Granbull in Pokémon Ultra Sun & Ultra Moon
#340 in the Ultra Sun & Ultra Moon Pokédex • Fairy Pokémon
Granbull in the National PokédexPokédex entries
Ultra Sun
While it has powerful jaws, it doesn’t care for disputes, so it rarely has a chance to display their might.
Ultra Moon
Although it’s popular with young people, Granbull is timid and sensitive, so it’s totally incompetent as a watchdog.
Pokémon details
Type

Category
Height
Weight
National Pokédex
Pokédex
Granbull in Other Games
National Dex pageMin
Max
HP
90
290
384
Attack
120
220
372
Defense
75
139
273
Sp. Atk
60
112
240
Sp. Def
60
112
240
Speed
45
85
207
Total
450
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Alola #340Poni #87 |
|---|---|
| EV yield | 2 Atk |
| Catch rate | 75 |
| Base Exp. | 158 |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Snubbull #339 | Level 23 | ![]() Granbull #340 |
Ultra Moon| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Poni Wilds | Walking in tall grass or a cave | 41-44 | 20% | - |
Poni Gauntlet | Walking in tall grass or a cave | 58-61 | 20% | - |
Ancient Poni Path | Walking in tall grass or a cave | 41-44 | 20% | - |
Ultra Sun| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Poni Gauntlet | Walking in tall grass or a cave | 58-61 | 20% | - |
Ancient Poni Path | Walking in tall grass or a cave | 41-44 | 20% | - |
Poni Wilds | Walking in tall grass or a cave | 41-44 | 20% | - |
| Class | ||||||
|---|---|---|---|---|---|---|
| Start | Tackle A physical attack in which the user charges and slams into the target with its whole body. | ![]() | ![]() | 40 | 100 | 35 |
| Start | Tail Whip The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | ![]() | ![]() | - | 100 | 30 |
| Start | Scary Face The user frightens the target with a scary face to harshly lower its Speed stat. | ![]() | ![]() | - | 100 | 10 |
| Start | Outrage The user rampages and attacks for two to three turns. The user then becomes confused. | ![]() | ![]() | 120 | 100 | 10 |
| Start | Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | ![]() | ![]() | - | 100 | 20 |
| Start | Thunder Fang The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | ![]() | ![]() | 65 | 95 | 15 |
| Start | Ice Fang The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | ![]() | ![]() | 65 | 95 | 15 |
| Start | Fire Fang The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | ![]() | ![]() | 65 | 95 | 15 |
| 7 | Bite The target is bitten with viciously sharp fangs. This may also make the target flinch. | ![]() | ![]() | 60 | 100 | 25 |
| 13 | Lick The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. | ![]() | ![]() | 30 | 100 | 30 |
| 19 | Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | ![]() | ![]() | 70 | 100 | 15 |
| 27 | Roar The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | ![]() | ![]() | - | - | 20 |
| 35 | Rage As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | ![]() | ![]() | 20 | 100 | 20 |
| 43 | Play Rough The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. | ![]() | ![]() | 90 | 90 | 10 |
| 51 | Payback The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | ![]() | ![]() | 50 | 100 | 10 |
| 59 | Crunch The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. | ![]() | ![]() | 80 | 100 | 15 |
| 67 | Outrage The user rampages and attacks for two to three turns. The user then becomes confused. | ![]() | ![]() | 120 | 100 | 10 |
| Class | ||||||
|---|---|---|---|---|---|---|
| TM01 | Work Up The user is roused, and its Attack and Sp. Atk stats increase. | ![]() | ![]() | - | - | 30 |
| TM05 | Roar The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | ![]() | ![]() | - | - | 20 |
| TM06 | Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ![]() | ![]() | - | 90 | 10 |
| TM08 | Bulk Up The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | ![]() | ![]() | - | - | 20 |
| TM10 | Hidden Power A unique attack that varies in type depending on the Pokémon using it. | ![]() | ![]() | 60 | 100 | 15 |
| TM11 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | ![]() | ![]() | - | - | 5 |
| TM12 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | ![]() | ![]() | - | 100 | 20 |
| TM15 | Hyper Beam The target is attacked with a powerful beam. The user can’t move on the next turn. | ![]() | ![]() | 150 | 90 | 5 |
| TM17 | Protect Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM18 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ![]() | ![]() | - | - | 5 |
| TM21 | Frustration This full-power attack grows more powerful the less the user likes its Trainer. | ![]() | ![]() | - | 100 | 20 |
| TM22 | Solar Beam In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | ![]() | ![]() | 120 | 100 | 10 |
| TM24 | Thunderbolt A strong electric blast crashes down on the target. This may also leave the target with paralysis. | ![]() | ![]() | 90 | 100 | 15 |
| TM25 | Thunder A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | ![]() | ![]() | 110 | 70 | 10 |
| TM26 | Earthquake The user sets off an earthquake that strikes every Pokémon around it. | ![]() | ![]() | 100 | 100 | 10 |
| TM27 | Return This full-power attack grows more powerful the more the user likes its Trainer. | ![]() | ![]() | - | 100 | 20 |
| TM30 | Shadow Ball The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 80 | 100 | 15 |
| TM31 | Brick Break The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | ![]() | ![]() | 75 | 100 | 15 |
| TM32 | Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 |
| TM33 | Reflect A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | ![]() | ![]() | - | - | 20 |
| TM35 | Flamethrower The target is scorched with an intense blast of fire. This may also leave the target with a burn. | ![]() | ![]() | 90 | 100 | 15 |
| TM36 | Sludge Bomb Unsanitary sludge is hurled at the target. This may also poison the target. | ![]() | ![]() | 90 | 100 | 10 |
| TM38 | Fire Blast The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | ![]() | ![]() | 110 | 85 | 5 |
| TM39 | Rock Tomb Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. | ![]() | ![]() | 60 | 95 | 15 |
| TM41 | Torment The user torments and enrages the target, making it incapable of using the same move twice in a row. | ![]() | ![]() | - | 100 | 15 |
| TM42 | Facade This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ![]() | ![]() | 70 | 100 | 20 |
| TM44 | Rest The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | ![]() | ![]() | - | - | 10 |
| TM45 | Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ![]() | ![]() | - | 100 | 15 |
| TM46 | Thief The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | ![]() | ![]() | 60 | 100 | 25 |
| TM48 | Round The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ![]() | ![]() | 60 | 100 | 15 |
| TM50 | Overheat The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | ![]() | ![]() | 130 | 90 | 5 |
| TM52 | Focus Blast The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 120 | 70 | 5 |
| TM56 | Fling The user flings its held item at the target to attack. This move’s power and effects depend on the item. | ![]() | ![]() | - | 100 | 10 |
| TM66 | Payback The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | ![]() | ![]() | 50 | 100 | 10 |
| TM68 | Giga Impact The user charges at the target using every bit of its power. The user can’t move on the next turn. | ![]() | ![]() | 150 | 90 | 5 |
| TM71 | Stone Edge The user stabs the target from below with sharpened stones. Critical hits land more easily. | ![]() | ![]() | 100 | 80 | 5 |
| TM73 | Thunder Wave The user launches a weak jolt of electricity that paralyzes the target. | ![]() | ![]() | - | 90 | 20 |
| TM78 | Bulldoze The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | ![]() | ![]() | 60 | 100 | 20 |
| TM80 | Rock Slide Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | ![]() | ![]() | 75 | 90 | 10 |
| TM87 | Swagger The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | ![]() | ![]() | - | 85 | 15 |
| TM88 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | 10 |
| TM90 | Substitute The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | ![]() | ![]() | - | - | 10 |
| TM93 | Wild Charge The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | ![]() | ![]() | 90 | 100 | 15 |
| TM95 | Snarl The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. | ![]() | ![]() | 55 | 95 | 15 |
| TM99 | Dazzling Gleam The user damages opposing Pokémon by emitting a powerful flash. | ![]() | ![]() | 80 | 100 | 10 |
| TM100 | Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | ![]() | ![]() | - | - | 20 |
| Class | |||||
|---|---|---|---|---|---|
| Covet The user endearingly approaches the target, then steals the target’s held item. | ![]() | ![]() | 60 | 100 | 25 |
| Fire Punch The target is punched with a fiery fist. This may also leave the target with a burn. | ![]() | ![]() | 75 | 100 | 15 |
| Focus Punch The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ![]() | ![]() | 150 | 100 | 20 |
| Heal Bell The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. | ![]() | ![]() | - | - | 5 |
| Hyper Voice The user lets loose a horribly echoing shout with the power to inflict damage. | ![]() | ![]() | 90 | 100 | 10 |
| Ice Punch The target is punched with an icy fist. This may also leave the target frozen. | ![]() | ![]() | 75 | 100 | 15 |
| Iron Tail The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. | ![]() | ![]() | 100 | 75 | 15 |
| Last Resort This move can be used only after the user has used all the other moves it knows in the battle. | ![]() | ![]() | 140 | 100 | 5 |
| Low Kick A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. | ![]() | ![]() | - | 100 | 20 |
| Outrage The user rampages and attacks for two to three turns. The user then becomes confused. | ![]() | ![]() | 120 | 100 | 10 |
| Shock Wave The user strikes the target with a quick jolt of electricity. This attack never misses. | ![]() | ![]() | 60 | - | 20 |
| Snore This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ![]() | ![]() | 50 | 100 | 15 |
| Stomping Tantrum Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. | ![]() | ![]() | 75 | 100 | 10 |
| Super Fang The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half. | ![]() | ![]() | - | 90 | 10 |
| Superpower The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. | ![]() | ![]() | 120 | 100 | 5 |
| Thunder Punch The target is punched with an electrified fist. This may also leave the target with paralysis. | ![]() | ![]() | 75 | 100 | 15 |
| Water Pulse The user attacks the target with a pulsing blast of water. This may also confuse the target. | ![]() | ![]() | 60 | 100 | 20 |
| Class | Acquisition source | |||||
|---|---|---|---|---|---|---|
| Close Combat The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats. | ![]() | ![]() | 120 | 100 | 5 | Snubbull — breeding; retain through evolution |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. | ![]() | ![]() | 120 | 100 | 15 | Snubbull — breeding; retain through evolution |
| Fake Tears The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ![]() | ![]() | - | 100 | 20 | Snubbull — breeding; retain through evolution |
| Feint Attack The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | ![]() | ![]() | 60 | - | 20 | Snubbull — breeding; retain through evolution |
| Metronome The user waggles a finger and stimulates its brain into randomly using nearly any move. | ![]() | ![]() | - | - | 10 | Snubbull — breeding; retain through evolution |
| Mimic The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | ![]() | ![]() | - | - | 10 | Snubbull — breeding; retain through evolution |
| Present The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. | ![]() | ![]() | - | 90 | 15 | Snubbull — breeding; retain through evolution |
| Smelling Salts This attack’s power is doubled when used on a target with paralysis. This also cures the target’s paralysis, however. | ![]() | ![]() | 70 | 100 | 10 | Snubbull — breeding; retain through evolution |
| Class | Acquisition source | |||||
|---|---|---|---|---|---|---|
| Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ![]() | ![]() | 85 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Captivate If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | ![]() | ![]() | - | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Close Combat The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats. | ![]() | ![]() | 120 | 100 | 5 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Counter A retaliation move that counters any physical attack, inflicting double the damage taken. | ![]() | ![]() | - | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Curse A move that works differently for the Ghost type than for all other types. | ![]() | ![]() | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
| Defense Curl The user curls up to conceal weak spots and raise its Defense stat. | ![]() | ![]() | - | - | 40 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Defense Curl The user curls up to conceal weak spots and raise its Defense stat. | ![]() | ![]() | - | - | 40 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
| Detect Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 5 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
| Dig The user burrows, then attacks on the next turn. | ![]() | ![]() | 80 | 100 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. | ![]() | ![]() | 120 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Dynamic Punch The user punches the target with full, concentrated power. This confuses the target if it hits. | ![]() | ![]() | 100 | 50 | 5 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Dynamic Punch The user punches the target with full, concentrated power. This confuses the target if it hits. | ![]() | ![]() | 100 | 50 | 5 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
| Fake Tears The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ![]() | ![]() | - | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Feint Attack The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | ![]() | ![]() | 60 | - | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Feint Attack The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | ![]() | ![]() | 60 | - | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
| Incinerate The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | ![]() | ![]() | 60 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Leer The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | ![]() | ![]() | - | 100 | 30 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
| Mega Kick The target is attacked by a kick launched with muscle-packed power. | ![]() | ![]() | 120 | 75 | 5 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Mega Punch The target is slugged by a punch thrown with muscle-packed power. | ![]() | ![]() | 80 | 85 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Metronome The user waggles a finger and stimulates its brain into randomly using nearly any move. | ![]() | ![]() | - | - | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Metronome The user waggles a finger and stimulates its brain into randomly using nearly any move. | ![]() | ![]() | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
| Mimic The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | ![]() | ![]() | - | - | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Mud-Slap The user hurls mud in the target’s face to inflict damage and lower its accuracy. | ![]() | ![]() | 20 | 100 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Mud-Slap The user hurls mud in the target’s face to inflict damage and lower its accuracy. | ![]() | ![]() | 20 | 100 | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | ![]() | ![]() | - | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Power-Up Punch Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | ![]() | ![]() | 40 | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Present The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. | ![]() | ![]() | - | 90 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Present The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. | ![]() | ![]() | - | 90 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
| Retaliate The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased. | ![]() | ![]() | 70 | 100 | 5 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Rock Smash The user attacks with a punch. This may also lower the target’s Defense stat. | ![]() | ![]() | 40 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Rock Smash The user attacks with a punch. This may also lower the target’s Defense stat. | ![]() | ![]() | 40 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
| Secret Power The additional effects of this attack depend upon where it was used. | ![]() | ![]() | 70 | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Seismic Toss The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. | ![]() | ![]() | - | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Smelling Salts This attack’s power is doubled when used on a target with paralysis. This also cures the target’s paralysis, however. | ![]() | ![]() | 70 | 100 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Strength The target is slugged with a punch thrown at maximum power. | ![]() | ![]() | 80 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Strength The target is slugged with a punch thrown at maximum power. | ![]() | ![]() | 80 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
| Take Down A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | ![]() | ![]() | 90 | 85 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
| Take Down A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | ![]() | ![]() | 90 | 85 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
| Zap Cannon The user fires an electric blast like a cannon to inflict damage and cause paralysis. | ![]() | ![]() | 120 | 50 | 5 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
Intimidate
Ability Slot 1
The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.
Lowers opponents' Attack one stage upon entering battle.
Quick Feet
Ability Slot 2
Boosts the Speed stat if the Pokémon has a status condition.
Increases Speed to 1.5× with a major status ailment.
Rattled(Hidden Ability)
Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Raises Speed one stage upon being hit by a Dark-, Ghost-, or Bug-type move.






















































