Poliwhirl in Pokémon X & Y
#61 in the X and Y Pokédex • Tadpole Pokémon
Poliwhirl in the National PokédexPokédex entries
Pokémon X
It can live in or out of water. When out of water, it constantly sweats to keep its body slimy.
Pokémon Y
Its two legs are well developed. Even though it can live on the ground, it prefers living in water.
Pokémon details
Type

Category
Height
Weight
National Pokédex
Poliwhirl in Other Games
National Dex pageMin
Max
HP
65
240
334
Attack
65
121
251
Defense
65
121
251
Sp. Atk
50
94
218
Sp. Def
50
94
218
Speed
90
166
306
Total
385
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Mountain Kalos #34 |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 120 |
| Base Exp. | 135 |
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Poliwag #60 | Level 25 | ![]() Poliwhirl #61 |
![]() Poliwhirl #61 | Use Water Stone | ![]() Poliwrath #62 |
![]() Poliwhirl #61 | Trade holding King’s Rock | ![]() Politoed #186 |
X| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Couriway Town | Fishing with a Good Rod | 35 | 35% | - |
Couriway Town | Fishing with a Super Rod | 45 | 60% | - |
Couriway Town | Fishing with a Super Rod | 45 | 5% | - |
Laverre City | Fishing with a Good Rod | 25 | 35% | - |
Laverre City | Fishing with a Super Rod | 35 | 60% | - |
Laverre City | Fishing with a Super Rod | 35 | 5% | - |
Route 14 Road 14 | Fishing with a Good Rod | 35 | 35% | - |
Route 14 Road 14 | Fishing with a Super Rod | 35 | 60% | - |
Route 14 Road 14 | Fishing with a Super Rod | 35 | 5% | - |
Route 15 Road 15 | Fishing with a Good Rod | 25 | 35% | - |
Route 15 Road 15 | Fishing with a Super Rod | 35 | 60% | - |
Route 15 Road 15 | Fishing with a Super Rod | 35 | 5% | - |
Route 16 Road 16 | Fishing with a Good Rod | 25 | 35% | - |
Route 16 Road 16 | Fishing with a Super Rod | 35 | 60% | - |
Route 16 Road 16 | Fishing with a Super Rod | 35 | 5% | - |
Route 19 Road 19 | Fishing with a Good Rod | 35 | 35% | - |
Route 19 Road 19 | Fishing with a Super Rod | 45 | 60% | - |
Route 21 Road 21 | Fishing with a Good Rod | 40 | 35% | - |
Route 21 Road 21 | Fishing with a Super Rod | 50 | 60% | - |
Frost Cavern Frost Cavern (unknown area 313) | Surfing | 38 | 50% | - |
Frost Cavern Frost Cavern (unknown area 313) | Surfing | 39 | 15% | - |
Frost Cavern Frost Cavern (unknown area 313) | Surfing | 40 | 1% | - |
Frost Cavern Frost Cavern (unknown area 313) | Fishing with a Good Rod | 30 | 35% | - |
Frost Cavern Frost Cavern (unknown area 313) | Fishing with a Super Rod | 40 | 60% | - |
Frost Cavern Frost Cavern (unknown area 313) | Fishing with a Super Rod | 40 | 5% | - |
Frost Cavern Frost Cavern (unknown area 315) | Surfing | 38 | 50% | - |
Frost Cavern Frost Cavern (unknown area 315) | Surfing | 39 | 15% | - |
Frost Cavern Frost Cavern (unknown area 315) | Surfing | 40 | 1% | - |
Frost Cavern Frost Cavern (unknown area 315) | Fishing with a Good Rod | 30 | 35% | - |
Frost Cavern Frost Cavern (unknown area 315) | Fishing with a Super Rod | 40 | 60% | - |
Frost Cavern Frost Cavern (unknown area 315) | Fishing with a Super Rod | 40 | 5% | - |
Pokémon Village Pokemon Village | Surfing | 48 | 30% | - |
Pokémon Village Pokemon Village | Surfing | 50 | 4% | - |
Pokémon Village Pokemon Village | Fishing with a Good Rod | 40 | 35% | - |
Pokémon Village Pokemon Village | Fishing with a Super Rod | 50 | 60% | - |
Pokémon Village Pokemon Village | Fishing with a Super Rod | 50 | 5% | - |
Victory Road Victory Road (unknown area 322) | Surfing | 57 | 50% | - |
Victory Road Victory Road (unknown area 322) | Surfing | 58 | 15% | - |
Victory Road Victory Road (unknown area 322) | Surfing | 59 | 1% | - |
Victory Road Victory Road (unknown area 322) | Fishing with a Good Rod | 45 | 35% | - |
Victory Road Victory Road (unknown area 322) | Fishing with a Super Rod | 55 | 60% | - |
Victory Road Victory Road (unknown area 322) | Fishing with a Super Rod | 55 | 5% | - |
Victory Road Victory Road (unknown area 327) | Fishing with a Good Rod | 45 | 35% | - |
Victory Road Victory Road (unknown area 327) | Fishing with a Super Rod | 55 | 60% | - |
Victory Road Victory Road (unknown area 327) | Fishing with a Super Rod | 55 | 5% | - |
Victory Road Victory Road (unknown area 328) | Surfing | 57 | 50% | - |
Victory Road Victory Road (unknown area 328) | Surfing | 58 | 15% | - |
Victory Road Victory Road (unknown area 328) | Surfing | 59 | 1% | - |
Victory Road Victory Road (unknown area 328) | Fishing with a Good Rod | 45 | 35% | - |
Victory Road Victory Road (unknown area 328) | Fishing with a Super Rod | 55 | 60% | - |
Friend Safari Friend Safari (Water) | Walking in tall grass or a cave | 30 | - | Randomly assigned to Friend Safari Slot 3, Requires a registered 3DS friend. Each unlocked encounter slot has equal probability: 50% with two slots or approximately 33.3% with three. The candidate depends on that friend’s Safari., Friend must enter the Hall of Fame and meet you in the PSS. Since Nintendo Network closed in April 2024, new third-slot and Hidden Ability unlocks require local play together; earlier online unlocks remain available. |
Y| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Couriway Town | Fishing with a Good Rod | 35 | 35% | - |
Couriway Town | Fishing with a Super Rod | 45 | 60% | - |
Couriway Town | Fishing with a Super Rod | 45 | 5% | - |
Laverre City | Fishing with a Good Rod | 25 | 35% | - |
Laverre City | Fishing with a Super Rod | 35 | 60% | - |
Laverre City | Fishing with a Super Rod | 35 | 5% | - |
Route 14 Road 14 | Fishing with a Good Rod | 35 | 35% | - |
Route 14 Road 14 | Fishing with a Super Rod | 35 | 60% | - |
Route 14 Road 14 | Fishing with a Super Rod | 35 | 5% | - |
Route 15 Road 15 | Fishing with a Good Rod | 25 | 35% | - |
Route 15 Road 15 | Fishing with a Super Rod | 35 | 60% | - |
Route 15 Road 15 | Fishing with a Super Rod | 35 | 5% | - |
Route 16 Road 16 | Fishing with a Good Rod | 25 | 35% | - |
Route 16 Road 16 | Fishing with a Super Rod | 35 | 60% | - |
Route 16 Road 16 | Fishing with a Super Rod | 35 | 5% | - |
Route 19 Road 19 | Fishing with a Good Rod | 35 | 35% | - |
Route 19 Road 19 | Fishing with a Super Rod | 45 | 60% | - |
Route 21 Road 21 | Fishing with a Good Rod | 40 | 35% | - |
Route 21 Road 21 | Fishing with a Super Rod | 50 | 60% | - |
Frost Cavern Frost Cavern (unknown area 313) | Surfing | 38 | 50% | - |
Frost Cavern Frost Cavern (unknown area 313) | Surfing | 39 | 15% | - |
Frost Cavern Frost Cavern (unknown area 313) | Surfing | 40 | 1% | - |
Frost Cavern Frost Cavern (unknown area 313) | Fishing with a Good Rod | 30 | 35% | - |
Frost Cavern Frost Cavern (unknown area 313) | Fishing with a Super Rod | 40 | 60% | - |
Frost Cavern Frost Cavern (unknown area 313) | Fishing with a Super Rod | 40 | 5% | - |
Frost Cavern Frost Cavern (unknown area 315) | Surfing | 38 | 50% | - |
Frost Cavern Frost Cavern (unknown area 315) | Surfing | 39 | 15% | - |
Frost Cavern Frost Cavern (unknown area 315) | Surfing | 40 | 1% | - |
Frost Cavern Frost Cavern (unknown area 315) | Fishing with a Good Rod | 30 | 35% | - |
Frost Cavern Frost Cavern (unknown area 315) | Fishing with a Super Rod | 40 | 60% | - |
Frost Cavern Frost Cavern (unknown area 315) | Fishing with a Super Rod | 40 | 5% | - |
Pokémon Village Pokemon Village | Surfing | 48 | 30% | - |
Pokémon Village Pokemon Village | Surfing | 50 | 4% | - |
Pokémon Village Pokemon Village | Fishing with a Good Rod | 40 | 35% | - |
Pokémon Village Pokemon Village | Fishing with a Super Rod | 50 | 60% | - |
Pokémon Village Pokemon Village | Fishing with a Super Rod | 50 | 5% | - |
Victory Road Victory Road (unknown area 322) | Surfing | 57 | 50% | - |
Victory Road Victory Road (unknown area 322) | Surfing | 58 | 15% | - |
Victory Road Victory Road (unknown area 322) | Surfing | 59 | 1% | - |
Victory Road Victory Road (unknown area 322) | Fishing with a Good Rod | 45 | 35% | - |
Victory Road Victory Road (unknown area 322) | Fishing with a Super Rod | 55 | 60% | - |
Victory Road Victory Road (unknown area 322) | Fishing with a Super Rod | 55 | 5% | - |
Victory Road Victory Road (unknown area 327) | Fishing with a Good Rod | 45 | 35% | - |
Victory Road Victory Road (unknown area 327) | Fishing with a Super Rod | 55 | 60% | - |
Victory Road Victory Road (unknown area 327) | Fishing with a Super Rod | 55 | 5% | - |
Victory Road Victory Road (unknown area 328) | Surfing | 57 | 50% | - |
Victory Road Victory Road (unknown area 328) | Surfing | 58 | 15% | - |
Victory Road Victory Road (unknown area 328) | Surfing | 59 | 1% | - |
Victory Road Victory Road (unknown area 328) | Fishing with a Good Rod | 45 | 35% | - |
Victory Road Victory Road (unknown area 328) | Fishing with a Super Rod | 55 | 60% | - |
Friend Safari Friend Safari (Water) | Walking in tall grass or a cave | 30 | - | Randomly assigned to Friend Safari Slot 3, Requires a registered 3DS friend. Each unlocked encounter slot has equal probability: 50% with two slots or approximately 33.3% with three. The candidate depends on that friend’s Safari., Friend must enter the Hall of Fame and meet you in the PSS. Since Nintendo Network closed in April 2024, new third-slot and Hidden Ability unlocks require local play together; earlier online unlocks remain available. |
| Class | ||||||
|---|---|---|---|---|---|---|
| Start | Water Gun The target is blasted with a forceful shot of water. | ![]() | ![]() | 40 | 100 | 25 |
| Start | Hypnosis The user employs hypnotic suggestion to make the target fall into a deep sleep. | ![]() | ![]() | - | 60 | 20 |
| Start | Water Sport The user soaks itself with water. This weakens Fire-type moves for five turns. | ![]() | ![]() | - | - | 15 |
| 5 | Water Gun The target is blasted with a forceful shot of water. | ![]() | ![]() | 40 | 100 | 25 |
| 8 | Hypnosis The user employs hypnotic suggestion to make the target fall into a deep sleep. | ![]() | ![]() | - | 60 | 20 |
| 11 | Bubble A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. | ![]() | ![]() | 40 | 100 | 30 |
| 15 | Double Slap The target is slapped repeatedly, back and forth, two to five times in a row. | ![]() | ![]() | 15 | 85 | 10 |
| 18 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. | ![]() | ![]() | - | - | 5 |
| 21 | Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ![]() | ![]() | 85 | 100 | 15 |
| 27 | Bubble Beam A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | ![]() | ![]() | 65 | 100 | 20 |
| 32 | Mud Shot The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. | ![]() | ![]() | 55 | 95 | 15 |
| 37 | Belly Drum The user maximizes its Attack stat in exchange for HP equal to half its max HP. | ![]() | ![]() | - | - | 10 |
| 43 | Wake-Up Slap This attack inflicts big damage on a sleeping target. This also wakes the target up, however. | ![]() | ![]() | 70 | 100 | 10 |
| 48 | Hydro Pump The target is blasted by a huge volume of water launched under great pressure. | ![]() | ![]() | 110 | 80 | 5 |
| 53 | Mud Bomb The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy. | ![]() | ![]() | 65 | 85 | 10 |
| Class | ||||||
|---|---|---|---|---|---|---|
| TM06 | Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ![]() | ![]() | - | 90 | 10 |
| TM07 | Hail The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | ![]() | ![]() | - | - | 10 |
| TM10 | Hidden Power A unique attack that varies in type depending on the Pokémon using it. | ![]() | ![]() | 60 | 100 | 15 |
| TM13 | Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ![]() | ![]() | 90 | 100 | 10 |
| TM14 | Blizzard A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ![]() | ![]() | 110 | 70 | 5 |
| TM17 | Protect Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM18 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. | ![]() | ![]() | - | - | 5 |
| TM21 | Frustration A full-power attack that grows more powerful the less the user likes its Trainer. | ![]() | ![]() | - | 100 | 20 |
| TM26 | Earthquake The user sets off an earthquake that strikes every Pokémon around it. | ![]() | ![]() | 100 | 100 | 10 |
| TM27 | Return A full-power attack that grows more powerful the more the user likes its Trainer. | ![]() | ![]() | - | 100 | 20 |
| TM28 | Dig The user burrows, then attacks on the next turn. It can also be used to exit dungeons. | ![]() | ![]() | 80 | 100 | 10 |
| TM29 | Psychic The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 90 | 100 | 10 |
| TM31 | Brick Break The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | ![]() | ![]() | 75 | 100 | 15 |
| TM32 | Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 |
| TM42 | Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | ![]() | ![]() | 70 | 100 | 20 |
| TM44 | Rest The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | ![]() | ![]() | - | - | 10 |
| TM45 | Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ![]() | ![]() | - | 100 | 15 |
| TM46 | Thief The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | ![]() | ![]() | 60 | 100 | 25 |
| TM48 | Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ![]() | ![]() | 60 | 100 | 15 |
| TM55 | Scald The user shoots boiling hot water at its target. This may also leave the target with a burn. | ![]() | ![]() | 80 | 100 | 15 |
| TM56 | Fling The user flings its held item at the target to attack. This move’s power and effects depend on the item. | ![]() | ![]() | - | 100 | 10 |
| TM78 | Bulldoze The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | ![]() | ![]() | 60 | 100 | 20 |
| TM87 | Swagger The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | ![]() | ![]() | - | 90 | 15 |
| TM88 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | 10 |
| TM90 | Substitute The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | ![]() | ![]() | - | - | 10 |
| TM94 | Rock Smash The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. | ![]() | ![]() | 40 | 100 | 15 |
| TM98 | Power-Up Punch Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | ![]() | ![]() | 40 | 100 | 20 |
| TM100 | Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | ![]() | ![]() | - | - | 20 |
| HM03 | Surf The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. | ![]() | ![]() | 90 | 100 | 15 |
| HM04 | Strength The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. | ![]() | ![]() | 80 | 100 | 15 |
| HM05 | Waterfall The user charges at the target and may make it flinch. This can also be used to climb a waterfall. | ![]() | ![]() | 80 | 100 | 15 |
| Class | Acquisition source | |||||
|---|---|---|---|---|---|---|
| Encore The user compels the target to keep using only the move it last used for three turns. | ![]() | ![]() | - | 100 | 5 | Poliwag — breeding |
| Endeavor An attack move that cuts down the target’s HP to equal the user’s HP. | ![]() | ![]() | - | 100 | 5 | Poliwag — breeding |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 | Poliwag — breeding |
| Haze The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ![]() | ![]() | - | - | 30 | Poliwag — breeding |
| Ice Ball The user continually rolls into the target over five turns. It becomes stronger each time it hits. | ![]() | ![]() | 30 | 90 | 20 | Poliwag — breeding |
| Mind Reader The user senses the target’s movements with its mind to ensure its next attack does not miss the target. | ![]() | ![]() | - | - | 5 | Poliwag — breeding |
| Mist The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | ![]() | ![]() | - | - | 30 | Poliwag — breeding |
| Refresh The user rests to cure itself of a poisoning, burn, or paralysis. | ![]() | ![]() | - | - | 20 | Poliwag — breeding |
| Splash The user just flops and splashes around to no effect at all... | ![]() | ![]() | - | - | 40 | Poliwag — breeding |
| Water Pulse The user attacks the target with a pulsing blast of water. This may also confuse the target. | ![]() | ![]() | 60 | 100 | 20 | Poliwag — breeding |
| Class | Acquisition source | |||||
|---|---|---|---|---|---|---|
| Captivate If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | ![]() | ![]() | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Counter A retaliation move that counters any physical attack, inflicting double the damage taken. | ![]() | ![]() | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Defense Curl The user curls up to conceal weak spots and raise its Defense stat. | ![]() | ![]() | - | - | 40 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Dive Diving on the first turn, the user floats up and attacks on the next turn. | ![]() | ![]() | 80 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Dive Diving on the first turn, the user floats up and attacks on the next turn. | ![]() | ![]() | 80 | 100 | 10 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. | ![]() | ![]() | 120 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Encore The user compels the target to keep using only the move it last used for three turns. | ![]() | ![]() | - | 100 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Endeavor An attack move that cuts down the target’s HP to equal the user’s HP. | ![]() | ![]() | - | 100 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Endeavor An attack move that cuts down the target’s HP to equal the user’s HP. | ![]() | ![]() | - | 100 | 5 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Focus Punch The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ![]() | ![]() | 150 | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Focus Punch The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ![]() | ![]() | 150 | 100 | 20 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Haze The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ![]() | ![]() | - | - | 30 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | ![]() | ![]() | 70 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Helping Hand The user assists an ally by boosting the power of that ally’s attack. | ![]() | ![]() | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Helping Hand The user assists an ally by boosting the power of that ally’s attack. | ![]() | ![]() | - | - | 20 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Ice Ball The user continually rolls into the target over five turns. It becomes stronger each time it hits. | ![]() | ![]() | 30 | 90 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Ice Punch The target is punched with an icy fist. This may also leave the target frozen. | ![]() | ![]() | 75 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Ice Punch The target is punched with an icy fist. This may also leave the target frozen. | ![]() | ![]() | 75 | 100 | 15 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Icy Wind The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. | ![]() | ![]() | 55 | 95 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Icy Wind The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. | ![]() | ![]() | 55 | 95 | 15 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Mega Kick The target is attacked by a kick launched with muscle-packed power. | ![]() | ![]() | 120 | 75 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mega Punch The target is slugged by a punch thrown with muscle-packed power. | ![]() | ![]() | 80 | 85 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Metronome The user waggles a finger and stimulates its brain into randomly using nearly any move. | ![]() | ![]() | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mimic The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | ![]() | ![]() | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mind Reader The user senses the target’s movements with its mind to ensure its next attack does not miss the target. | ![]() | ![]() | - | - | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mist The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | ![]() | ![]() | - | - | 30 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mud-Slap The user hurls mud in the target’s face to inflict damage and lower its accuracy. | ![]() | ![]() | 20 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | ![]() | ![]() | - | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Refresh The user rests to cure itself of a poisoning, burn, or paralysis. | ![]() | ![]() | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Secret Power The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. | ![]() | ![]() | 70 | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Secret Power The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. | ![]() | ![]() | 70 | 100 | 20 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Seismic Toss The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. | ![]() | ![]() | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Snore An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ![]() | ![]() | 50 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Snore An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ![]() | ![]() | 50 | 100 | 15 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Splash The user just flops and splashes around to no effect at all... | ![]() | ![]() | - | - | 40 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Water Pulse The user attacks the target with a pulsing blast of water. This may also confuse the target. | ![]() | ![]() | 60 | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Water Pulse The user attacks the target with a pulsing blast of water. This may also confuse the target. | ![]() | ![]() | 60 | 100 | 20 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Whirlpool The user traps the target in a violent swirling whirlpool for four to five turns. | ![]() | ![]() | 35 | 85 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
Water Absorb
Ability Slot 1
Restores HP if hit by a Water-type move.
Absorbs Water moves, healing for 1/4 max HP.
Damp
Ability Slot 2
Prevents the use of self-destructing moves.
Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.
Swift Swim(Hidden Ability)
Boosts the Pokémon’s Speed stat in rain.
Doubles Speed during rain.




















































