X/Y / Pokédex

Haxorus

Back to Pokédex

Haxorus in Pokémon X & Y

#150 in the X and Y Pokédex • Axe Jaw Pokémon

Haxorus in the National Pokédex
Haxorus sprite

Normal

Shiny Haxorus sprite

Shiny

Pokédex entries

Pokémon X

They are kind but can be relentless when defending territory. They challenge foes with tusks that can cut steel.

Pokémon Y

Their sturdy tusks will stay sharp even if used to cut steel beams. These Pokémon are covered in hard armor.

Pokémon details

Type

Dragon

Category

Axe Jaw Pokémon

Height

1.8 m (5'11")

Weight

105.5 kg (232.6 lbs)

National Pokédex

#0612

Pokédex

#150

Haxorus in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

76

262

356

Attack

147

269

432

Defense

90

166

306

Sp. Atk

60

112

240

Sp. Def

70

130

262

Speed

97

179

322

Total

540

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Haxorus, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Central Kalos #150
EV yield
3 Atk
Catch rate
45
Base Exp.
243

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
40

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Axew

Axew

#148

Level 38

Fraxure

Fraxure

#149

Fraxure

Fraxure

#149

Level 48

Haxorus

Haxorus

#150

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartScratch

Hard, pointed, sharp claws rake the target to inflict damage.

Normal4010035
StartLeer

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Normal-10030
StartDragon Rage

This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.

Dragon-10010
StartOutrage

The user rampages and attacks for two to three turns. The user then becomes confused.

Dragon12010010
StartAssurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark6010010
4Leer

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Normal-10030
7Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark6010010
10Dragon Rage

This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.

Dragon-10010
13Dual Chop

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

Dragon409015
16Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
20Slash

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Normal7010020
24False Swipe

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Normal4010040
28Dragon Claw

The user slashes the target with huge, sharp claws.

Dragon8010015
32Dragon Dance

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

Dragon--20
36Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
42Dragon Pulse

The target is attacked with a shock wave generated by the user’s gaping mouth.

Dragon8510010
50Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Normal--20
58Guillotine

A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

Normal-305
66Outrage

The user rampages and attacks for two to three turns. The user then becomes confused.

Dragon12010010
74Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon X and Y.
Class
TM01Hone Claws

The user sharpens its claws to boost its Attack stat and accuracy.

Dark--15
TM02Dragon Claw

The user slashes the target with huge, sharp claws.

Dragon8010015
TM05Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM12Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM15Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM28Dig

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

Ground8010010
TM31Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM39Rock Tomb

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Rock609515
TM40Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM52Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.

Fighting120705
TM54False Swipe

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Normal4010040
TM56Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
TM59Incinerate

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

Fire6010015
TM65Shadow Claw

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Ghost7010015
TM66Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM68Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM75Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Normal--20
TM78Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Ground6010020
TM80Rock Slide

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM81X-Scissor

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

Bug8010015
TM82Dragon Tail

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Dragon609010
TM84Poison Jab

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

Poison8010020
TM86Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

Grass-10020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

Fighting4010015
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM01Cut

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

Normal509530
HM03Surf

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

Water9010015
HM04Strength

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

Normal8010015

Moves this Pokémon can learn from move tutors in this game.
Class
Draco Meteor

Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Dragon130905

Learn these before evolving. The source identifies the original method and level where applicable.
Class
Acquisition source
Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting-10020

Axew — breeding

Endeavor

An attack move that cuts down the target’s HP to equal the user’s HP.

Normal-1005

Axew — breeding

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Axew — breeding

Focus Energy

The user takes a deep breath and focuses so that critical hits land more easily.

Normal--30

Axew — breeding

Harden

The user stiffens all the muscles in its body to raise its Defense stat.

Normal--30

Axew — breeding

Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Steel1007515

Axew — breeding

Night Slash

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Dark7010015

Axew — breeding

Razor Wind

A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

Normal8010010

Axew — breeding

Reversal

An all-out attack that becomes more powerful the less HP the user has.

Fighting-10015

Axew — breeding

These require the labeled trade, transfer or breeding route. Generation III/IV imports must first reach Generation V; Virtual Console Pokémon cannot be imported into X/Y. Kyurem must be unfused for transfer. Individual options do not certify every four-move combination.
Class
Acquisition source
Aqua Tail

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Water909010

Generation III–V import via Poké Transporter and Pokémon Bank

Aqua Tail

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Water909010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Endeavor

An attack move that cuts down the target’s HP to equal the user’s HP.

Normal-1005

Generation III–V import via Poké Transporter and Pokémon Bank

Endeavor

An attack move that cuts down the target’s HP to equal the user’s HP.

Normal-1005

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Focus Energy

The user takes a deep breath and focuses so that critical hits land more easily.

Normal--30

Generation III–V import via Poké Transporter and Pokémon Bank

Harden

The user stiffens all the muscles in its body to raise its Defense stat.

Normal--30

Generation III–V import via Poké Transporter and Pokémon Bank

Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Steel1007515

Generation III–V import via Poké Transporter and Pokémon Bank

Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Steel1007515

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Low Kick

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Fighting-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Low Kick

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Fighting-10020

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Night Slash

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Dark7010015

Generation III–V import via Poké Transporter and Pokémon Bank

Razor Wind

A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

Normal8010010

Generation III–V import via Poké Transporter and Pokémon Bank

Reversal

An all-out attack that becomes more powerful the less HP the user has.

Fighting-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Secret Power

The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Normal7010020

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Shock Wave

The user strikes the target with a quick jolt of electricity. This attack never misses.

Electric60-20

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Generation III–V import via Poké Transporter and Pokémon Bank

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005

Generation III–V import via Poké Transporter and Pokémon Bank

Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Ability options available to this Pokémon in this game.

Rivalry

Ability Slot 1

Deals more damage to Pokémon of the same gender.

Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.

Mold Breaker

Ability Slot 2

Moves can be used on the target regardless of its Abilities.

Bypasses targets' abilities if they could hinder or prevent a move.

Unnerve(Hidden Ability)

Unnerves opposing Pokémon and makes them unable to eat Berries.

Prevents opposing Pokémon from eating held Berries.

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase