Snover in Pokémon Brilliant Diamond & Shining Pearl
#142 in the Brilliant Diamond and Shining Pearl Pokédex • Frost Tree Pokémon
Snover in the National PokédexPokédex entries
Brilliant Diamond
It lives on snowy mountains. Having had little contact with humans, it is boldly inquisitive.
Shining Pearl
In the spring, it grows berries with the texture of frozen treats around its belly.
Pokémon details
Types


Category
Height
Weight
National Pokédex
Pokédex
Snover in Other Games
National Dex pageMin
Max
HP
60
230
324
Attack
62
116
245
Defense
50
94
218
Sp. Atk
62
116
245
Sp. Def
60
112
240
Speed
40
76
196
Total
334
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Original Sinnoh #142 |
|---|---|
| EV yield | 1 Atk |
| Catch rate | 120 |
| Base Exp. | 67 |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Snover #142 | Level 40 | ![]() Abomasnow #143 |
Brilliant Diamond| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 216 | Walking | 32-33 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 216 | Walking | 32-33 | 25% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 216 | Walking | 32-33 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 217 | Walking | 34-35 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 217 | Walking | 34-35 | 25% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 217 | Walking | 34-35 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Acuity Lakefront | Walking | 34-35 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Acuity Lakefront | Walking | 34-35 | 25% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Acuity Lakefront | Walking | 34-35 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Grand Underground Grand Underground — Whiteout Cave | Grand Underground hideaway | - | - | Hideaway catalog unlock: Icicle Badge Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Grand Underground Grand Underground — Icy Cave | Grand Underground hideaway | - | - | Hideaway catalog unlock: Icicle Badge Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Grand Underground Grand Underground — Glacial Cavern | Grand Underground hideaway | - | - | Hideaway catalog unlock: Icicle Badge Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Mt. Coronet Mt. Coronet — Snow Area | Walking | 38 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Snow Area | Walking | 38 | 20% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Snow Area | Walking | 38 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Top | Walking | 38 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Top | Walking | 38 | 20% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Top | Walking | 38 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Shining Pearl| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 216 | Walking | 32-33 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 216 | Walking | 32-33 | 25% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 216 | Walking | 32-33 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 217 | Walking | 34-35 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 217 | Walking | 34-35 | 25% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 217 | Walking | 34-35 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Acuity Lakefront | Walking | 34-35 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Acuity Lakefront | Walking | 34-35 | 25% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Acuity Lakefront | Walking | 34-35 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Grand Underground Grand Underground — Whiteout Cave | Grand Underground hideaway | - | - | Hideaway catalog unlock: Icicle Badge Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Grand Underground Grand Underground — Icy Cave | Grand Underground hideaway | - | - | Hideaway catalog unlock: Icicle Badge Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Grand Underground Grand Underground — Glacial Cavern | Grand Underground hideaway | - | - | Hideaway catalog unlock: Icicle Badge Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Mt. Coronet Mt. Coronet — Snow Area | Walking | 38 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Snow Area | Walking | 38 | 20% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Snow Area | Walking | 38 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Top | Walking | 38 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Top | Walking | 38 | 20% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Top | Walking | 38 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Base reference rates; lead abilities can change held-item chances.
Brilliant Diamond
Shining Pearl| Class | ||||||
|---|---|---|---|---|---|---|
| Start | Leer | ![]() | ![]() | - | 100 | 30 |
| Start | Powder Snow | ![]() | ![]() | 40 | 100 | 25 |
| 5 | Leafage | ![]() | ![]() | 40 | 100 | 40 |
| 10 | Mist | ![]() | ![]() | - | - | 30 |
| 15 | Ice Shard | ![]() | ![]() | 40 | 100 | 30 |
| 20 | Razor Leaf | ![]() | ![]() | 55 | 95 | 25 |
| 25 | Icy Wind | ![]() | ![]() | 55 | 95 | 15 |
| 30 | Swagger The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | ![]() | ![]() | - | 85 | 15 |
| 35 | Ingrain | ![]() | ![]() | - | - | 20 |
| 41 | Wood Hammer | ![]() | ![]() | 120 | 100 | 15 |
| 45 | Blizzard A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ![]() | ![]() | 110 | 70 | 5 |
| 50 | Sheer Cold | ![]() | ![]() | - | 30 | 5 |
| Class | ||||||
|---|---|---|---|---|---|---|
| TM03 | Water Pulse The user attacks the target with a pulsing blast of water. This may also confuse the target. | ![]() | ![]() | 60 | 100 | 20 |
| TM07 | Hail The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | ![]() | ![]() | - | - | 10 |
| TM09 | Bullet Seed The user forcefully shoots seeds at the target two to five times in a row. | ![]() | ![]() | 25 | 100 | 30 |
| TM13 | Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ![]() | ![]() | 90 | 100 | 10 |
| TM14 | Blizzard A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ![]() | ![]() | 110 | 70 | 5 |
| TM16 | Light Screen A wondrous wall of light is put up to reduce damage from special attacks for five turns. | ![]() | ![]() | - | - | 30 |
| TM17 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM18 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ![]() | ![]() | - | - | 5 |
| TM19 | Giga Drain A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ![]() | ![]() | 75 | 100 | 10 |
| TM20 | Safeguard The user creates a protective field that prevents status conditions for five turns. | ![]() | ![]() | - | - | 25 |
| TM22 | Solar Beam In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | ![]() | ![]() | 120 | 100 | 10 |
| TM23 | Iron Tail The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ![]() | ![]() | 100 | 75 | 15 |
| TM30 | Shadow Ball The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | ![]() | ![]() | 80 | 100 | 15 |
| TM32 | Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 |
| TM42 | Facade This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ![]() | ![]() | 70 | 100 | 20 |
| TM44 | Rest The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ![]() | ![]() | - | - | 10 |
| TM45 | Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ![]() | ![]() | - | 100 | 15 |
| TM53 | Energy Ball The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | ![]() | ![]() | 90 | 100 | 10 |
| TM58 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM70 | Flash The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. | ![]() | ![]() | - | 100 | 20 |
| TM72 | Avalanche The power of this attack move is doubled if the user has been hurt by the target in the same turn. | ![]() | ![]() | 60 | 100 | 10 |
| TM75 | Swords Dance A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | ![]() | ![]() | - | - | 20 |
| TM82 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | 10 |
| TM86 | Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | ![]() | ![]() | - | 100 | 20 |
| TM87 | Swagger The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | ![]() | ![]() | - | 85 | 15 |
| TM90 | Substitute The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | ![]() | ![]() | - | - | 10 |
| Class | |||||
|---|---|---|---|---|---|
| Double-Edge | ![]() | ![]() | 120 | 100 | 15 |
| Growth | ![]() | ![]() | - | - | 20 |
| Leech Seed | ![]() | ![]() | - | 90 | 10 |
| Magical Leaf | ![]() | ![]() | 60 | - | 20 |
| Mist | ![]() | ![]() | - | - | 30 |
| Seed Bomb | ![]() | ![]() | 80 | 100 | 15 |
| Skull Bash | ![]() | ![]() | 130 | 100 | 10 |
| Stomp | ![]() | ![]() | 65 | 100 | 20 |
Snow Warning
Ability Slot 1
Summons hail for five turns when it enters battle.
Soundproof(Hidden Ability)
Protects against other Pokémon’s sound-based moves.



















































