| Ancient Power The user attacks with a prehistoric power. This may also raise all the user’s stats at once. |  |  | 60 | 100 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Gravity Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. |  |  | - | - | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Gravity Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. |  |  | - | - | 5 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |  |  | - | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Recycle The user recycles a held item that has been used in battle so it can be used again. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Recycle The user recycles a held item that has been used in battle so it can be used again. |  |  | - | - | 10 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Rollout The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |  |  | 30 | 90 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Secret Power The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. |  |  | 70 | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Secret Power The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. |  |  | 70 | 100 | 20 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Signal Beam The user attacks with a sinister beam of light. This may also confuse the target. |  |  | 75 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Signal Beam The user attacks with a sinister beam of light. This may also confuse the target. |  |  | 75 | 100 | 15 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Skill Swap The user employs its psychic power to exchange Abilities with the target. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Skill Swap The user employs its psychic power to exchange Abilities with the target. |  |  | - | - | 10 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Snore An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |  |  | 50 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Snore An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |  |  | 50 | 100 | 15 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Stealth Rock The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |  |  | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Stealth Rock The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |  |  | - | - | 20 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Telekinesis The user makes the target float with its psychic power. The target is easier to hit for three turns. |  |  | - | - | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Trick The user catches the target off guard and swaps its held item with its own. |  |  | - | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Trick The user catches the target off guard and swaps its held item with its own. |  |  | - | 100 | 10 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Wonder Room The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Wonder Room The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. |  |  | - | - | 10 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |