 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Captivate If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |  |  | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Confuse Ray The target is exposed to a sinister ray that triggers confusion. |  |  | - | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Confuse Ray The target is exposed to a sinister ray that triggers confusion. |  |  | - | 100 | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Destiny Bond When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |  |  | - | - | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Destiny Bond When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |  |  | - | - | 5 | Trade from X/Y; retain through local trade and evolution where applicable |
| Disable For four turns, this move prevents the target from using the move it last used. |  |  | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Disable For four turns, this move prevents the target from using the move it last used. |  |  | - | 100 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. |  |  | 120 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Foresight Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |  |  | - | - | 40 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Foresight Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |  |  | - | - | 40 | Trade from X/Y; retain through local trade and evolution where applicable |
| Gunk Shot The user shoots filthy garbage at the target to attack. This may also poison the target. |  |  | 120 | 80 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Gunk Shot The user shoots filthy garbage at the target to attack. This may also poison the target. |  |  | 120 | 80 | 5 | Trade from X/Y; retain through local trade and evolution where applicable |
| Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |  |  | 70 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Imprison If opposing Pokémon know any move also known by the user, they are prevented from using it. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Imprison If opposing Pokémon know any move also known by the user, they are prevented from using it. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Metronome The user waggles a finger and stimulates its brain into randomly using nearly any move. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mimic The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mud-Slap The user hurls mud in the target’s face to inflict damage and lower its accuracy. |  |  | 20 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |  |  | - | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Ominous Wind The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once. |  |  | 60 | 100 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Ominous Wind The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once. |  |  | 60 | 100 | 5 | Trade from X/Y; retain through local trade and evolution where applicable |
| Pursuit An attack move that inflicts double damage if used on a target that is switching out of battle. |  |  | 40 | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Pursuit An attack move that inflicts double damage if used on a target that is switching out of battle. |  |  | 40 | 100 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Telekinesis The user makes the target float with its psychic power. The target is easier to hit for three turns. |  |  | - | - | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |