Celebi
#251 in the Crystal Pokédex • Time Travel Pokémon
Pokémon Crystal
Revered as a guardian of the forest, CELEBI appears wherever beautiful forests exist.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience

Celebi
#251
No evolutions
Pokémon Crystal
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Ilex Forest | Static encounter, only one chance | 30 | 100% | Playing on the Virtual Console Release |

Normal

Shiny
Celebi
Time Travel Pokémon


HP
100
Attack
100
Defense
100
Sp. Atk
100
Sp. Def
100
Speed
100
Total
600
Type Chart
Weaknesses
Takes 4× from

Takes 2× from






Resistances
Takes 0.5× from






| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Leech Seed | ![]() | Status | - | 90 | 10 | Steals HP from the foe on every turn. |
| Start | Confusion | ![]() | Special | 50 | 100 | 25 | An attack that may cause confusion. |
| Start | Recover | ![]() | Status | - | - | 20 | Restores HP by 1/2 the max HP. |
| Start | Heal Bell | ![]() | Status | - | - | 5 | Eliminates all status problems. |
| 10 | Safeguard | ![]() | Status | - | - | 25 | Prevents all status problems. |
| 20 | Ancient Power | ![]() | Special | 60 | 100 | 5 | An attack that may raise all stats. |
| 30 | Future Sight | ![]() | Special | 80 | 90 | 15 | An attack that hits on 3rd turn. |
| 40 | Baton Pass | ![]() | Status | - | - | 40 | Switches while keeping effects. |
| 50 | Perish Song | ![]() | Status | - | - | 5 | Both user and foe faint in 3 turns. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Blinds the foe to reduce accuracy. |
| TM03 | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A poison move with increasing damage. |
| TM09 | Psych Up | ![]() | Status | - | - | 10 | Copies the foe's stat changes. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | The power varies with the Pokémon. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| TM12 | Sweet Scent | ![]() | Status | - | 100 | 20 | Reduces the foe's evasiveness. |
| TM13 | Snore | ![]() | Special | 40 | 100 | 15 | An attack useable only while asleep. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| TM17 | Protect | ![]() | Status | - | - | 10 | Foils attack that turn. It may fail. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| TM19 | Giga Drain | ![]() | Special | 75 | 100 | 5 | Steals 1/2 of the damage inflicted. |
| TM20 | Endure | ![]() | Status | - | - | 10 | Always leaves at least 1HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | 1st turn: Prepare 2nd turn: Attack |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | An attack that may lower SPCL.DEF. |
| TM30 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | An attack that may lower SPCL.DEF. |
| TM31 | Mud-Slap | ![]() | Special | 20 | 100 | 10 | Reduces the foe's accuracy. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| TM34 | Swagger | ![]() | Status | - | 90 | 15 | Causes confusion and raises ATTACK. |
| TM35 | Sleep Talk | ![]() | Status | - | - | 10 | Randomly attacks while asleep. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | Inflicts damage every turn. |
| TM39 | Swift | ![]() | Special | 60 | - | 20 | An attack that never misses. |
| TM40 | Defense Curl | ![]() | Status | - | - | 40 | Heightens the user's DEFENSE. |
| TM42 | Dream Eater | ![]() | Special | 100 | 100 | 15 | Steals HP from a sleeping victim. |
| TM43 | Detect | ![]() | Status | - | - | 5 | Evades attack that turn. It may fail. |
| TM44 | Rest | ![]() | Status | - | - | 5 | Sleep for 2 turns to fully recover. |
| TM50 | Nightmare | ![]() | Status | - | 100 | 15 | A sleeper loses 1/4 HP every turn. |




















Status
Special


Physical