Raids
Lv. 20
1505 -
1579 CP
Raids (WB)
Lv. 25
1881 -
1974 CP
Eggs
Lv. 20
1505 -
1579 CP
Research
Lv. 15
1129 -
1184 CP
Max CP
Lv. 50
3125 CP
View all Noivern Headband 100% IV (hundo) Combat Power values by encounter type.
A hundo Noivern Headband caught from a raid battle will have a CP of 1579 or 1974 when weather boosted in Windy weather. A hundo Noivern Headband caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1184. A hundo Noivern Headband when fully powered up to Level 50 will have a maximum CP of 3125.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
1515151184
1579
1974
3125
97.8%
1415151179
1572
1965
3110
97.8%
1514151181
1575
1969
3116
97.8%
1515141181
1575
1969
3117
95.6%
1315151173
1565
1956
3096
95.6%
1414151176
1568
1960
3102
95.6%
1415141176
1568
1960
3103
95.6%
1513151178
1571
1964
3108
95.6%
1514141178
1571
1964
3109
95.6%
1515131179
1572
1965
3110
93.3%
1215151168
1557
1947
3082
93.3%
1314151170
1561
1951
3088
93.3%
1315141171
1561
1951
3089
93.3%
1413151173
1564
1955
3094
93.3%
1414141173
1564
1955
3095
93.3%
1415131173
1564
1956
3096
93.3%
1512151175
1566
1958
3100
93.3%
1513141175
1567
1959
3101
93.3%
1514131176
1567
1960
3102
93.3%
1515121176
1568
1960
3102
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2726
3162
167
180
50
2694
3125
166
178
49
2662
3087
165
177
48
2630
3051
164
176
47
2599
3014
163
175
46
2567
2978
162
174
45
2536
2941
161
173
44
2505
2905
160
172
43
2474
2870
159
171
42
2444
2834
158
170
41
2413
2799
157
169
40
2383
2764
156
168
39
2349
2724
155
167
38
2315
2685
154
165
37
2281
2645
153
164
36
2247
2606
151
163
35
2213
2566
150
162
34
2179
2527
149
160
33
2145
2487
148
159
32
2111
2448
147
158
31
2077
2408
146
157
30
2043
2369
144
155
29
1974
2290
142
153
28
1906
2211
139
150
27
1838
2132
137
147
26
1770
2053
134
145
25
1702
1974
132
142
24
1634
1895
129
139
23
1566
1816
126
136
22
1498
1737
124
133
21
1429
1658
121
130
20
1361
1579
118
127
19
1293
1500
115
124
18
1225
1421
112
120
17
1157
1342
109
117
16
1089
1263
105
113
15
1021
1184
102
110
14
953
1105
98
106
13
885
1026
95
102
12
817
947
91
98
11
749
868
87
94
10
681
790
83
89
9
609
706
79
85
8
537
623
74
79
7
465
539
69
74
6
393
456
63
68
5
321
372
57
61
4
249
289
50
54
3
177
205
42
45
2
105
122
32
35
1
33
39
18
20
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Noivern Headband before you spend any Stardust.







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