Raids
Lv. 20
1203 -
1270 CP
Raids (WB)
Lv. 25
1504 -
1587 CP
Eggs
Lv. 20
1203 -
1270 CP
Research
Lv. 15
902 -
952 CP
Max CP
Lv. 50
2513 CP
View all Turtonator 100% IV (hundo) Combat Power values by encounter type.
A hundo Turtonator caught from a raid battle will have a CP of 1270 or 1587 when weather boosted in Sunny / Clear or Windy weather. A hundo Turtonator caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 952. A hundo Turtonator when fully powered up to Level 50 will have a maximum CP of 2513.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515952
1270
1587
2513
97.8%
141515947
1263
1579
2499
97.8%
151415950
1267
1584
2507
97.8%
151514949
1266
1583
2505
95.6%
131515942
1256
1570
2485
95.6%
141415945
1260
1575
2493
95.6%
141514944
1259
1574
2491
95.6%
151315948
1264
1580
2502
95.6%
UL #1151414947
1263
1579
2500
95.6%
151513947
1262
1578
2498
93.3%
121515936
1249
1561
2471
93.3%
131415940
1253
1566
2479
93.3%
131514939
1252
1565
2477
93.3%
141315943
1257
1572
2488
93.3%
141414942
1256
1571
2486
93.3%
141513941
1255
1569
2484
93.3%
151215946
1261
1577
2496
93.3%
151314945
1260
1576
2494
93.3%
151413945
1260
1575
2492
93.3%
151512944
1258
1573
2490
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2152
2543
131
143
50
2126
2513
130
142
49
2101
2483
129
142
48
2076
2453
128
141
47
2051
2424
127
140
46
2026
2395
127
139
45
2002
2365
126
138
44
1977
2336
125
137
43
1953
2308
124
136
42
1929
2279
124
136
41
1905
2251
123
135
40
1881
2223
122
134
39
1854
2191
121
133
38
1827
2159
120
132
37
1800
2127
119
131
36
1773
2096
118
130
35
1746
2064
118
129
34
1720
2032
117
128
33
1693
2000
116
127
32
1666
1969
115
126
31
1639
1937
114
125
30
1612
1905
113
124
29
1558
1842
111
122
28
1505
1778
109
120
27
1451
1714
107
118
26
1397
1651
105
115
25
1343
1587
103
113
24
1290
1524
101
111
23
1236
1460
99
108
22
1182
1397
97
106
21
1128
1333
94
104
20
1074
1270
92
101
19
1021
1206
90
98
18
967
1143
87
96
17
913
1079
85
93
16
860
1016
82
90
15
806
952
80
87
14
752
889
77
84
13
698
825
74
81
12
645
762
71
78
11
591
698
68
75
10
537
635
65
71
9
480
568
61
67
8
424
501
58
63
7
367
434
54
59
6
310
366
49
54
5
253
299
44
49
4
196
232
39
43
3
140
165
33
36
2
83
98
25
28
1
26
31
14
15
Best PvP IVs (Rank 1)
Great League
0/12/14
1499 CP · Lv 26
Ultra League
15/14/14
2500 CP · Lv 50
Little Cup
5/14/13
500 CP · Lv 8.5
Master League
15/15/15
2513 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Turtonator before you spend any Stardust.







Komala










