Raids
Lv. 20
1393 -
1465 CP
Raids (WB)
Lv. 25
1741 -
1832 CP
Eggs
Lv. 20
1393 -
1465 CP
Research
Lv. 15
1045 -
1099 CP
Max CP
Lv. 50
2899 CP
View all Seismitoad 100% IV (hundo) Combat Power values by encounter type.
A hundo Seismitoad caught from a raid battle will have a CP of 1465 or 1832 when weather boosted in Rainy or Sunny / Clear weather. A hundo Seismitoad caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1099. A hundo Seismitoad when fully powered up to Level 50 will have a maximum CP of 2899.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151099
1465
1832
2899
97.8%
1415151093
1458
1822
2885
97.8%
1514151095
1461
1826
2890
97.8%
1515141097
1462
1828
2893
95.6%
1315151088
1451
1813
2870
95.6%
1414151090
1453
1817
2876
95.6%
1415141091
1455
1819
2879
95.6%
1513151092
1456
1820
2881
95.6%
1514141093
1458
1822
2884
95.6%
1515131094
1459
1824
2887
93.3%
1215151083
1443
1804
2856
93.3%
1314151085
1446
1808
2862
93.3%
1315141086
1448
1810
2865
93.3%
1413151087
1449
1811
2867
93.3%
1414141088
1450
1813
2870
93.3%
1415131089
1452
1815
2873
93.3%
1512151089
1452
1815
2873
93.3%
1513141090
1453
1817
2876
93.3%
1514131091
1455
1819
2879
93.3%
1515121092
1456
1820
2881
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2511
2934
196
209
50
2481
2899
195
208
49
2452
2865
194
207
48
2422
2830
193
205
47
2393
2796
192
204
46
2364
2763
191
203
45
2336
2729
189
202
44
2307
2696
188
200
43
2279
2663
187
199
42
2251
2630
186
198
41
2223
2597
185
197
40
2195
2564
184
195
39
2163
2528
182
194
38
2132
2491
181
193
37
2101
2454
180
191
36
2069
2418
178
190
35
2038
2381
177
188
34
2007
2345
176
187
33
1975
2308
174
185
32
1944
2271
173
184
31
1913
2235
171
182
30
1881
2198
170
181
29
1818
2125
167
178
28
1756
2051
164
175
27
1693
1978
161
172
26
1630
1905
158
168
25
1568
1832
155
165
24
1505
1758
152
162
23
1442
1685
149
158
22
1379
1612
145
155
21
1317
1538
142
151
20
1254
1465
139
148
19
1191
1392
135
144
18
1128
1319
132
140
17
1066
1245
128
136
16
1003
1172
124
132
15
940
1099
120
128
14
878
1026
116
123
13
815
952
112
119
12
752
879
107
114
11
690
806
103
109
10
627
733
98
104
9
561
655
93
99
8
494
578
87
93
7
428
500
81
86
6
362
423
74
79
5
296
345
67
71
4
229
268
59
63
3
163
191
50
53
2
97
113
38
41
1
31
36
21
23
Best PvP IVs (Rank 1)
Great League
1/15/15
1500 CP · Lv 22
Ultra League
0/15/12
2497 CP · Lv 44.5
Little Cup
1/15/13
500 CP · Lv 7.5
Master League
15/15/15
2899 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Seismitoad before you spend any Stardust.







Palpitoad










