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S/M / Pokédex

Hakamo-o

Back to Pokédex

Hakamo-o

#272 in the Sun & Moon Pokédex • Scaly Pokémon

Hakamo-o sprite

Normal

Shiny Hakamo-o sprite

Shiny

Pokédex entries

Sun

It leaps at its prey with a courageous shout. Its scaly punches tear its opponents to shreds.

Moon

It sheds and regrows its scales on a continuous basis. The scales become harder and sharper each time they’re regrown.

Details

Types

DragonFighting

Category

Scaly Pokémon

Height

1.2 m (3'11")

Weight

47 kg (103.6 lbs)

National Pokédex

#0783

Pokédex

#272

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

55

220

314

Attack

75

139

273

Defense

90

166

306

Sp. Atk

65

121

251

Sp. Def

70

130

262

Speed

65

121

251

Total

420

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Hakamo-o, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Alola #272Poni #87
EV yield
2 Def
Catch rate
45
Base Exp.
147

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
40

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Jangmo-o

Jangmo-o

#271

Level 35

Hakamo-o

Hakamo-o

#272

Hakamo-o

Hakamo-o

#272

Level 45

Kommo-o

Kommo-o

#273

Encounters

Known encounter locations for this Pokémon in this game.
Moon
LocationMethodLevelChanceConditions

Vast Poni Canyon

Vast Poni Canyon — Under Tree

SOS ally encounter41-44-

Nighttime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of jangmo o; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 97%. Calling and response chances are separate.

Vast Poni Canyon

Vast Poni Canyon — Under Tree

SOS ally encounter41-44-

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of jangmo o; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 97%. Calling and response chances are separate.

Vast Poni Canyon

Vast Poni Canyon — Top

SOS ally encounter41-44-

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of jangmo o; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 97%. Calling and response chances are separate.

Vast Poni Canyon

Vast Poni Canyon — Top

SOS ally encounter41-44-

Nighttime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of jangmo o; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 97%. Calling and response chances are separate.

Sun
LocationMethodLevelChanceConditions

Vast Poni Canyon

Vast Poni Canyon — Under Tree

SOS ally encounter41-44-

Nighttime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of jangmo o; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 97%. Calling and response chances are separate.

Vast Poni Canyon

Vast Poni Canyon — Top

SOS ally encounter41-44-

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of jangmo o; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 97%. Calling and response chances are separate.

Vast Poni Canyon

Vast Poni Canyon — Under Tree

SOS ally encounter41-44-

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of jangmo o; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 97%. Calling and response chances are separate.

Vast Poni Canyon

Vast Poni Canyon — Top

SOS ally encounter41-44-

Nighttime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of jangmo o; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 97%. Calling and response chances are separate.

Held-item rates for this form. Some Pokémon have no wild encounter in Sun/Moon; check their acquisition requirements.
Moon
5%
Sun
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
Evo.Sky UppercutFightingPhysical859015

The user attacks the target with an uppercut thrown skyward with force.

StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartBideNormalPhysical--10

The user endures attacks for two turns, then strikes back to cause double the damage taken.

StartProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

StartSky UppercutFightingPhysical859015

The user attacks the target with an uppercut thrown skyward with force.

StartAutotomizeSteelStatus--15

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

5LeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

9BideNormalPhysical--10

The user endures attacks for two turns, then strikes back to cause double the damage taken.

13ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

17Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

21Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

25HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

29Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

33ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

38Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

43Dragon ClawDragonPhysical8010015

The user slashes the target with huge sharp claws.

48Noble RoarNormalStatus-10030

Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.

53Dragon DanceDragonStatus--20

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

58OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Sun and Moon.
Class
Description
TM01Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM02Dragon ClawDragonPhysical8010015

The user slashes the target with huge sharp claws.

TM05RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM59Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM81X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM82Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Draco MeteorDragonSpecial130905

Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Learn before evolving and retain the move. Breeding and prior stages have separate requirements.
Class
Acquisition sourceDescription
CounterFightingPhysical-10020

Jangmo O — breeding; retain through evolution

A retaliation move that counters any physical attack, inflicting double the damage taken.

Dragon BreathDragonSpecial6010020

Jangmo O — breeding; retain through evolution

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

ReversalFightingPhysical-10015

Jangmo O — breeding; retain through evolution

An all-out attack that becomes more powerful the less HP the user has.

Imports and compatible Ultra Sun/Ultra Moon trades have separate requirements. Individual options do not guarantee every four-move combination.
Class
Acquisition sourceDescription
Aqua TailWaterPhysical909010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Close CombatFightingPhysical1201005

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

Dragon PulseDragonSpecial8510010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The target is attacked with a shock wave generated by the user’s gaping mouth.

Drain PunchFightingPhysical7510010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dual ChopDragonPhysical409015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

Iron HeadSteelPhysical8010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user slams the target with its steel-hard head. This may also make the target flinch.

Iron TailSteelPhysical1007515

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Low KickFightingPhysical-10020

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

SnoreNormalSpecial5010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

UproarNormalSpecial9010010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Traits

Ability options available to this Pokémon in this game.

Bulletproof

Ability Slot 1

Protects the Pokémon from some ball and bomb moves.

Protects against bullet, ball, and bomb-based moves.

Soundproof

Ability Slot 2

Soundproofing of the Pokémon itself gives full immunity to all sound-based moves.

Protects against sound-based moves.

Overcoat(Hidden Ability)

Protects the Pokémon from things like sand, hail, and powder.

Protects against sandstorm and hail damage, powder moves and Effect Spore.

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