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Tapu Fini

Tapu Fini

#288 in the Sun & Moon Pokédex • Land Spirit Pokémon

Tapu Fini

#288 in the Sun & Moon Pokédex • Land Spirit Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

75

139

273

Defense

115

211

361

Sp. Atk

95

175

317

Sp. Def

130

238

394

Speed

85

157

295

Total

570

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Tapu Bulu

Cosmog

Tapu Fini normal sprite

Normal

Shiny Tapu Fini sprite

Shiny

Tapu Fini

Land Spirit Pokémon

#288
WaterFairy

Height

1.3 m (4'03")

Weight

21.2 kg (46.7 lbs)

Abilities

Misty SurgeTelepathy(Hidden Ability)

It's Super Effective

Damage multipliers Tapu Fini takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Poison

Resists

Dragon

Fire

0.5×

Water

0.5×

Ice

0.5×

Fighting

0.5×

Bug

0.5×

Dark

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Alola #288Original Poni #100
EV yield
3 SpD
Catch rate
3
Base Exp.
257

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Undiscovered
Gender
Genderless
Egg cycles
15 (3,840 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Sun box art

Sun

The dense fog it creates brings the downfall and destruction of its confused enemies. Ocean currents are the source of its energy.

Pokémon Moon box art

Moon

The guardian deity of Poni, it can control water. People say it can create pure water that will wash away any uncleanness.

Evolution

Evolution requirements shown in a compact table or chain view.
Tapu Fini

Tapu Fini

#288

No evolutions

Encounters

Known encounter locations for this Pokémon in this game.
Moon
LocationMethodLevelChanceConditions

Ruins of Hope

Static encounter, only one chance60100%

-

Ruins of Hope

Static encounter, only one chance60100%

-

Sun
LocationMethodLevelChanceConditions

Ruins of Hope

Static encounter, only one chance60100%

-

Ruins of Hope

Static encounter, only one chance60100%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartMistIceStatus--30

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

StartWithdrawWaterStatus--40

The user withdraws its body into its hard shell, raising its Defense stat.

StartHazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

StartMean LookNormalStatus--5

The user pins the target with a dark, arresting look. The target becomes unable to flee.

StartHeal PulsePsychicStatus--10

The user emits a healing pulse that restores the target’s HP by up to half of its max HP.

StartMisty TerrainFairyStatus--10

This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.

StartMoonblastFairySpecial9510015

Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.

8Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

14WhirlpoolWaterSpecial358515

The user traps the target in a violent swirling whirlpool for four to five turns.

20SoakWaterStatus-10020

The user shoots a torrent of water at the target and changes the target’s type to Water.

26RefreshNormalStatus--20

The user rests to cure itself of poisoning, a burn, or paralysis.

32BrineWaterSpecial6510010

If the target’s HP is half or less, this attack will hit with double the power.

38DefogFlyingStatus--15

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

43Nature’s MadnessFairySpecial-9010

The user hits the target with the force of nature. It halves the target’s HP.

48Muddy WaterWaterSpecial908510

The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.

53Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP every turn.

58Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Sun and Moon.
Class
Description
TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM67Smart StrikeSteelPhysical70-10

The user stabs the target with a sharp horn. This attack never misses.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM96Nature PowerNormalStatus--20

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

TM98WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TM99Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Traits

Ability options available to this Pokémon in this game.

Misty Surge

Ability Slot 1

Turns the ground into Misty Terrain when the Pokémon enters a battle.

When this Pokémon enters battle, it changes the terrain to Misty Terrain.

Telepathy(Hidden Ability)

Anticipates an ally’s attack and dodges it.

Protects against friendly Pokémon's damaging moves.

#287

Tapu Bulu

#289

Cosmog

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