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Tyrogue

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Tyrogue in Pokémon Sword & Shield

Galar Pokédex #107 • Scuffle Pokémon

Tyrogue in the National Pokédex

Pokédex entries

Sword

It is always bursting with energy. To make itself stronger, it keeps on fighting even if it loses.

Shield

Even though it is small, it can’t be ignored because it will slug any handy target without warning.

Pokémon details

Type

Fighting

Category

Scuffle Pokémon

Height

0.7 m (2'04")

Weight

21 kg (46.3 lbs)

National Pokédex

#0236

Pokédex

Galar #107

Tyrogue in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

35

180

274

Attack

35

67

185

Defense

35

67

185

Sp. Atk

35

67

185

Sp. Def

35

67

185

Speed

35

67

185

Total

210

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Tyrogue, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Galar #107
EV yield
1 Atk
Catch rate
75
Base Exp.
42

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
100% male
0% female
Egg cycles
Cannot breed

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Tyrogue

Tyrogue

Galar #107

Level 20, Attack > Defense

Hitmonlee

Hitmonlee

Galar #108

Tyrogue

Tyrogue

Galar #107

Level 20, Attack < Defense

Hitmonchan

Hitmonchan

Galar #109

Tyrogue

Tyrogue

Galar #107

Level 20, Attack = Defense

Hitmontop

Hitmontop

Galar #110

Known encounter locations for this Pokémon in this game.
Shield
LocationMethodLevelChanceConditions

Route 3

Wild Pokémon

Overworld10-142%

-

Dappled Grove

Wild Pokémon

Overworld13-152%

Before the Darkest Day and Eternatus battle, Overcast

Dappled Grove

Wild Pokémon

Overworld602%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Giant's Seat

Wild Pokémon

Overworld33-382%

Before the Darkest Day and Eternatus battle, Overcast

Giant's Seat

Wild Pokémon

Overworld602%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Rolling Fields

Main Area

Overworld7-105%

Before the Darkest Day and Eternatus battle, Normal Weather

Rolling Fields

Main Area

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Rolling Fields

Main Area

Overworld7-1028%

Before the Darkest Day and Eternatus battle, Overcast

Rolling Fields

Main Area

Overworld6028%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Rolling Fields

Main Area

Overworld7-105%

Before the Darkest Day and Eternatus battle, Raining

Rolling Fields

Main Area

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Rolling Fields

Main Area

Overworld7-105%

Before the Darkest Day and Eternatus battle, Thunderstorm

Rolling Fields

Main Area

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Rolling Fields

Main Area

Overworld7-105%

Before the Darkest Day and Eternatus battle, Snowing

Rolling Fields

Main Area

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Rolling Fields

Main Area

Overworld7-105%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Rolling Fields

Main Area

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Rolling Fields

Main Area

Overworld7-105%

Before the Darkest Day and Eternatus battle, Intense Sun

Rolling Fields

Main Area

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

Rolling Fields

Main Area

Overworld7-105%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Rolling Fields

Main Area

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Rolling Fields

Main Area

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Rolling Fields

Area 2

Overworld7-105%

Before the Darkest Day and Eternatus battle, Normal Weather

Rolling Fields

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Rolling Fields

Area 2

Overworld7-1028%

Before the Darkest Day and Eternatus battle, Overcast

Rolling Fields

Area 2

Overworld6028%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Rolling Fields

Area 2

Overworld7-105%

Before the Darkest Day and Eternatus battle, Raining

Rolling Fields

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Rolling Fields

Area 2

Overworld7-105%

Before the Darkest Day and Eternatus battle, Thunderstorm

Rolling Fields

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Rolling Fields

Area 2

Overworld7-105%

Before the Darkest Day and Eternatus battle, Snowing

Rolling Fields

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Rolling Fields

Area 2

Overworld7-105%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Rolling Fields

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Rolling Fields

Area 2

Overworld7-105%

Before the Darkest Day and Eternatus battle, Intense Sun

Rolling Fields

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

Rolling Fields

Area 2

Overworld7-105%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Rolling Fields

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Rolling Fields

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

South Lake Miloch

Main Area

Random in Grass11-1310%

Before the Darkest Day and Eternatus battle, Overcast

South Lake Miloch

Main Area

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

South Lake Miloch

Area 2

Overworld14-165%

Before the Darkest Day and Eternatus battle, Normal Weather

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

South Lake Miloch

Area 2

Overworld14-165%

Before the Darkest Day and Eternatus battle, Overcast

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

South Lake Miloch

Area 2

Overworld14-165%

Before the Darkest Day and Eternatus battle, Raining

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

South Lake Miloch

Area 2

Overworld14-165%

Before the Darkest Day and Eternatus battle, Thunderstorm

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

South Lake Miloch

Area 2

Overworld14-165%

Before the Darkest Day and Eternatus battle, Snowing

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

South Lake Miloch

Area 2

Overworld14-165%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

South Lake Miloch

Area 2

Overworld14-165%

Before the Darkest Day and Eternatus battle, Intense Sun

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

South Lake Miloch

Area 2

Overworld14-165%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Stony Wilderness

Main Area

Overworld28-3015%

Before the Darkest Day and Eternatus battle, Normal Weather

Stony Wilderness

Main Area

Overworld6015%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Stony Wilderness

Area 2

Overworld28-3015%

Before the Darkest Day and Eternatus battle, Normal Weather

Stony Wilderness

Area 2

Overworld6015%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Stony Wilderness

Area 3

Overworld28-3015%

Before the Darkest Day and Eternatus battle, Normal Weather

Stony Wilderness

Area 3

Overworld6015%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

West Lake Axewell

Wild Pokémon

Random in Grass7-115%

Before the Darkest Day and Eternatus battle, Overcast

West Lake Axewell

Wild Pokémon

Random in Grass605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Rolling Fields

Max Raid Battles — pool 1 (common beam)

Max Raid Battle15-2035%

Permanent pool 1, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

South Lake Miloch

Max Raid Battles — pool 1 (common beam)

Max Raid Battle15-2035%

Permanent pool 1, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 1 (common beam)

Max Raid Battle15-2035%

Permanent pool 1, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dusty Bowl

Max Raid Battles — pool 10 (common beam)

Max Raid Battle15-2035%

Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

North Lake Miloch

Max Raid Battles — pool 10 (common beam)

Max Raid Battle15-2035%

Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Ballimere Lake

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frigid Sea

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frostpoint Field

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Bed

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Snowslide Slope

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Ballimere Lake

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frigid Sea

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frostpoint Field

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Bed

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Snowslide Slope

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Sword
LocationMethodLevelChanceConditions

Route 3

Wild Pokémon

Overworld10-142%

-

Dappled Grove

Wild Pokémon

Overworld13-152%

Before the Darkest Day and Eternatus battle, Overcast

Dappled Grove

Wild Pokémon

Overworld602%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Giant's Seat

Wild Pokémon

Overworld33-382%

Before the Darkest Day and Eternatus battle, Overcast

Giant's Seat

Wild Pokémon

Overworld602%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Rolling Fields

Main Area

Overworld7-105%

Before the Darkest Day and Eternatus battle, Normal Weather

Rolling Fields

Main Area

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Rolling Fields

Main Area

Overworld7-1028%

Before the Darkest Day and Eternatus battle, Overcast

Rolling Fields

Main Area

Overworld6028%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Rolling Fields

Main Area

Overworld7-105%

Before the Darkest Day and Eternatus battle, Raining

Rolling Fields

Main Area

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Rolling Fields

Main Area

Overworld7-105%

Before the Darkest Day and Eternatus battle, Thunderstorm

Rolling Fields

Main Area

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Rolling Fields

Main Area

Overworld7-105%

Before the Darkest Day and Eternatus battle, Snowing

Rolling Fields

Main Area

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Rolling Fields

Main Area

Overworld7-105%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Rolling Fields

Main Area

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Rolling Fields

Main Area

Overworld7-105%

Before the Darkest Day and Eternatus battle, Intense Sun

Rolling Fields

Main Area

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

Rolling Fields

Main Area

Overworld7-105%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Rolling Fields

Main Area

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Rolling Fields

Main Area

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Rolling Fields

Area 2

Overworld7-105%

Before the Darkest Day and Eternatus battle, Normal Weather

Rolling Fields

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Rolling Fields

Area 2

Overworld7-1028%

Before the Darkest Day and Eternatus battle, Overcast

Rolling Fields

Area 2

Overworld6028%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Rolling Fields

Area 2

Overworld7-105%

Before the Darkest Day and Eternatus battle, Raining

Rolling Fields

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Rolling Fields

Area 2

Overworld7-105%

Before the Darkest Day and Eternatus battle, Thunderstorm

Rolling Fields

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Rolling Fields

Area 2

Overworld7-105%

Before the Darkest Day and Eternatus battle, Snowing

Rolling Fields

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Rolling Fields

Area 2

Overworld7-105%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Rolling Fields

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Rolling Fields

Area 2

Overworld7-105%

Before the Darkest Day and Eternatus battle, Intense Sun

Rolling Fields

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

Rolling Fields

Area 2

Overworld7-105%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Rolling Fields

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Rolling Fields

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

South Lake Miloch

Main Area

Random in Grass11-1310%

Before the Darkest Day and Eternatus battle, Overcast

South Lake Miloch

Main Area

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

South Lake Miloch

Area 2

Overworld14-165%

Before the Darkest Day and Eternatus battle, Normal Weather

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

South Lake Miloch

Area 2

Overworld14-165%

Before the Darkest Day and Eternatus battle, Overcast

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

South Lake Miloch

Area 2

Overworld14-165%

Before the Darkest Day and Eternatus battle, Raining

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

South Lake Miloch

Area 2

Overworld14-165%

Before the Darkest Day and Eternatus battle, Thunderstorm

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

South Lake Miloch

Area 2

Overworld14-165%

Before the Darkest Day and Eternatus battle, Snowing

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

South Lake Miloch

Area 2

Overworld14-165%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

South Lake Miloch

Area 2

Overworld14-165%

Before the Darkest Day and Eternatus battle, Intense Sun

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

South Lake Miloch

Area 2

Overworld14-165%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

South Lake Miloch

Area 2

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Stony Wilderness

Main Area

Overworld28-3015%

Before the Darkest Day and Eternatus battle, Normal Weather

Stony Wilderness

Main Area

Overworld6015%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Stony Wilderness

Area 2

Overworld28-3015%

Before the Darkest Day and Eternatus battle, Normal Weather

Stony Wilderness

Area 2

Overworld6015%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Stony Wilderness

Area 3

Overworld28-3015%

Before the Darkest Day and Eternatus battle, Normal Weather

Stony Wilderness

Area 3

Overworld6015%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

West Lake Axewell

Wild Pokémon

Random in Grass7-115%

Before the Darkest Day and Eternatus battle, Overcast

West Lake Axewell

Wild Pokémon

Random in Grass605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Rolling Fields

Max Raid Battles — pool 1 (common beam)

Max Raid Battle15-2035%

Permanent pool 1, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

South Lake Miloch

Max Raid Battles — pool 1 (common beam)

Max Raid Battle15-2035%

Permanent pool 1, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 1 (common beam)

Max Raid Battle15-2035%

Permanent pool 1, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dusty Bowl

Max Raid Battles — pool 10 (common beam)

Max Raid Battle15-2035%

Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

North Lake Miloch

Max Raid Battles — pool 10 (common beam)

Max Raid Battle15-2035%

Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Ballimere Lake

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frigid Sea

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frostpoint Field

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Bed

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Snowslide Slope

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Ballimere Lake

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frigid Sea

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frostpoint Field

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Bed

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Snowslide Slope

Max Raid Battles — pool 173 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Listed levels describe learning by leveling up. The Move Reminder can also teach available level-up moves regardless of the current level.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal4010035
StartFocus Energy

The user takes a deep breath and focuses so that critical hits land more easily.

Normal--30
StartFake Out

This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.

Normal4010010
StartHelping Hand

The user assists an ally by boosting the power of that ally’s attack.

Normal--20

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
TM00Mega Punch

The target is slugged by a punch thrown with muscle-packed power.

Normal808520
TM01Mega Kick

The target is attacked by a kick launched with muscle-packed power.

Normal120755
TM21Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM22Rock Slide

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM23Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025
TM24Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
TM25Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM31Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM33Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM34Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM39Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM40Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM41Helping Hand

The user assists an ally by boosting the power of that ally’s attack.

Normal--20
TM43Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM75Low Sweep

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Fighting6510020
TM76Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM79Retaliate

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.

Normal701005
TM81Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TR01Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TR07Low Kick

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Fighting-10020
TR10Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TR13Focus Energy

The user takes a deep breath and focuses so that critical hits land more easily.

Normal--30
TR20Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10
TR26Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TR27Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TR35Uproar

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Normal9010010
TR48Bulk Up

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Fighting--20
TR85Work Up

The user is roused, and its Attack and Sp. Atk stats increase.

Normal--30

Moves acquired through eligible breeding. Sword/Shield also supports same-species Nursery sharing with an empty recipient move slot.
Class
Bullet Punch

The user strikes the target with tough punches as fast as bullets. This move always goes first.

Steel4010030
Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting-10020
Feint

This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.

Normal3010010
High Jump Kick

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Fighting1309010
Mach Punch

The user throws a punch at blinding speed. This move always goes first.

Fighting4010030
Mind Reader

The user senses the target’s movements with its mind to ensure its next attack does not miss the target.

Normal--5
Rapid Spin

A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user’s Speed stat.

Normal5010040
Vacuum Wave

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Fighting4010030

Individual options, not a guarantee that every four-move combination is legal or eligible for Ranked Battles. Imports require the indicated transfer path; later games use separate HOME movesets.
Class
Ally Switch

The user teleports using a strange power and switches places with one of its allies.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Psychic--15
Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--20
Covet

The user endearingly approaches the target, then steals the target’s held item.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal6010025
Curse

A move that works differently for the Ghost type than for all other types.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Ghost--10
Detect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Fighting--5
Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--15
Double-Edge

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal12010015
Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal7010015
Laser Focus

The user concentrates intensely. The attack on the next turn always results in a critical hit.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--30
Mimic

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--10
Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Ground2010010
Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Fighting4010015
Role Play

The user mimics the target completely, copying the target’s Ability.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Psychic--10
Seismic Toss

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Fighting-10020
Strength

The target is slugged with a punch thrown at maximum power.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal8010015
Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal-8515
Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Poison-9010

Ability options available to this Pokémon in this game.

Guts

Ability Slot 1

It’s so gutsy that having a status condition boosts the Pokémon’s Attack stat.

Increases Attack to 1.5× with a major status ailment.

Steadfast

Ability Slot 2

The Pokémon’s determination boosts the Speed stat each time the Pokémon flinches.

Raises Speed one stage upon flinching.

Vital Spirit(Hidden Ability)

The Pokémon is full of vitality, and that prevents it from falling asleep.

Prevents sleep.

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