BD/SP / Pokédex

Drifloon

Back to Pokédex

Drifloon in Pokémon Brilliant Diamond & Shining Pearl

#65 in the Brilliant Diamond and Shining Pearl Pokédex • Balloon Pokémon

Drifloon in the National Pokédex

Pokédex entries

Brilliant Diamond

A Pokémon formed by the spirits of people and Pokémon. It loves damp, humid seasons.

Shining Pearl

It tugs on the hands of children to steal them away. However, it gets pulled around instead.

Pokémon details

Types

GhostFlying

Category

Balloon Pokémon

Height

0.4 m (1'04")

Weight

1.2 kg (2.6 lbs)

National Pokédex

#0425

Pokédex

#65

Drifloon in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

384

Attack

50

94

218

Defense

34

65

183

Sp. Atk

60

112

240

Sp. Def

44

83

205

Speed

70

130

262

Total

348

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Drifloon, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Sinnoh #65
EV yield
1 HP
Catch rate
125
Base Exp.
70

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
30 cycles

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Drifloon

Drifloon

#65

Level 28

Drifblim

Drifblim

#66

Known encounter locations for this Pokémon in this game.
Brilliant Diamond
LocationMethodLevelChanceConditions

Valley Windworks

Valley Windworks — Outside

Scripted encounter22-

Friday after Team Galactic has been defeated at the Windworks; unavailable on the Friday of that defeat.

Shining Pearl
LocationMethodLevelChanceConditions

Valley Windworks

Valley Windworks — Outside

Scripted encounter22-

Friday after Team Galactic has been defeated at the Windworks; unavailable on the Friday of that defeat.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartMinimize

Normal--10
StartAstonish

Ghost3010015
4Gust

Flying4010035
8Focus Energy

Normal--30
12Payback

The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.

Dark5010010
16Hex

Ghost6510010
20Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.

Ghost8010015
24Stockpile

Normal--20
24Spit Up

Normal-10010
24Swallow

Normal--10
29Self-Destruct

Normal2001005
32Destiny Bond

Ghost--5
36Baton Pass

Normal--40
40Tailwind

Flying--15
44Explosion

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Normal2501005

Moves this Pokémon can learn from Technical Machines in Pokémon Brilliant Diamond and Shining Pearl.
Class
TM04Calm Mind

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Psychic--20
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM17Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM24Thunderbolt

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Electric9010015
TM25Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Electric1107010
TM29Psychic

The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.

Psychic9010010
TM30Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.

Ghost8010015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM34Shock Wave

The user strikes the target with a quick jolt of electricity. This attack never misses.

Electric60-20
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

Dark6010025
TM48Skill Swap

The user employs its psychic power to exchange Abilities with the target.

Psychic--10
TM57Charge Beam

The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

Electric509010
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM61Will-O-Wisp

The user shoots a sinister flame at the target to inflict a burn.

Fire-8515
TM64Explosion

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Normal2501005
TM66Payback

The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.

Dark5010010
TM67Recycle

The user recycles a held item that has been used in battle so it can be used again.

Normal--10
TM70Flash

The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves.

Normal-10020
TM73Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-9020
TM74Gyro Ball

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.

Steel-1005
TM77Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Normal--10
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM85Dream Eater

The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.

Psychic10010015
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
TM90Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Normal--10
TM93Cut

The target is cut with a scythe or claw.

Normal509530
TM97Defog

A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.

Flying--15

Moves this Pokémon can inherit through breeding or similar methods.
Class
Body Slam

Normal8510015
Clear Smog

Poison50-15
Destiny Bond

Ghost--5
Disable

Normal-10020
Haze

Ice--30
Hypnosis

Psychic-6020
Memento

Dark-10010
Tailwind

Flying--15
Weather Ball

Normal5010010

Ability options available to this Pokémon in this game.

Aftermath

Ability Slot 1

Damages the attacker for 1/4 its max HP when knocked out by a contact move.

Unburden

Ability Slot 2

Doubles Speed upon using or losing a held item.

Flare Boost(Hidden Ability)

Raises the power of special moves by 50% while burned.

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase