Marowak
#204 in the Gold and Silver Pokédex • Bone Keeper Pokémon
Marowak
#204 in the Gold and Silver Pokédex • Bone Keeper Pokémon
Stats
Min
Max
HP
60
230
324
Attack
80
148
284
Defense
110
202
350
Sp. Atk
50
94
218
Sp. Def
80
148
284
Speed
45
85
207
Total
425
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Original Johto #204 |
|---|---|
| EV yield | 2 Def |
| Catch rate | 75 |
| Base Exp. | 149 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Lore

Pokémon Gold
It has been seen pounding boulders with the bone it carries in order to tap out mes sages to others.

Pokémon Silver
It collects bones from an unknown place. A MAROWAK graveyard exists somewhere in the world, rumors say.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Cubone #203 | Level 28 | ![]() Marowak #204 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Rock Tunnel Rock Tunnel (B1F) | Walking in tall grass or a cave | 14 | 5% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Rock Tunnel Rock Tunnel (B1F) | Walking in tall grass or a cave | 14 | 5% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| Start | Tail Whip | ![]() | Status | - | 100 | 30 | Lowers the foe's DEFENSE. |
| Start | Growl | ![]() | Status | - | 100 | 40 | Reduces the foe's ATTACK. |
| Start | Bone Club | ![]() | Physical | 65 | 85 | 20 | An attack that may cause flinching. |
| 5 | Tail Whip | ![]() | Status | - | 100 | 30 | Lowers the foe's DEFENSE. |
| 9 | Bone Club | ![]() | Physical | 65 | 85 | 20 | An attack that may cause flinching. |
| 13 | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| 17 | Leer | ![]() | Status | - | 100 | 30 | Reduces the foe's DEFENSE. |
| 21 | Focus Energy | ![]() | Status | - | - | 30 | Raises the criti cal hit ratio. |
| 25 | Bonemerang | ![]() | Physical | 50 | 90 | 10 | An attack that strikes twice. |
| 32 | Rage | ![]() | Physical | 20 | 100 | 20 | Raises ATTACK if the user is hit. |
| 39 | False Swipe | ![]() | Physical | 40 | 100 | 40 | Leaves the foe with at least 1HP. |
| 46 | Thrash | ![]() | Physical | 90 | 100 | 20 | Works 2-3 turns and confuses user. |
| 53 | Bone Rush | ![]() | Physical | 25 | 80 | 10 | An attack that hits 2-5 times. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Dynamic Punch | ![]() | Physical | 100 | 50 | 5 | An attack that always confuses. |
| TM02 | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| TM03 | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A poison move with increasing damage. |
| TM08 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | An attack that may lower DEFENSE. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The power varies with the Pokémon. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| TM13 | Snore | ![]() | Physical | 40 | 100 | 15 | An attack useable only while asleep. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | An attack that may freeze the foe. |
| TM15 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| TM16 | Icy Wind | ![]() | Special | 55 | 95 | 15 | An icy attack that lowers SPEED. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Foils attack that turn. It may fail. |
| TM20 | Endure | ![]() | Status | - | - | 10 | Always leaves at least 1HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | An attack that may reduce DEFENSE. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | Tough but useless vs. flying foes. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | 1st turn: Burrow 2nd turn: Attack |
| TM31 | Mud-Slap | ![]() | Physical | 20 | 100 | 10 | Reduces the foe's accuracy. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| TM34 | Swagger | ![]() | Status | - | 90 | 15 | Causes confusion and raises ATTACK. |
| TM35 | Sleep Talk | ![]() | Status | - | - | 10 | Randomly attacks while asleep. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | Inflicts damage every turn. |
| TM38 | Fire Blast | ![]() | Special | 120 | 85 | 5 | An attack that may cause a burn. |
| TM41 | Thunder Punch | ![]() | Special | 75 | 100 | 15 | An electric punch. It may paralyze. |
| TM43 | Detect | ![]() | Status | - | - | 5 | Evades attack that turn. It may fail. |
| TM44 | Rest | ![]() | Status | - | - | 5 | Sleep for 2 turns to fully recover. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | An attack that may steal a held item. |
| TM48 | Fire Punch | ![]() | Special | 75 | 100 | 15 | A fiery punch. May cause a burn. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | A powerful physi cal attack. |








































Physical
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