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Donphan

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Donphan in Pokémon X & Y

#232 in the X and Y Pokédex • Armor Pokémon

Donphan in the National Pokédex
Donphan sprite

Normal

Shiny Donphan sprite

Shiny

Pokédex entries

Pokémon X

It has sharp, hard tusks and a rugged hide. Its Tackle is strong enough to knock down a house.

Pokémon Y

The longer and bigger its tusks, the higher its rank in its herd. The tusks take long to grow.

Pokémon details

Type

Ground

Category

Armor Pokémon

Height

1.1 m (3'07")

Weight

120 kg (264.6 lbs)

National Pokédex

#0232

Donphan in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

384

Attack

120

220

372

Defense

120

220

372

Sp. Atk

60

112

240

Sp. Def

60

112

240

Speed

50

94

218

Total

500

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Donphan, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Atk, 1 Def
Catch rate
60
Base Exp.
175

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Phanpy

Phanpy

#231

Level 25

Donphan

Donphan

#232

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartHorn Attack

The target is jabbed with a sharply pointed horn to inflict damage.

Normal6510025
StartGrowl

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

Normal-10040
StartDefense Curl

The user curls up to conceal weak spots and raise its Defense stat.

Normal--40
StartThunder Fang

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

Electric659515
StartFire Fang

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

Fire659515
StartBulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Ground6010020
6Rapid Spin

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

Normal2010040
10Knock Off

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Dark6510020
15Rollout

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Rock309020
19Magnitude

The user attacks everything around it with a ground-shaking quake. Its power varies.

Ground-10030
24Slam

The target is slammed with a long tail, vines, or the like to inflict damage.

Normal807520
25Fury Attack

The target is jabbed repeatedly with a horn or beak two to five times in a row.

Normal158520
31Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark6010010
39Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
46Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
54Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon X and Y.
Class
TM05Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM15Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM37Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

Rock--10
TM39Rock Tomb

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Rock609515
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM49Echoed Voice

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

Normal4010015
TM68Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM69Rock Polish

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

Rock--20
TM71Stone Edge

The user stabs the target with sharpened stones from below. Critical hits land more easily.

Rock100805
TM74Gyro Ball

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

Steel-1005
TM78Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Ground6010020
TM80Rock Slide

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM84Poison Jab

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

Poison8010020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

Fighting4010015
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM04Strength

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

Normal8010015

Learn these before evolving. The source identifies the original method and level where applicable.
Class
Acquisition source
Ancient Power

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Rock601005

Phanpy — breeding

Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015

Phanpy — breeding

Charm

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Fairy-10020

Phanpy — level up (level 33)

Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting-10020

Phanpy — breeding

Double-Edge

A reckless, life-risking tackle. This also damages the user quite a lot.

Normal12010015

Phanpy — level up (level 42)

Endeavor

An attack move that cuts down the target’s HP to equal the user’s HP.

Normal-1005

Phanpy — breeding

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Phanpy — level up (level 28)

Fissure

The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

Ground-305

Phanpy — breeding

Flail

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Normal-10015

Phanpy — level up (level 6)

Focus Energy

The user takes a deep breath and focuses so that critical hits land more easily.

Normal--30

Phanpy — breeding

Head Smash

The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

Rock150805

Phanpy — breeding

Heavy Slam

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

Steel-10010

Phanpy — breeding

Ice Shard

The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

Ice4010030

Phanpy — breeding

Last Resort

This move can be used only after the user has used all the other moves it knows in the battle.

Normal1401005

Phanpy — level up (level 37)

Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground2010010

Phanpy — breeding

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Phanpy — level up (level 19)

Odor Sleuth

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

Normal--40

Phanpy — level up (level 1)

Play Rough

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

Fairy909010

Phanpy — breeding

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Phanpy — breeding

Tackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal5010035

Phanpy — level up (level 1)

Take Down

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520

Phanpy — level up (level 10)

These require the labeled trade, transfer or breeding route. Generation III/IV imports must first reach Generation V; Virtual Console Pokémon cannot be imported into X/Y. Kyurem must be unfused for transfer. Individual options do not certify every four-move combination.
Class
Acquisition source
Ancient Power

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Rock601005

Generation III–V import via Poké Transporter and Pokémon Bank

Block

The user blocks the target’s way with arms spread wide to prevent escape.

Normal--5

Generation III–V import via Poké Transporter and Pokémon Bank

Block

The user blocks the target’s way with arms spread wide to prevent escape.

Normal--5

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015

Generation III–V import via Poké Transporter and Pokémon Bank

Bounce

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

Flying85855

Generation III–V import via Poké Transporter and Pokémon Bank

Bounce

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

Flying85855

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Charm

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Fairy-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Double-Edge

A reckless, life-risking tackle. This also damages the user quite a lot.

Normal12010015

Generation III–V import via Poké Transporter and Pokémon Bank

Earth Power

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

Ground9010010

Generation III–V import via Poké Transporter and Pokémon Bank

Earth Power

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

Ground9010010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Endeavor

An attack move that cuts down the target’s HP to equal the user’s HP.

Normal-1005

Generation III–V import via Poké Transporter and Pokémon Bank

Endeavor

An attack move that cuts down the target’s HP to equal the user’s HP.

Normal-1005

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Fissure

The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

Ground-305

Generation III–V import via Poké Transporter and Pokémon Bank

Flail

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Normal-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Focus Energy

The user takes a deep breath and focuses so that critical hits land more easily.

Normal--30

Generation III–V import via Poké Transporter and Pokémon Bank

Gunk Shot

The user shoots filthy garbage at the target to attack. This may also poison the target.

Poison120805

Generation III–V import via Poké Transporter and Pokémon Bank

Gunk Shot

The user shoots filthy garbage at the target to attack. This may also poison the target.

Poison120805

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Head Smash

The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

Rock150805

Generation III–V import via Poké Transporter and Pokémon Bank

Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Normal7010015

Generation III–V import via Poké Transporter and Pokémon Bank

Heavy Slam

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

Steel-10010

Generation III–V import via Poké Transporter and Pokémon Bank

Hyper Voice

The user lets loose a horribly echoing shout with the power to inflict damage.

Normal9010010

Generation III–V import via Poké Transporter and Pokémon Bank

Hyper Voice

The user lets loose a horribly echoing shout with the power to inflict damage.

Normal9010010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Ice Shard

The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

Ice4010030

Generation III–V import via Poké Transporter and Pokémon Bank

Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15

Generation III–V import via Poké Transporter and Pokémon Bank

Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Steel1007515

Generation III–V import via Poké Transporter and Pokémon Bank

Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Steel1007515

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Last Resort

This move can be used only after the user has used all the other moves it knows in the battle.

Normal1401005

Generation III–V import via Poké Transporter and Pokémon Bank

Last Resort

This move can be used only after the user has used all the other moves it knows in the battle.

Normal1401005

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Mimic

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground2010010

Generation III–V import via Poké Transporter and Pokémon Bank

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Odor Sleuth

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

Normal--40

Generation III–V import via Poké Transporter and Pokémon Bank

Secret Power

The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Normal7010020

Generation III–V import via Poké Transporter and Pokémon Bank

Secret Power

The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Normal7010020

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015

Generation III–V import via Poké Transporter and Pokémon Bank

Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Generation III–V import via Poké Transporter and Pokémon Bank

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock--20

Generation III–V import via Poké Transporter and Pokémon Bank

Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock--20

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005

Generation III–V import via Poké Transporter and Pokémon Bank

Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Tackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal5010035

Generation III–V import via Poké Transporter and Pokémon Bank

Take Down

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520

Generation III–V import via Poké Transporter and Pokémon Bank

Ability options available to this Pokémon in this game.

Sturdy

Ability Slot 1

It cannot be knocked out with one hit.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Sand Veil(Hidden Ability)

Boosts the Pokémon’s evasion in a sandstorm.

Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

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