Drampa
Lumiose City #224 in the Pokémon Legends: Z-A Pokédex
Drampa in the National Pokédex
Normal

Shiny
It has a compassionate personality, but if it is angered, it completely destroys its surroundings with its intense breath.
Details
Types


Category
Height
Weight
National Pokédex
Pokédex
Drampa in Other Games
National Dex pageMin
Max
HP
78
266
360
Attack
60
112
240
Defense
85
157
295
Sp. Atk
135
247
405
Sp. Def
91
168
309
Speed
36
69
188
Total
485
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Lumiose City #224 |
|---|---|
| EV yield | 2 SpA |
| Catch rate | 70 |
| Base Exp. | 170 |
| Gender | 50% male 50% female |
Ordinary Abilities are not active in Legends: Z-A.
Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.
| Move | Learned by | Type | Class | Power | Base cooldown | Plus |
|---|---|---|---|---|---|---|
| Leer The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time. | Level: Start | Normal | ![]() | — | 6s | Level 10 or Seed of Mastery |
| Twister The user attacks by whipping up a vicious tornado to tear at targets. This may also make targets flinch. | Level: Start | Dragon | ![]() | 40 | 6s | Level 10 or Seed of Mastery |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | Level: 5 | Normal | ![]() | — | 15s | Level 8 or Seed of Mastery |
| Glare The user intimidates targets with a frightful glare that will leave them paralyzed. | Level: 10 | Normal | ![]() | — | 8s | Level 13 or Seed of Mastery |
| Safeguard The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | Level: 15 | Normal | ![]() | — | 12s | Level 18 or Seed of Mastery |
| Dragon Breath The user attacks by exhaling a mighty gust of breath. This may also leave targets paralyzed. | Level: 20 | Dragon | ![]() | 60 | 6s | Level 23 or Seed of Mastery |
| Icy Wind The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. | Level: 25 | Ice | ![]() | 55 | 7s | Level 28 or Seed of Mastery |
| Body Slam The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | Level: 28 | Normal | ![]() | 85 | 8s | Level 31 or Seed of Mastery |
| Amnesia The user boosts its Sp. Def stat for a while by temporarily emptying its mind to forget all concerns. | Level: 32 | Psychic | ![]() | — | 9s | Level 35 or Seed of Mastery |
| Dragon Pulse The user attacks by blasting targets with a shock wave emitted from its gaping mouth. | Level: 35 | Dragon | ![]() | 85 | 8s | Level 38 or Seed of Mastery |
| Light Screen The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | Level: 40 | Psychic | ![]() | — | 12s | Level 43 or Seed of Mastery |
| Fly The user attacks by disappearing high into the sky for a short time, then swooping back down. | Level: 44 | Flying | ![]() | 90 | 12s | Level 47 or Seed of Mastery |
| Hyper Voice The user attacks by unleashing horribly loud, resounding vibrations. | Level: 50 | Normal | ![]() | 90 | 8s | Level 53 or Seed of Mastery |
| Outrage The user attacks in a furious rampage, then becomes confused. | Level: 54 | Dragon | ![]() | 120 | 15s | Level 57 or Seed of Mastery |
| Dragon Rush The user attacks by tackling targets while exhibiting overwhelming menace. This may also make targets flinch. | Level: 56 | Dragon | ![]() | 100 | 12s | Level 59 or Seed of Mastery |
| Blizzard The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. | TM105 | Ice | ![]() | 110 | 12s | Not established |
| Body Slam The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | TM033 | Normal | ![]() | 85 | 8s | Level 31 or Seed of Mastery |
| Calm Mind The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | TM006 | Psychic | ![]() | — | 18s | Not established |
| Charge Beam The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | TM130 | Electric | ![]() | 50 | 6s | Not established |
| Draco Meteor The user attacks by summoning comets to rain down from the sky. The recoil will lower the user's Sp. Atk stat for a while. | TM054 | Dragon | ![]() | 130 | 10s | Not established |
| Dragon Claw The user attacks by slicing targets with huge, sharp claws. | TM002 | Dragon | ![]() | 80 | 8s | Not established |
| Dragon Pulse The user attacks by blasting targets with a shock wave emitted from its gaping mouth. | TM075 | Dragon | ![]() | 85 | 8s | Level 38 or Seed of Mastery |
| Earth Power The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats. | TM052 | Ground | ![]() | 90 | 8s | Not established |
| Earthquake The user attacks by setting off an earthquake that strikes a wide area. | TM069 | Ground | ![]() | 100 | 10s | Not established |
| Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | TM035 | Normal | ![]() | — | 12s | Not established |
| Energy Ball The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats. | TM026 | Grass | ![]() | 90 | 8s | Not established |
| Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | TM109 | Normal | ![]() | 70 | 7s | Not established |
| Fire Blast The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | TM038 | Fire | ![]() | 110 | 10s | Not established |
| Flamethrower The user attacks with a stream of fierce flames. This may also leave targets with a burn. | TM062 | Fire | ![]() | 90 | 8s | Not established |
| Fly The user attacks by disappearing high into the sky for a short time, then swooping back down. | TM043 | Flying | ![]() | 90 | 12s | Level 47 or Seed of Mastery |
| Focus Blast The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. | TM102 | Fighting | ![]() | 120 | 12s | Not established |
| Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | TM055 | Normal | ![]() | 150 | 20s | Not established |
| Heat Wave The user attacks by exhaling hot breath. This may also leave targets with a burn. | TM068 | Fire | ![]() | 95 | 9s | Not established |
| Hurricane The user attacks by wrapping targets in a fierce wind. This may also leave targets confused. | TM079 | Flying | ![]() | 110 | 10s | Not established |
| Hydro Pump The user attacks by blasting targets with a huge volume of water launched under great pressure. | TM096 | Water | ![]() | 110 | 12s | Not established |
| Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | TM044 | Normal | ![]() | 150 | 20s | Not established |
| Hyper Voice The user attacks by unleashing horribly loud, resounding vibrations. | TM071 | Normal | ![]() | 90 | 8s | Level 53 or Seed of Mastery |
| Ice Beam The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. | TM013 | Ice | ![]() | 90 | 8s | Not established |
| Icy Wind The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. | TM049 | Ice | ![]() | 55 | 7s | Level 28 or Seed of Mastery |
| Light Screen The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | TM016 | Psychic | ![]() | — | 12s | Level 43 or Seed of Mastery |
| Outrage The user attacks in a furious rampage, then becomes confused. | TM093 | Dragon | ![]() | 120 | 15s | Level 57 or Seed of Mastery |
| Play Rough The user attacks by playing rough. This may also lower targets' Attack stats. | TM020 | Fairy | ![]() | 90 | 8s | Not established |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | TM017 | Normal | ![]() | — | 15s | Level 8 or Seed of Mastery |
| Razor Wind The user attacks with numerous blades made of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out. | TM145 | Normal | ![]() | 40 | 12s | Not established |
| Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | TM012 | Rock | ![]() | 75 | 7s | Not established |
| Safeguard The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | TM051 | Normal | ![]() | — | 12s | Level 18 or Seed of Mastery |
| Scale Shot The user attacks by shooting out five volleys of scales, one after the other. This increases the user's movement speed but also lowers its Defense stat for a short time. | TM143 | Dragon | ![]() | 15 | 6s | Not established |
| Shadow Ball The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | TM074 | Ghost | ![]() | 80 | 8s | Not established |
| Shadow Claw The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | TM061 | Ghost | ![]() | 70 | 7s | Not established |
| Solar Beam The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out. | TM064 | Grass | ![]() | 120 | 12s | Not established |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | TM085 | Normal | ![]() | — | 10s | Not established |
| Surf The user attacks by swamping a wide area with a giant wave. | TM073 | Water | ![]() | 90 | 8s | Not established |
| Swift The user attacks by firing star-shaped rays at targets. | TM027 | Normal | ![]() | 60 | 5s | Not established |
| Thunder The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. | TM106 | Electric | ![]() | 110 | 10s | Not established |
| Thunder Wave The user launches a weak jolt of electricity to leave targets paralyzed. | TM008 | Electric | ![]() | — | 10s | Not established |
| Thunderbolt The user attacks with a strong electric blast. This may also leave targets paralyzed. | TM067 | Electric | ![]() | 90 | 8s | Not established |
| Tri Attack The user attacks with three beams. This may also leave targets burned, frozen, or paralyzed. | TM147 | Normal | ![]() | 40 | 7s | Not established |
| Whirlwind The user creates a strong wind to drive targets back a good distance. | TM094 | Normal | ![]() | — | 7s | Not established |
| Work Up The user boosts its Attack and Sp. Atk stats for a short time by getting worked up. | TM103 | Normal | ![]() | — | 15s | Not established |
Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.
Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.
17 acquisition contexts · showing 17
| Location and method | Capture level | Hyperspace battle level | Conditions |
|---|---|---|---|
Wild Zone 19 Wild spawn Base game | 49–51 | — | Various spawn points in Wild Zone 19; availability can vary by time and weather. Unlock: reach Rank B. Ordinary spawn variant. Overall chance unknown. |
Wild Zone 19 Wild spawn Base gameAlpha | 59–61 | — | Various spawn points in Wild Zone 19; availability can vary by time and weather. Unlock: reach Rank B. Alpha variant: 5% conditional on this spawn slot. Random Alpha spawns unlock after Main Mission 5. Overall chance unknown. |
Wild Zone 20 Wild spawn Base gameAlpha | 64–65 | — | Various spawn points in Wild Zone 20; availability can vary by time and weather. Unlock: complete the main story at Rank A. Fixed Alpha spawn. Overall chance unknown. |
Dragon-type Hyperspace Wild Zones 4★ Dragon-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega Dimension | 40–42 | 165–167 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Dragon-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Dragon-type Hyperspace Wild Zones 4★ Dragon-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega DimensionAlpha | 49–51 | 174–176 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Dragon-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Dragon-type Hyperspace Wild Zones 4★ Dragon-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega Dimension | 40–42 | 165–167 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Dragon-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Dragon-type Hyperspace Wild Zones 4★ Dragon-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega DimensionAlpha | 49–51 | 174–176 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Dragon-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Dragon-type Hyperspace Wild Zones 4★ Dragon-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega Dimension | 40–42 | 165–167 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Dragon-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Dragon-type Hyperspace Wild Zones 4★ Dragon-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega DimensionAlpha | 49–51 | 174–176 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Dragon-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 4★ Normal-type · Hyperspace Wild Zone 1 Hyperspace spawn Mega Dimension | 40–42 | 165–167 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 4★ Normal-type · Hyperspace Wild Zone 1 Hyperspace spawn Mega DimensionAlpha | 49–51 | 174–176 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 4★ Normal-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega Dimension | 40–42 | 165–167 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 4★ Normal-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega DimensionAlpha | 49–51 | 174–176 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 4★ Normal-type · Hyperspace Wild Zone 6 Hyperspace spawn Mega Dimension | 40–42 | 165–167 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 4★ Normal-type · Hyperspace Wild Zone 6 Hyperspace spawn Mega DimensionAlpha | 49–51 | 174–176 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 4★ Normal-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega Dimension | 40–42 | 165–167 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 4★ Normal-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega DimensionAlpha | 49–51 | 174–176 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |


















