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Drampa

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Drampa in Pokémon Ultra Sun & Ultra Moon

#321 in the Ultra Sun & Ultra Moon Pokédex • Placid Pokémon

Drampa in the National Pokédex
Drampa sprite

Normal

Shiny Drampa sprite

Shiny

Pokédex entries

Ultra Sun

If a child it has made friends with is bullied, Drampa will find the bully’s house and burn it to the ground.

Ultra Moon

It appears in towns and plays with the children. Drampa will protect kids when they’re in danger, so their moms don’t have to worry.

Pokémon details

Types

NormalDragon

Category

Placid Pokémon

Height

3 m (9'10")

Weight

185 kg (407.9 lbs)

National Pokédex

#0780

Pokédex

#321

Drampa in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

78

266

360

Attack

60

112

240

Defense

85

157

295

Sp. Atk

135

247

405

Sp. Def

91

168

309

Speed

36

69

188

Total

485

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Drampa, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Alola #321Ula'ula #142
EV yield
2 SpA
Catch rate
70
Base Exp.
170

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
Drampa

Drampa

#321

No evolutions

Known encounter locations for this Pokémon in this game.
Ultra Moon
LocationMethodLevelChanceConditions

Mount Lanakila

Mount Lanakila — Cave

Walking in tall grass or a cave48-5110%

-

Mount Lanakila

Mount Lanakila — West Room

Walking in tall grass or a cave47-5010%

-

Items this Pokémon may hold when encountered in the wild.
Ultra Moon
5%
Ultra Sun
5%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartEchoed Voice

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

Normal4010015
StartPlay Nice

The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat.

Normal--20
5Twister

The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.

Dragon4010020
9Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
13Glare

The user intimidates the target with the pattern on its belly to cause paralysis.

Normal-10030
17Light Screen

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Psychic--30
21Dragon Rage

This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.

Dragon-10010
25Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015
29Dragon Breath

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

Dragon6010020
33Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
37Extrasensory

The user attacks with an odd, unseeable power. This may also make the target flinch.

Psychic8010020
41Dragon Pulse

The target is attacked with a shock wave generated by the user’s gaping mouth.

Dragon8510010
45Fly

The user soars and then strikes its target on the next turn.

Flying909515
49Hyper Voice

The user lets loose a horribly echoing shout with the power to inflict damage.

Normal9010010
53Outrage

The user rampages and attacks for two to three turns. The user then becomes confused.

Dragon12010010

Moves this Pokémon can learn from Technical Machines in Pokémon Ultra Sun and Ultra Moon.
Class
TM01Work Up

The user is roused, and its Attack and Sp. Atk stats increase.

Normal--30
TM02Dragon Claw

The user slashes the target with huge sharp claws.

Dragon8010015
TM04Calm Mind

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Psychic--20
TM05Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM15Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM16Light Screen

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Psychic--30
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM19Roost

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Flying--10
TM20Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
TM21Frustration

This full-power attack grows more powerful the less the user likes its Trainer.

Normal-10020
TM22Solar Beam

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

Grass12010010
TM24Thunderbolt

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Electric9010015
TM25Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Electric1107010
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM27Return

This full-power attack grows more powerful the more the user likes its Trainer.

Normal-10020
TM30Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM35Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
TM38Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM49Echoed Voice

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

Normal4010015
TM51Steel Wing

The target is hit with wings of steel. This may also raise the user’s Defense stat.

Steel709025
TM52Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

Fighting120705
TM53Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

Grass9010010
TM56Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
TM65Shadow Claw

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Ghost7010015
TM68Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM73Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-9020
TM76Fly

The user soars and then strikes its target on the next turn.

Flying909515
TM77Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Normal--10
TM78Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Ground6010020
TM80Rock Slide

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM82Dragon Tail

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Dragon609010
TM86Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

Grass-10020
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Surf

The user attacks everything around it by swamping its surroundings with a giant wave.

Water9010015
TM95Snarl

The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.

Dark559515
TM96Nature Power

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

Normal--20
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20

Moves this Pokémon can learn from move tutors in this game.
Class
Block

The user blocks the target’s way with arms spread wide to prevent escape.

Normal--5
Defog

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

Flying--15
Draco Meteor

Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Dragon130905
Dragon Pulse

The target is attacked with a shock wave generated by the user’s gaping mouth.

Dragon8510010
Endeavor

This attack move cuts down the target’s HP to equal the user’s HP.

Normal-1005
Heat Wave

The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.

Fire959010
Helping Hand

The user assists an ally by boosting the power of that ally’s attack.

Normal--20
Hyper Voice

The user lets loose a horribly echoing shout with the power to inflict damage.

Normal9010010
Icy Wind

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Ice559515
Outrage

The user rampages and attacks for two to three turns. The user then becomes confused.

Dragon12010010
Shock Wave

The user strikes the target with a quick jolt of electricity. This attack never misses.

Electric60-20
Signal Beam

The user attacks with a sinister beam of light. This may also confuse the target.

Bug7510015
Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Stomping Tantrum

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

Ground7510010
Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005
Tailwind

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Flying--15
Uproar

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Normal9010010
Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020

Moves this Pokémon can inherit through breeding or similar methods.
Class
Dragon Rush

The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.

Dragon1007510
Hurricane

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Flying1107010
Mist

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

Ice--30
Play Rough

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

Fairy909010
Razor Wind

In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

Normal8010010

Ability options available to this Pokémon in this game.

Berserk

Ability Slot 1

Boosts the Pokémon’s Sp. Atk stat when it takes a hit that causes its HP to become half or less.

Raises Special Attack by one stage when a damaging hit drops HP from above half to half or less.

Sap Sipper

Ability Slot 2

Boosts the Attack stat if hit by a Grass-type move, instead of taking damage.

Absorbs Grass-type moves, raising Attack one stage.

Cloud Nine(Hidden Ability)

Eliminates the effects of weather.

Negates all effects of weather, but does not prevent the weather itself.

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