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Cubchoo

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Cubchoo in Pokémon X & Y

#613 in the X and Y Pokédex • Chill Pokémon

Cubchoo in the National Pokédex
Cubchoo sprite

Normal

Shiny Cubchoo sprite

Shiny

Pokédex entries

Pokémon X

Its nose is always running. It sniffs the snot back up because the mucus provides the raw material for its moves.

Pokémon Y

Their snot is a barometer of health. When healthy, their snot is sticky and the power of their ice moves increases.

Pokémon details

Type

Ice

Category

Chill Pokémon

Height

0.5 m (1'08")

Weight

8.5 kg (18.7 lbs)

National Pokédex

#0613

Cubchoo in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

55

220

314

Attack

70

130

262

Defense

40

76

196

Sp. Atk

60

112

240

Sp. Def

40

76

196

Speed

40

76

196

Total

305

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Cubchoo, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Resists

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Mountain Kalos #81
EV yield
1 Atk
Catch rate
120
Base Exp.
61

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Cubchoo

Cubchoo

#613

Level 37

Beartic

Beartic

#614

Known encounter locations for this Pokémon in this game.
X
LocationMethodLevelChanceConditions

Frost Cavern

Frost Cavern (unknown area 313)

Encountering 5 Pokemon within grass, flowers, or within a cave2035%

-

Frost Cavern

Frost Cavern (unknown area 314)

Encountering 5 Pokemon within grass, flowers, or within a cave2035%

-

Frost Cavern

Frost Cavern (unknown area 315)

Encountering 5 Pokemon within grass, flowers, or within a cave2035%

-

Frost Cavern

Frost Cavern (unknown area 316)

Encountering 5 Pokemon within grass, flowers, or within a cave2035%

-

Frost Cavern

Frost Cavern (unknown area 317)

Encountering 5 Pokemon within grass, flowers, or within a cave2035%

-

Y
LocationMethodLevelChanceConditions

Frost Cavern

Frost Cavern (unknown area 313)

Encountering 5 Pokemon within grass, flowers, or within a cave2035%

-

Frost Cavern

Frost Cavern (unknown area 314)

Encountering 5 Pokemon within grass, flowers, or within a cave2035%

-

Frost Cavern

Frost Cavern (unknown area 315)

Encountering 5 Pokemon within grass, flowers, or within a cave2035%

-

Frost Cavern

Frost Cavern (unknown area 316)

Encountering 5 Pokemon within grass, flowers, or within a cave2035%

-

Frost Cavern

Frost Cavern (unknown area 317)

Encountering 5 Pokemon within grass, flowers, or within a cave2035%

-

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartGrowl

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

Normal-10040
5Powder Snow

The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.

Ice4010025
9Bide

The user endures attacks for two turns, then strikes back to cause double the damage taken.

Normal--10
13Icy Wind

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Ice559515
15Play Nice

The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat.

Normal--20
17Fury Swipes

The target is raked with sharp claws or scythes quickly two to five times in a row.

Normal188015
21Brine

If the target’s HP is half or less, this attack will hit with double the power.

Water6510010
25Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
29Charm

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Fairy-10020
33Slash

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Normal7010020
36Flail

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Normal-10015
41Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
45Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
49Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
53Thrash

The user rampages and attacks for two to three turns. The user then becomes confused.

Normal12010010
57Sheer Cold

The target is attacked with a blast of absolute-zero cold. The target faints instantly if this attack hits.

Ice-305

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon X and Y.
Class
TM01Hone Claws

The user sharpens its claws to boost its Attack stat and accuracy.

Dark--15
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM28Dig

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

Ground8010010
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM39Rock Tomb

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Rock609515
TM40Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM49Echoed Voice

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

Normal4010015
TM56Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
TM65Shadow Claw

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Ghost7010015
TM79Frost Breath

The user blows its cold breath on the target. This attack always results in a critical hit.

Ice609010
TM86Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

Grass-10020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

Fighting4010015
TM98Power-Up Punch

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Fighting4010020
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM01Cut

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

Normal509530
HM03Surf

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

Water9010015
HM04Strength

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

Normal8010015

Moves this Pokémon can inherit through breeding or similar methods.
Class
Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark6010010
Avalanche

An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.

Ice6010010
Encore

The user compels the target to keep using only the move it last used for three turns.

Normal-1005
Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Fighting15010020
Ice Punch

The target is punched with an icy fist. This may also leave the target frozen.

Ice7510015
Night Slash

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Dark7010015
Play Rough

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

Fairy909010
Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
Yawn

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Normal--10

These require the labeled trade, transfer or breeding route. Generation III/IV imports must first reach Generation V; Virtual Console Pokémon cannot be imported into X/Y. Kyurem must be unfused for transfer. Individual options do not certify every four-move combination.
Class
Acquisition source
Covet

The user endearingly approaches the target, then steals the target’s held item.

Normal6010025

Generation III–V import via Poké Transporter and Pokémon Bank

Covet

The user endearingly approaches the target, then steals the target’s held item.

Normal6010025

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Low Kick

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Fighting-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Low Kick

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Fighting-10020

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Secret Power

The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Normal7010020

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Generation III–V import via Poké Transporter and Pokémon Bank

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005

Generation III–V import via Poké Transporter and Pokémon Bank

Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Ability options available to this Pokémon in this game.

Snow Cloak

Ability Slot 1

Boosts evasion in a hailstorm.

Increases evasion to 1.25× during hail. Protects against hail damage.

Rattled(Hidden Ability)

Some move types scare it and boost its Speed stat.

Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

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