Clefairy in Pokémon Brilliant Diamond & Shining Pearl
#100 in the Brilliant Diamond and Shining Pearl Pokédex • Fairy Pokémon
Clefairy in the National PokédexPokédex entries
Brilliant Diamond
Thought to live with others on quiet mountains, it is popular for its adorable nature.
Shining Pearl
It flies using the wings on its back to collect moonlight. This Pokémon is difficult to find.
Pokémon details
Type

Category
Height
Weight
National Pokédex
Pokédex
Clefairy in Other Games
National Dex pageMin
Max
HP
70
250
344
Attack
45
85
207
Defense
48
90
214
Sp. Atk
60
112
240
Sp. Def
65
121
251
Speed
35
67
185
Total
323
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Original Sinnoh #100 |
|---|---|
| EV yield | 2 HP |
| Catch rate | 150 |
| Base Exp. | 113 |
| Egg groups | |
|---|---|
| Gender | 25% male 75% female |
| Egg cycles | 10 cycles |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Cleffa #99 | High friendship | ![]() Clefairy #100 |
![]() Clefairy #100 | Use Moon Stone | ![]() Clefable #101 |
Brilliant Diamond| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Mt. Coronet Mt. Coronet — Route 216 Entrance | Walking | 30-32 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — 2F | Walking | 36-38 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — 3F | Walking | 36-38 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — 4F | Walking | 38-40 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — 5F | Walking | 38-40 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — 6F | Walking | 40-42 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — 7F | Walking | 40-42 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — B1F | Walking | 30-32 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Snow Area | Walking | 38-39 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Snow Area | Walking | 38-39 | 5% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Snow Area | Walking | 38-39 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Top | Walking | 38-39 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Top | Walking | 38-39 | 5% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Top | Walking | 38-39 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Top Cave | Walking | 38-40 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Trophy Garden Trophy Garden — Daily Pokémon | Walking | 16-18 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., National Pokédex and Mr. Backlot’s current/previous announcement; each announced species occupies a 5% slot., Only levels 16 or 18 occur for the daily species; the range is not every intervening level., Ordinary encounter table; active special replacements can alter the pool. |
Shining Pearl| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Mt. Coronet Mt. Coronet — Route 216 Entrance | Walking | 30-32 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — 2F | Walking | 36-38 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — 3F | Walking | 36-38 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — 4F | Walking | 38-40 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — 5F | Walking | 38-40 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — 6F | Walking | 40-42 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — 7F | Walking | 40-42 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — B1F | Walking | 30-32 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Snow Area | Walking | 38-39 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Snow Area | Walking | 38-39 | 5% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Snow Area | Walking | 38-39 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Top | Walking | 38-39 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Top | Walking | 38-39 | 5% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Top | Walking | 38-39 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Top Cave | Walking | 38-40 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Trophy Garden Trophy Garden — Daily Pokémon | Walking | 16-18 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., National Pokédex and Mr. Backlot’s current/previous announcement; each announced species occupies a 5% slot., Only levels 16 or 18 occur for the daily species; the range is not every intervening level., Ordinary encounter table; active special replacements can alter the pool. |
Base reference rates; lead abilities can change held-item chances.
Brilliant Diamond
Shining Pearl| Class | ||||||
|---|---|---|---|---|---|---|
| Start | Pound | ![]() | ![]() | 40 | 100 | 35 |
| Start | Growl | ![]() | ![]() | - | 100 | 40 |
| Start | Sing | ![]() | ![]() | - | 55 | 15 |
| Start | Defense Curl | ![]() | ![]() | - | - | 40 |
| Start | Splash | ![]() | ![]() | - | - | 40 |
| Start | Sweet Kiss | ![]() | ![]() | - | 75 | 10 |
| Start | Charm | ![]() | ![]() | - | 100 | 20 |
| Start | Encore The user compels the target to keep using the move it encored for three turns. | ![]() | ![]() | - | 100 | 5 |
| Start | Copycat | ![]() | ![]() | - | - | 20 |
| Start | Disarming Voice | ![]() | ![]() | 40 | - | 15 |
| 4 | Stored Power | ![]() | ![]() | 20 | 100 | 10 |
| 8 | Minimize | ![]() | ![]() | - | - | 10 |
| 12 | After You | ![]() | ![]() | - | - | 15 |
| 16 | Life Dew | ![]() | ![]() | - | - | 10 |
| 20 | Metronome | ![]() | ![]() | - | - | 10 |
| 24 | Moonlight | ![]() | ![]() | - | - | 5 |
| 28 | Gravity | ![]() | ![]() | - | - | 5 |
| 32 | Meteor Mash | ![]() | ![]() | 90 | 90 | 10 |
| 36 | Follow Me | ![]() | ![]() | - | - | 20 |
| 40 | Cosmic Power | ![]() | ![]() | - | - | 20 |
| 44 | Moonblast | ![]() | ![]() | 95 | 100 | 15 |
| 48 | Healing Wish | ![]() | ![]() | - | - | 10 |
| Class | ||||||
|---|---|---|---|---|---|---|
| TM01 | Focus Punch The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ![]() | ![]() | 150 | 100 | 20 |
| TM03 | Water Pulse The user attacks the target with a pulsing blast of water. This may also confuse the target. | ![]() | ![]() | 60 | 100 | 20 |
| TM04 | Calm Mind The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | ![]() | ![]() | - | - | 20 |
| TM10 | Work Up The user is roused, and its Attack and Sp. Atk stats increase. | ![]() | ![]() | - | - | 30 |
| TM11 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | ![]() | ![]() | - | - | 5 |
| TM13 | Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ![]() | ![]() | 90 | 100 | 10 |
| TM14 | Blizzard A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ![]() | ![]() | 110 | 70 | 5 |
| TM16 | Light Screen A wondrous wall of light is put up to reduce damage from special attacks for five turns. | ![]() | ![]() | - | - | 30 |
| TM17 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM18 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ![]() | ![]() | - | - | 5 |
| TM20 | Safeguard The user creates a protective field that prevents status conditions for five turns. | ![]() | ![]() | - | - | 25 |
| TM21 | Dazzling Gleam The user damages opposing Pokémon by emitting a powerful flash. | ![]() | ![]() | 80 | 100 | 10 |
| TM22 | Solar Beam In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | ![]() | ![]() | 120 | 100 | 10 |
| TM23 | Iron Tail The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ![]() | ![]() | 100 | 75 | 15 |
| TM24 | Thunderbolt A strong electric blast crashes down on the target. This may also leave the target with paralysis. | ![]() | ![]() | 90 | 100 | 15 |
| TM25 | Thunder A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | ![]() | ![]() | 110 | 70 | 10 |
| TM28 | Dig The user burrows into the ground, then attacks on the next turn. | ![]() | ![]() | 80 | 100 | 10 |
| TM29 | Psychic The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | ![]() | ![]() | 90 | 100 | 10 |
| TM30 | Shadow Ball The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | ![]() | ![]() | 80 | 100 | 15 |
| TM31 | Brick Break The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | ![]() | ![]() | 75 | 100 | 15 |
| TM32 | Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 |
| TM33 | Reflect A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | ![]() | ![]() | - | - | 20 |
| TM34 | Shock Wave The user strikes the target with a quick jolt of electricity. This attack never misses. | ![]() | ![]() | 60 | - | 20 |
| TM35 | Flamethrower The target is scorched with an intense blast of fire. This may also leave the target with a burn. | ![]() | ![]() | 90 | 100 | 15 |
| TM38 | Fire Blast The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | ![]() | ![]() | 110 | 85 | 5 |
| TM42 | Facade This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ![]() | ![]() | 70 | 100 | 20 |
| TM44 | Rest The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ![]() | ![]() | - | - | 10 |
| TM45 | Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ![]() | ![]() | - | 100 | 15 |
| TM56 | Fling The user flings its held item at the target to attack. This move's power and effects depend on the item. | ![]() | ![]() | - | 100 | 10 |
| TM57 | Charge Beam The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | ![]() | ![]() | 50 | 90 | 10 |
| TM58 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM60 | Drain Punch An energy-draining punch. The user's HP is restored by half the damage taken by the target. | ![]() | ![]() | 75 | 100 | 10 |
| TM67 | Recycle The user recycles a held item that has been used in battle so it can be used again. | ![]() | ![]() | - | - | 10 |
| TM70 | Flash The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. | ![]() | ![]() | - | 100 | 20 |
| TM73 | Thunder Wave The user launches a weak jolt of electricity that paralyzes the target. | ![]() | ![]() | - | 90 | 20 |
| TM76 | Stealth Rock The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | ![]() | ![]() | - | - | 20 |
| TM77 | Psych Up The user hypnotizes itself into copying any stat change made by the target. | ![]() | ![]() | - | - | 10 |
| TM82 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | 10 |
| TM85 | Dream Eater The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. | ![]() | ![]() | 100 | 100 | 15 |
| TM86 | Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | ![]() | ![]() | - | 100 | 20 |
| TM87 | Swagger The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | ![]() | ![]() | - | 85 | 15 |
| TM90 | Substitute The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | ![]() | ![]() | - | - | 10 |
| TM96 | Strength The target is slugged with a punch thrown at maximum power. | ![]() | ![]() | 80 | 100 | 15 |
| TM98 | Rock Smash The user attacks with a punch. This may also lower the target's Defense stat. | ![]() | ![]() | 40 | 100 | 15 |
| Class | |||||
|---|---|---|---|---|---|
| Amnesia Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | - | - | 20 |
| Amnesia Learn before evolving, then retain the move. | ![]() | ![]() | - | - | 20 |
| Aromatherapy Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | - | - | 5 |
| Aromatherapy Learn before evolving, then retain the move. | ![]() | ![]() | - | - | 5 |
| Belly Drum Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | - | - | 10 |
| Belly Drum Learn before evolving, then retain the move. | ![]() | ![]() | - | - | 10 |
| Covet Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | 60 | 100 | 25 |
| Covet Learn before evolving, then retain the move. | ![]() | ![]() | 60 | 100 | 25 |
| Fake Tears Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | - | 100 | 20 |
| Fake Tears Learn before evolving, then retain the move. | ![]() | ![]() | - | 100 | 20 |
| Heal Pulse Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | - | - | 10 |
| Heal Pulse Learn before evolving, then retain the move. | ![]() | ![]() | - | - | 10 |
| Mimic Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | - | - | 10 |
| Mimic Learn before evolving, then retain the move. | ![]() | ![]() | - | - | 10 |
| Misty Terrain Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | - | - | 10 |
| Misty Terrain Learn before evolving, then retain the move. | ![]() | ![]() | - | - | 10 |
| Present Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | - | 90 | 15 |
| Present Learn before evolving, then retain the move. | ![]() | ![]() | - | 90 | 15 |
| Tickle Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | - | 100 | 20 |
| Tickle Learn before evolving, then retain the move. | ![]() | ![]() | - | 100 | 20 |
| Wish Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | - | - | 10 |
| Wish Learn before evolving, then retain the move. | ![]() | ![]() | - | - | 10 |
Cute Charm
Ability Slot 1
Has a 30% chance of infatuating attacking Pokémon on contact.
Magic Guard
Ability Slot 2
Protects against damage not directly caused by a move.
Friend Guard(Hidden Ability)
Decreases all direct damage taken by friendly Pokémon to 0.75×.























































