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B2/W2 / Pokédex

Drifloon

Drifloon

#208 in the Black 2 and White 2 Pokédex • Balloon Pokémon

Drifloon

#208 in the Black 2 and White 2 Pokédex • Balloon Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

384

Attack

50

94

218

Defense

34

65

183

Sp. Atk

60

112

240

Sp. Def

44

83

205

Speed

70

130

262

Total

348

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Gastrodon

Drifblim

Drifloon normal sprite

Normal

Shiny Drifloon sprite

Shiny

Drifloon

Balloon Pokémon

#208
GhostFlying

Height

0.4 m (1'04")

Weight

1.2 kg (2.6 lbs)

Abilities

AftermathUnburdenFlare Boost(Hidden Ability)

It's Super Effective

Damage multipliers Drifloon takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Ice

Rock

Ghost

Dark

Resists

Normal

Fighting

Ground

Bug

0.25×

Grass

0.5×

Poison

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Unova #208
EV yield
1 HP
Catch rate
125
Base Exp.
70

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Amorphous
Gender
50% male
50% female
Egg cycles
30 (7,680 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Black 2 box art

Pokémon Black 2

These Pokémon are called the “Signpost for Wandering Spirits.” Children holding them sometimes vanish.

Pokémon White 2 box art

Pokémon White 2

These Pokémon are called the “Signpost for Wandering Spirits.” Children holding them sometimes vanish.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Drifloon

Drifloon

#208

Level 28

Drifblim

Drifblim

#209

Encounters

Known encounter locations for this Pokémon in this game.
Black 2
LocationMethodLevelChanceConditions

Route 13

Unova Route 13 (Hidden Grotto – Stairs)

Finding a Pokemon in a Hidden Grotto35-3920%

-

White 2
LocationMethodLevelChanceConditions

Route 13

Unova Route 13 (Hidden Grotto – Stairs)

Finding a Pokemon in a Hidden Grotto35-3920%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartMinimizeNormalStatus--20

The user compresses its body to make itself look smaller, which sharply raises its evasiveness.

StartConstrictNormalPhysical1010035

The target is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed stat.

4AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. It may also make the target flinch.

8GustFlyingSpecial4010035

A gust of wind is whipped up by wings and launched at the target to inflict damage.

13Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

16PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

20Ominous WindGhostSpecial601005

The user blasts the target with a gust of repulsive wind. It may also raise all the user’s stats at once.

25StockpileNormalStatus--20

The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.

27HexGhostSpecial5010010

This relentless attack does massive damage to a target affected by status problems.

32Spit UpNormalSpecial-10010

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.

32SwallowNormalStatus--10

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

36Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

40AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.

44Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting, passing along any stat changes.

50ExplosionNormalPhysical2501005

The user explodes to inflict damage on those around it. The user faints upon using this move.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM19TelekinesisPsychicStatus--15

The user makes the target float with its psychic power. The target is easier to hit for three turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM61Will-O-WispFireStatus-7515

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

TM62AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

TM63EmbargoDarkStatus-10015

It prevents the target from using its held item. Its Trainer is also prevented from using items on it.

TM64ExplosionNormalPhysical2501005

The user explodes to inflict damage on those around it. The user faints upon using this move.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM74Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user, the greater the damage.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
BindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

Knock OffDarkPhysical2010020

The user slaps down the target’s held item, preventing that item from being used in the battle.

Magic CoatPsychicStatus--15

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Pain SplitNormalStatus--20

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

RecycleNormalStatus--10

The user recycles a held item that has been used in battle so it can be used again.

Skill SwapPsychicStatus--10

The user employs its psychic power to exchange Abilities with the target.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

TailwindFlyingStatus--30

The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.

TrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

Clear SmogPoisonSpecial50-15

The user attacks by throwing a clump of special mud. All status changes are returned to normal.

DefogFlyingStatus--15

A strong wind blows away the target’s obstacles such as Reflect or Light Screen. It also lowers the target’s evasiveness.

Destiny BondGhostStatus--5

When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.

DisableNormalStatus-10020

For four turns, this move prevents the target from using the move it last used.

HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

HypnosisPsychicStatus-6020

The user employs hypnotic suggestion to make the target fall into a deep sleep.

MementoDarkStatus-10010

The user faints when using this move. In return, it harshly lowers the target’s Attack and Sp. Atk.

Weather BallNormalSpecial5010010

An attack move that varies in power and type depending on the weather.

Traits

Ability options available to this Pokémon in this game.

Aftermath

Ability Slot 1

Damages the attacker landing the finishing hit.

Damages the attacker for 1/4 its max HP when knocked out by a contact move.

Unburden

Ability Slot 2

Raises Speed if a held item is used.

Doubles Speed upon using or losing a held item.

Flare Boost(Hidden Ability)

Powers up special attacks when burned.

Increases Special Attack to 1.5× when burned.

#423

Gastrodon

#209

Drifblim

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