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Z-A / Pokédex

Drampa

Back to Pokédex

Drampa

Lumiose City #224 in the Pokémon Legends: Z-A Pokédex

Drampa in the National Pokédex

It has a compassionate personality, but if it is angered, it completely destroys its surroundings with its intense breath.

Details

Types

NormalDragon

Category

-

Height

3 m (9'10")

Weight

185 kg (407.9 lbs)

National Pokédex

#0780

Pokédex

Lumiose City #224

Drampa in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

78

266

360

Attack

60

112

240

Defense

85

157

295

Sp. Atk

135

247

405

Sp. Def

91

168

309

Speed

36

69

188

Total

485

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Lumiose City #224
EV yield
2 SpA
Catch rate
70
Base Exp.
170
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Leer

The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Level: Start

Normal—6sLevel 10 or Seed of Mastery
Twister

The user attacks by whipping up a vicious tornado to tear at targets. This may also make targets flinch.

Level: Start

Dragon406sLevel 10 or Seed of Mastery
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Level: 5

Normal—15sLevel 8 or Seed of Mastery
Glare

The user intimidates targets with a frightful glare that will leave them paralyzed.

Level: 10

Normal—8sLevel 13 or Seed of Mastery
Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

Level: 15

Normal—12sLevel 18 or Seed of Mastery
Dragon Breath

The user attacks by exhaling a mighty gust of breath. This may also leave targets paralyzed.

Level: 20

Dragon606sLevel 23 or Seed of Mastery
Icy Wind

The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.

Level: 25

Ice557sLevel 28 or Seed of Mastery
Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Level: 28

Normal858sLevel 31 or Seed of Mastery
Amnesia

The user boosts its Sp. Def stat for a while by temporarily emptying its mind to forget all concerns.

Level: 32

Psychic—9sLevel 35 or Seed of Mastery
Dragon Pulse

The user attacks by blasting targets with a shock wave emitted from its gaping mouth.

Level: 35

Dragon858sLevel 38 or Seed of Mastery
Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

Level: 40

Psychic—12sLevel 43 or Seed of Mastery
Fly

The user attacks by disappearing high into the sky for a short time, then swooping back down.

Level: 44

Flying9012sLevel 47 or Seed of Mastery
Hyper Voice

The user attacks by unleashing horribly loud, resounding vibrations.

Level: 50

Normal908sLevel 53 or Seed of Mastery
Outrage

The user attacks in a furious rampage, then becomes confused.

Level: 54

Dragon12015sLevel 57 or Seed of Mastery
Dragon Rush

The user attacks by tackling targets while exhibiting overwhelming menace. This may also make targets flinch.

Level: 56

Dragon10012sLevel 59 or Seed of Mastery
Blizzard

The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.

TM105

Ice11012sNot established
Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

TM033

Normal858sLevel 31 or Seed of Mastery
Calm Mind

The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.

TM006

Psychic—18sNot established
Charge Beam

The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

TM130

Electric506sNot established
Draco Meteor

The user attacks by summoning comets to rain down from the sky. The recoil will lower the user's Sp. Atk stat for a while.

TM054

Dragon13010sNot established
Dragon Claw

The user attacks by slicing targets with huge, sharp claws.

TM002

Dragon808sNot established
Dragon Pulse

The user attacks by blasting targets with a shock wave emitted from its gaping mouth.

TM075

Dragon858sLevel 38 or Seed of Mastery
Earth Power

The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats.

TM052

Ground908sNot established
Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

TM069

Ground10010sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Energy Ball

The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.

TM026

Grass908sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Fire Blast

The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.

TM038

Fire11010sNot established
Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

TM062

Fire908sNot established
Fly

The user attacks by disappearing high into the sky for a short time, then swooping back down.

TM043

Flying9012sLevel 47 or Seed of Mastery
Focus Blast

The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.

TM102

Fighting12012sNot established
Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

TM055

Normal15020sNot established
Heat Wave

The user attacks by exhaling hot breath. This may also leave targets with a burn.

TM068

Fire959sNot established
Hurricane

The user attacks by wrapping targets in a fierce wind. This may also leave targets confused.

TM079

Flying11010sNot established
Hydro Pump

The user attacks by blasting targets with a huge volume of water launched under great pressure.

TM096

Water11012sNot established
Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

TM044

Normal15020sNot established
Hyper Voice

The user attacks by unleashing horribly loud, resounding vibrations.

TM071

Normal908sLevel 53 or Seed of Mastery
Ice Beam

The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.

TM013

Ice908sNot established
Icy Wind

The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.

TM049

Ice557sLevel 28 or Seed of Mastery
Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

TM016

Psychic—12sLevel 43 or Seed of Mastery
Outrage

The user attacks in a furious rampage, then becomes confused.

TM093

Dragon12015sLevel 57 or Seed of Mastery
Play Rough

The user attacks by playing rough. This may also lower targets' Attack stats.

TM020

Fairy908sNot established
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sLevel 8 or Seed of Mastery
Razor Wind

The user attacks with numerous blades made of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out.

TM145

Normal4012sNot established
Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

TM012

Rock757sNot established
Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

TM051

Normal—12sLevel 18 or Seed of Mastery
Scale Shot

The user attacks by shooting out five volleys of scales, one after the other. This increases the user's movement speed but also lowers its Defense stat for a short time.

TM143

Dragon156sNot established
Shadow Ball

The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.

TM074

Ghost808sNot established
Shadow Claw

The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

TM061

Ghost707sNot established
Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

TM064

Grass12012sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Surf

The user attacks by swamping a wide area with a giant wave.

TM073

Water908sNot established
Swift

The user attacks by firing star-shaped rays at targets.

TM027

Normal605sNot established
Thunder

The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.

TM106

Electric11010sNot established
Thunder Wave

The user launches a weak jolt of electricity to leave targets paralyzed.

TM008

Electric—10sNot established
Thunderbolt

The user attacks with a strong electric blast. This may also leave targets paralyzed.

TM067

Electric908sNot established
Tri Attack

The user attacks with three beams. This may also leave targets burned, frozen, or paralyzed.

TM147

Normal407sNot established
Whirlwind

The user creates a strong wind to drive targets back a good distance.

TM094

Normal—7sNot established
Work Up

The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.

TM103

Normal—15sNot established
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.

17 acquisition contexts · showing 17

Location and methodCapture levelHyperspace battle levelConditions

Wild Zone 19

Wild spawn

Base game
49–51—

Various spawn points in Wild Zone 19; availability can vary by time and weather. Unlock: reach Rank B. Ordinary spawn variant.

Overall chance unknown.

Wild Zone 19

Wild spawn

Base gameAlpha
59–61—

Various spawn points in Wild Zone 19; availability can vary by time and weather. Unlock: reach Rank B. Alpha variant: 5% conditional on this spawn slot. Random Alpha spawns unlock after Main Mission 5.

Overall chance unknown.

Wild Zone 20

Wild spawn

Base gameAlpha
64–65—

Various spawn points in Wild Zone 20; availability can vary by time and weather. Unlock: complete the main story at Rank A. Fixed Alpha spawn.

Overall chance unknown.

Dragon-type Hyperspace Wild Zones

4★ Dragon-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega Dimension
40–42165–167

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Dragon-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Dragon-type Hyperspace Wild Zones

4★ Dragon-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega DimensionAlpha
49–51174–176

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Dragon-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Dragon-type Hyperspace Wild Zones

4★ Dragon-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega Dimension
40–42165–167

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Dragon-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Dragon-type Hyperspace Wild Zones

4★ Dragon-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega DimensionAlpha
49–51174–176

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Dragon-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Dragon-type Hyperspace Wild Zones

4★ Dragon-type · Hyperspace Wild Zone 9

Hyperspace spawn

Mega Dimension
40–42165–167

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Dragon-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Dragon-type Hyperspace Wild Zones

4★ Dragon-type · Hyperspace Wild Zone 9

Hyperspace spawn

Mega DimensionAlpha
49–51174–176

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Dragon-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Normal-type Hyperspace Wild Zones

4★ Normal-type · Hyperspace Wild Zone 1

Hyperspace spawn

Mega Dimension
40–42165–167

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Normal-type Hyperspace Wild Zones

4★ Normal-type · Hyperspace Wild Zone 1

Hyperspace spawn

Mega DimensionAlpha
49–51174–176

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Normal-type Hyperspace Wild Zones

4★ Normal-type · Hyperspace Wild Zone 3

Hyperspace spawn

Mega Dimension
40–42165–167

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Normal-type Hyperspace Wild Zones

4★ Normal-type · Hyperspace Wild Zone 3

Hyperspace spawn

Mega DimensionAlpha
49–51174–176

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Normal-type Hyperspace Wild Zones

4★ Normal-type · Hyperspace Wild Zone 6

Hyperspace spawn

Mega Dimension
40–42165–167

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Normal-type Hyperspace Wild Zones

4★ Normal-type · Hyperspace Wild Zone 6

Hyperspace spawn

Mega DimensionAlpha
49–51174–176

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Normal-type Hyperspace Wild Zones

4★ Normal-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega Dimension
40–42165–167

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Normal-type Hyperspace Wild Zones

4★ Normal-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega DimensionAlpha
49–51174–176

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

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