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X/Y / Pokédex

Beedrill

Beedrill

#28 in the X and Y Pokédex • Poison Bee Pokémon

Beedrill

#28 in the X and Y Pokédex • Poison Bee Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

90

166

306

Defense

40

76

196

Sp. Atk

45

85

207

Sp. Def

80

148

284

Speed

75

139

273

Total

395

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Wartortle

Blastoise

Beedrill normal sprite

Normal

Shiny Beedrill sprite

Shiny

Beedrill

Poison Bee Pokémon

#28
BugPoison

Height

1 m (3'03")

Weight

29.5 kg (65 lbs)

Abilities

SwarmSniper(Hidden Ability)

It's Super Effective

Damage multipliers Beedrill takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Flying

Psychic

Rock

Resists

Grass

0.25×

Fighting

0.25×

Poison

0.5×

Bug

0.5×

Fairy

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Central Kalos #28
EV yield
2 Atk, 1 SpD
Catch rate
45
Base Exp.
178

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Bug
Gender
50% male
50% female
Egg cycles
15 (3,840 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon X box art

Pokémon X

It has three poisonous stingers on its forelegs and its tail. They are used to jab its enemy repeatedly.

Pokémon Y box art

Pokémon Y

May appear in a swarm. Flies at violent speeds, all the while stabbing with the toxic stinger on its rear.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Weedle

Weedle

#26

Level 7

Kakuna

Kakuna

#27

Kakuna

Kakuna

#27

Level 10

Beedrill

Beedrill

#28

Held Items

Items this Pokémon may hold when encountered in the wild.
Poison BarbPoison Barb
X
5%
Y
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartFury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

10Fury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

13Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

16TwineedleBugPhysical2510020

The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.

19RageNormalPhysical2010020

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

22PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

25Toxic SpikesPoisonStatus--20

The user lays a trap of poison spikes at the opposing team’s feet. They poison opposing Pokémon that switch into battle.

28Pin MissileBugPhysical259520

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

31AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

34AssuranceDarkPhysical6010010

If the target has already taken some damage in the same turn, this attack’s power is doubled.

37Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

40EndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

45Fell StingerBugPhysical3010025

When the user knocks out a target with this move, the user’s Attack stat rises sharply.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon X and Y.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM09VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM19RoostFlyingStatus--5

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM62AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM76Struggle BugBugSpecial5010020

While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.

TM81X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM83InfestationBugSpecial2010020

The target is infested and attacked for four to five turns. The target can’t flee during this time.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM89U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

Traits

Ability options available to this Pokémon in this game.

Swarm

Ability Slot 1

Powers up Bug-type moves when the Pokémon is in trouble.

Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Sniper(Hidden Ability)

Powers up moves if they become critical hits.

Strengthens critical hits to inflict 3× damage rather than 2×.

#87

Wartortle

#88

Blastoise

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