Beedrill
#15 in the Black 2 and White 2 Pokédex • Poison Bee Pokémon
Beedrill
#15 in the Black 2 and White 2 Pokédex • Poison Bee Pokémon
Stats
Min
Max
HP
65
240
334
Attack
90
166
306
Defense
40
76
196
Sp. Atk
45
85
207
Sp. Def
80
148
284
Speed
75
139
273
Total
395
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Beedrill
Poison Bee Pokémon


Growth
| Pokédexes | - |
|---|---|
| EV yield | 2 Atk, 1 SpD |
| Catch rate | 45 |
| Base Exp. | 178 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 15 (3,840 steps) |
Lore

Pokémon Black 2
Its best attack involves flying around at high speed, striking with poison needles, then flying off.

Pokémon White 2
Its best attack involves flying around at high speed, striking with poison needles, then flying off.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Weedle #13 | Level 7 | ![]() Kakuna #14 |
![]() Kakuna #14 | Level 10 | ![]() Beedrill #15 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Pinwheel Forest Pinwheel Forest (Hidden Grotto – Inner area) | Finding a Pokemon in a Hidden Grotto | 55-59 | 20% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Fury Attack | ![]() | Physical | 15 | 85 | 20 | The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| 10 | Fury Attack | ![]() | Physical | 15 | 85 | 20 | The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| 13 | Focus Energy | ![]() | Status | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. |
| 16 | Twineedle | ![]() | Physical | 25 | 100 | 20 | The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target. |
| 19 | Rage | ![]() | Physical | 20 | 100 | 20 | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| 22 | Pursuit | ![]() | Physical | 40 | 100 | 20 | An attack move that inflicts double damage if used on a target that is switching out of battle. |
| 25 | Toxic Spikes | ![]() | Status | - | - | 20 | The user lays a trap of poison spikes at the opponent’s feet. They poison opponents that switch into battle. |
| 28 | Pin Missile | ![]() | Physical | 14 | 85 | 20 | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
| 31 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| 34 | Assurance | ![]() | Physical | 50 | 100 | 10 | If the target has already taken some damage in the same turn, this attack’s power is doubled. |
| 37 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| 40 | Endeavor | ![]() | Physical | - | 100 | 5 | An attack move that cuts down the target’s HP to equal the user’s HP. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM09 | Venoshock | ![]() | Special | 65 | 100 | 10 | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | The user confounds the target with speed, then slashes. The attack lands without fail. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM54 | False Swipe | ![]() | Physical | 40 | 100 | 40 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| TM62 | Acrobatics | ![]() | Physical | 55 | 100 | 15 | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| TM66 | Payback | ![]() | Physical | 50 | 100 | 10 | If the user moves after the target, this attack’s power will be doubled. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM70 | Flash | ![]() | Status | - | 100 | 20 | The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves. |
| TM75 | Swords Dance | ![]() | Status | - | - | 30 | A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. |
| TM76 | Struggle Bug | ![]() | Special | 30 | 100 | 20 | While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced. |
| TM81 | X-Scissor | ![]() | Physical | 80 | 100 | 15 | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| TM84 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| TM89 | U-turn | ![]() | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM94 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat. |
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Bug Bite | ![]() | Physical | 60 | 100 | 20 | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Drill Run | ![]() | Physical | 80 | 95 | 10 | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
| Electroweb | ![]() | Special | 55 | 95 | 15 | The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets’ Speed stat. |
| Endeavor | ![]() | Physical | - | 100 | 5 | An attack move that cuts down the target’s HP to equal the user’s HP. |
| Giga Drain | ![]() | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Knock Off | ![]() | Physical | 20 | 100 | 20 | The user slaps down the target’s held item, preventing that item from being used in the battle. |
| Roost | ![]() | Status | - | - | 5 | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. |
| Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Tailwind | ![]() | Status | - | - | 30 | The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |
Traits
Swarm
Ability Slot 1
Powers up Bug-type moves in a pinch.
Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.
Sniper(Hidden Ability)
Powers up moves if they become critical hits.
Strengthens critical hits to inflict 3× damage rather than 2×.








































Physical
Status
Special

