Raids
Lv. 20
1061 -
1125 CP
Raids (WB)
Lv. 25
1326 -
1406 CP
Eggs
Lv. 20
1061 -
1125 CP
Research
Lv. 15
796 -
844 CP
Max CP
Lv. 50
2226 CP
View all Ninjask 100% IV (hundo) Combat Power values by encounter type.
A hundo Ninjask caught from a raid battle will have a CP of 1125 or 1406 when weather boosted in Rainy or Windy weather. A hundo Ninjask caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 844. A hundo Ninjask when fully powered up to Level 50 will have a maximum CP of 2226.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515844
1125
1406
2226
97.8%
141515840
1120
1400
2216
97.8%
151415840
1121
1401
2218
97.8%
151514841
1122
1402
2220
95.6%
131515836
1114
1393
2205
95.6%
141415836
1115
1394
2207
95.6%
141514837
1116
1396
2209
95.6%
151315837
1116
1395
2209
95.6%
151414838
1117
1397
2211
95.6%
151513839
1118
1398
2213
93.3%
121515832
1109
1387
2195
93.3%
131415833
1110
1388
2197
93.3%
131514833
1111
1389
2199
93.3%
141315833
1111
1389
2198
93.3%
141414834
1112
1390
2201
93.3%
141513835
1113
1392
2203
93.3%
151215834
1112
1390
2200
93.3%
151314835
1113
1391
2202
93.3%
151413835
1114
1393
2205
93.3%
151512836
1115
1394
2207
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
1879
2253
131
144
50
1857
2226
131
143
49
1835
2200
130
142
48
1813
2174
129
141
47
1791
2148
128
141
46
1769
2122
127
140
45
1748
2096
127
139
44
1727
2070
126
138
43
1705
2045
125
137
42
1684
2019
124
136
41
1663
1994
124
135
40
1642
1969
123
135
39
1619
1941
122
134
38
1595
1913
121
133
37
1572
1885
120
132
36
1549
1857
119
131
35
1525
1829
118
130
34
1502
1800
117
129
33
1478
1772
116
128
32
1455
1744
116
127
31
1431
1716
115
126
30
1408
1688
114
125
29
1361
1632
112
123
28
1314
1575
110
120
27
1267
1519
108
118
26
1220
1463
106
116
25
1173
1406
104
114
24
1126
1350
102
111
23
1079
1294
99
109
22
1032
1238
97
107
21
985
1181
95
104
20
938
1125
93
102
19
891
1069
90
99
18
844
1012
88
96
17
797
956
85
94
16
751
900
83
91
15
704
844
80
88
14
657
787
77
85
13
610
731
75
82
12
563
675
72
79
11
516
619
69
75
10
469
562
65
72
9
419
503
62
68
8
370
444
58
64
7
320
384
54
59
6
271
325
50
54
5
221
265
45
49
4
172
206
39
43
3
122
146
33
36
2
72
87
25
28
1
23
27
14
16
Best PvP IVs (Rank 1)
Great League
0/12/15
1499 CP · Lv 29
Ultra League
15/15/15
2226 CP · Lv 50
Little Cup
2/15/15
500 CP · Lv 9.5
Master League
15/15/15
2226 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Ninjask before you spend any Stardust.







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