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Celebi

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Celebi in Pokémon Gold & Silver

#251 in the Gold and Silver Pokédex • Time Travel Pokémon

Celebi in the National Pokédex
Celebi sprite

Normal

Shiny Celebi sprite

Shiny

Pokédex entries

Pokémon Gold

This Pokémon wanders across time. Grass and trees flourish in the forests in which it has appeared.

Pokémon Silver

When CELEBI disappears deep in a forest, it is said to leave behind an egg it brought from the future.

Pokémon details

Types

PsychicGrass

Category

Time Travel Pokémon

Height

0.6 m (2'00")

Weight

5 kg (11 lbs)

National Pokédex

#0251

Celebi in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

403

Attack

100

205

298

Defense

100

205

298

Sp. Atk

100

205

298

Sp. Def

100

205

298

Speed

100

205

298

Total

600

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Celebi, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #251
Stat Experience
100 HP, 100 Atk, 100 Def, 100 Spe, 100 Special
Catch rate
45
Base Exp.
64

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
Genderless
Egg cycles
120 (30,720 nominal steps; actual hatching varies)

Evolution requirements shown in a compact table or chain view.
Celebi

Celebi

#251

No evolutions

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartLeech Seed

Steals HP from the foe on every turn.

Grass-9010
StartConfusion

An attack that may cause confusion.

Psychic5010025
StartRecover

Restores HP by 1/2 the max HP.

Normal--20
StartHeal Bell

Eliminates all status problems.

Normal--5
10Safeguard

Prevents all status problems.

Normal--25
20Ancient Power

An attack that may raise all stats.

Rock601005
30Future Sight

An attack that hits on 3rd turn.

Psychic809015
40Baton Pass

Switches while keeping effects.

Normal--40
50Perish Song

Both user and foe faint in 3 turns.

Normal--5

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Gold and Silver.
Class
TM03Curse

Works differently for ghost-types.

???--10
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM09Psych Up

Copies the foe's stat changes.

Normal--10
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM11Sunny Day

Boosts fire-type moves for 5 turns.

Fire--5
TM12Sweet Scent

Reduces the foe's evasiveness.

Normal-10020
TM13Snore

An attack useable only while asleep.

Normal4010015
TM15Hyper Beam

1st turn: Attack 2nd turn: Rest

Normal150905
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM18Rain Dance

Boosts water-type moves for 5 turns.

Water--5
TM19Giga Drain

Steals 1/2 of the damage inflicted.

Grass601005
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM22Solar Beam

1st turn: Prepare 2nd turn: Attack

Grass12010010
TM27Return

An attack that is based on loyalty.

Normal-10020
TM29Psychic

An attack that may lower SPCL.DEF.

Psychic9010010
TM30Shadow Ball

An attack that may lower SPCL.DEF.

Ghost8010015
TM31Mud-Slap

Reduces the foe's accuracy.

Ground2010010
TM32Double Team

Heightens evasiveness.

Normal--15
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM37Sandstorm

Inflicts damage every turn.

Rock--10
TM39Swift

An attack that never misses.

Normal60-20
TM40Defense Curl

Heightens the user's DEFENSE.

Normal--40
TM42Dream Eater

Steals HP from a sleeping victim.

Psychic10010015
TM43Detect

Evades attack that turn. It may fail.

Fighting--5
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM50Nightmare

A sleeper loses 1/4 HP every turn.

Ghost--15
HM05Flash

Blinds the foe to reduce accuracy.

Normal-7020

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