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Trevenant

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Trevenant in Pokémon X & Y

#709 in the X and Y Pokédex • Elder Tree Pokémon

Trevenant in the National Pokédex

Pokédex entries

Pokémon X

It can control trees at will. It will trap people who harm the forest, so they can never leave.

Pokémon Y

Using its roots as a nervous system, it controls the trees in the forest. It’s kind to the Pokémon that reside in its body.

Pokémon details

Types

GhostGrass

Category

Elder Tree Pokémon

Height

1.5 m (4'11")

Weight

71 kg (156.5 lbs)

National Pokédex

#0709

Trevenant in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

85

280

374

Attack

110

202

350

Defense

76

141

276

Sp. Atk

65

121

251

Sp. Def

82

152

289

Speed

56

105

232

Total

474

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Trevenant, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Mountain Kalos #62
EV yield
2 Atk
Catch rate
60
Base Exp.
166

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Phantump

Phantump

#708

Trade

Trevenant

Trevenant

#709

Known encounter locations for this Pokémon in this game.
X
LocationMethodLevelChanceConditions

Route 20

Road 20

Walking in tall grass or a cave5010%

-

Route 20

Road 20

Walking in red flowers4810%

-

Route 20

Road 20

Walking in red flowers4910%

-

Route 20

Road 20

Encountering 5 Pokemon within grass, flowers, or within a cave2535%

-

Route 20

Road 20

Encountering 5 Pokemon within grass, flowers, or within a cave255%

-

Y
LocationMethodLevelChanceConditions

Route 20

Road 20

Walking in tall grass or a cave5010%

-

Route 20

Road 20

Walking in red flowers4810%

-

Route 20

Road 20

Walking in red flowers4910%

-

Route 20

Road 20

Encountering 5 Pokemon within grass, flowers, or within a cave2535%

-

Route 20

Road 20

Encountering 5 Pokemon within grass, flowers, or within a cave255%

-

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal5010035
StartConfuse Ray

The target is exposed to a sinister ray that triggers confusion.

Ghost-10010
StartHorn Leech

The user drains the target’s energy with its horns. The user’s HP is restored by half the damage taken by the target.

Grass7510010
5Astonish

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Ghost3010015
8Growth

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

Normal--20
13Ingrain

The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.

Grass--20
19Feint Attack

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

Dark60-20
23Leech Seed

A seed is planted on the target. It steals some HP from the target every turn.

Grass-9010
28Curse

A move that works differently for the Ghost type than for all other types.

Ghost--10
31Will-O-Wisp

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

Fire-8515
35Forest’s Curse

The user puts a forest curse on the target. Afflicted targets are now Grass type as well.

Grass-10020
39Destiny Bond

When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.

Ghost--5
45Phantom Force

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

Ghost9010010
49Wood Hammer

The user slams its rugged body into the target to attack. This also damages the user quite a lot.

Grass12010015
55Shadow Claw

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Ghost7010015
62Horn Leech

The user drains the target’s energy with its horns. The user’s HP is restored by half the damage taken by the target.

Grass7510010

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon X and Y.
Class
TM01Hone Claws

The user sharpens its claws to boost its Attack stat and accuracy.

Dark--15
TM04Calm Mind

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Psychic--20
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM15Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM20Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM22Solar Beam

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

Grass12010010
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM28Dig

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

Ground8010010
TM29Psychic

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Psychic9010010
TM30Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM33Reflect

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

Psychic--20
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM52Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.

Fighting120705
TM53Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.

Grass9010010
TM61Will-O-Wisp

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

Fire-8515
TM65Shadow Claw

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Ghost7010015
TM68Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM78Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Ground6010020
TM80Rock Slide

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM81X-Scissor

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

Bug8010015
TM84Poison Jab

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

Poison8010020
TM85Dream Eater

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

Psychic10010015
TM86Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

Grass-10020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM92Trick Room

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Psychic--5
TM94Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

Fighting4010015
TM96Nature Power

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

Normal--20
TM97Dark Pulse

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark8010015
TM98Power-Up Punch

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Fighting4010020
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM01Cut

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

Normal509530
HM04Strength

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

Normal8010015

Learn these before evolving. The source identifies the original method and level where applicable.
Class
Acquisition source
Bestow

The user passes its held item to the target when the target isn’t holding an item.

Normal--15

Phantump — breeding

Grudge

If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.

Ghost--5

Phantump — breeding

Imprison

If opposing Pokémon know any move also known by the user, they are prevented from using it.

Psychic--10

Phantump — breeding

Venom Drench

Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.

Poison-10020

Phantump — breeding

These require the labeled trade, transfer or breeding route. Generation III/IV imports must first reach Generation V; Virtual Console Pokémon cannot be imported into X/Y. Kyurem must be unfused for transfer. Individual options do not certify every four-move combination.
Class
Acquisition source
Block

The user blocks the target’s way with arms spread wide to prevent escape.

Normal--5

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Drain Punch

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Fighting7510010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Foul Play

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

Dark9510015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Magic Coat

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Psychic--15

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Pain Split

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Normal--20

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Role Play

The user mimics the target completely, copying the target’s natural Ability.

Psychic--10

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Secret Power

The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Normal7010020

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Skill Swap

The user employs its psychic power to exchange Abilities with the target.

Psychic--10

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Spite

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Ghost-10010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Trick

The user catches the target off guard and swaps its held item with its own.

Psychic-10010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Worry Seed

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Grass-10010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Ability options available to this Pokémon in this game.

Natural Cure

Ability Slot 1

All status conditions heal when the Pokémon switches out.

Cures any major status ailment upon switching out.

Frisk

Ability Slot 2

The Pokémon can check an opposing Pokémon’s held item.

Reveals all opposing Pokémon’s held items when entering battle.

Harvest(Hidden Ability)

May create another Berry after one is used.

Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.

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