Necrozma Dusk Mane Best Moveset Rankings
Best Moves
Raid boss
Neutral target
No boss selected. Rankings run against a typeless stand-in, so every move hits for neutral damage.
Defense
180
HP
15,000
Type
None
Weather
No Weather
Sunny / Clear



Rainy



Partly Cloudy


Cloudy



Windy



Snow


Fog


Necrozma Dusk Mane level
#
Fast Move
Charged Move
1
22.13
352.6
677.7s
19.16
2
21.35
340.1
702.7s
18.52
3
18.38
292.9
816.0s
15.97
4
15.22
242.5
985.5s
13.20
5
14.57
232.2
1029.3s
12.68
6
14.32
228.2
1047.1s
12.48
7
14.11
224.8
1063.0s
12.21
8
13.60
216.7
1103.0s
11.80
9
13.37
213.0
1121.9s
11.62
10
13.29
211.7
1128.7s
11.56
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Necrozma Dusk Mane Best PvP Movesets
GO Battle League

Ultra League
#647 of 841 · F Tier

Master League
#31 of 405 · A Tier
Rankings come from an all-vs-all battle simulation across each league's meta. The first chip is the fast move; the rest are the recommended charged moves.
Necrozma Dusk Mane PvP Move Effects
Trainer Battles
None of the moves Necrozma Dusk Mane can learn have special effects in Trainer Battles.
Necrozma Dusk Mane Fast Moves
Fast Attacks
Metal Claw
Trainer Battles
Power
5
Energy
7
Duration
2 turns
Type effectiveness
- Super-effective vs
Ice
Rock
Fairy
- Resisted by
Fire
Water
Electric
Steel
Psycho Cut
Trainer Battles
Power
4
Energy
9
Duration
2 turns
Type effectiveness
- Super-effective vs
Fighting
Poison
- Resisted by
Psychic
Dark (0.39×)
Steel
Trainer Battles
Power
6
Energy
8
Duration
2 turns
Type effectiveness
- Super-effective vs
Psychic
Ghost
- Resisted by
Normal (0.39×)
Dark
Compare fast moves
6
5
0.5s
12
4
7
0.5s
8
6
4
0.5s
12
Fast Attack Type Coverage
| Move | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Metal Claw | 100% | 62.5% | 62.5% | 62.5% | 100% | 160% | 100% | 100% | 100% | 100% | 100% | 100% | 160% | 100% | 100% | 100% | 62.5% | 160% |
Psycho Cut | 100% | 100% | 100% | 100% | 100% | 100% | 160% | 160% | 100% | 100% | 62.5% | 100% | 100% | 100% | 100% | 39.1% | 62.5% | 100% |
Shadow Claw | 39.1% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 160% | 100% | 100% | 160% | 100% | 62.5% | 100% | 100% |
Necrozma Dusk Mane Charged Moves
Charged Attacks
Trainer Battles
Power
80
Energy
-50
DPE
1.6
Type effectiveness
- Super-effective vs
Psychic
Ghost
- Resisted by
Fighting
Dark
Fairy
Trainer Battles
Power
110
Energy
-65
DPE
1.69
Type effectiveness
- Super-effective vs
Fighting
Poison
- Resisted by
Psychic
Dark (0.39×)
Steel
Trainer Battles
Power
70
Energy
-50
DPE
1.4
Type effectiveness
- Super-effective vs
Ice
Rock
Fairy
- Resisted by
Fire
Water
Electric
Steel
Trainer Battles
Power
110
Energy
-60
DPE
1.83
Type effectiveness
- Super-effective vs
Dragon
- Resisted by
Steel
Fairy (0.39×)
Trainer Battles
Power
135
Energy
-65
DPE
2.08
Type effectiveness
- Super-effective vs
Ice
Rock
Fairy
- Resisted by
Fire
Water
Electric
Steel
Compare charged moves
80
-50
3.0s
26.67
115
-100
2.5s
46
60
-50
2.0s
30
110
-50
4.0s
27.5
230
-100
3.0s
76.67
Charged Attack Type Coverage
| Move | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dark Pulse | 100% | 100% | 100% | 100% | 100% | 100% | 62.5% | 100% | 100% | 100% | 160% | 100% | 100% | 160% | 100% | 62.5% | 100% | 62.5% |
Futuresight | 100% | 100% | 100% | 100% | 100% | 100% | 160% | 160% | 100% | 100% | 62.5% | 100% | 100% | 100% | 100% | 39.1% | 62.5% | 100% |
Iron Head | 100% | 62.5% | 62.5% | 62.5% | 100% | 160% | 100% | 100% | 100% | 100% | 100% | 100% | 160% | 100% | 100% | 100% | 62.5% | 160% |
Outrage | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 160% | 100% | 62.5% | 39.1% |
Sunsteel Strike | 100% | 62.5% | 62.5% | 62.5% | 100% | 160% | 100% | 100% | 100% | 100% | 100% | 100% | 160% | 100% | 100% | 100% | 62.5% | 160% |
Second charged move cost
Unlocking a second charged move lets Necrozma Dusk Mane carry two charged attacks at once, in raids and in Trainer Battles.
100,000
100Daytime Incense
Necrozma Dusk Mane’s Adventure Effect
Necrozma Dusk Mane can use Sunsteel Strike to activate the daytime Adventure Effect bonus.
Stardust cost
3,000 Stardust
Candy cost
3 Necrozma Candy
Duration
10 minutes
Can be extended
Yes
Adventure Effect Details
Sunsteel Strike attracts Pokémon that usually appear during the day and lets you complete evolutions that normally require daytime while the bonus is active.
You can extend the bonus in increments of 10 minutes, adding up to two hours at a time and up to 24 hours total. Only one Adventure Effect can be active at a time. This bonus also can’t be active alongside Incense, Daily Adventure Incense, a Mystery Box, or a Coin Bag.
View complete Sunsteel Strike move details
Frequently Asked Questions
What is Necrozma Dusk Mane's best moveset in Pokémon GO?
Psycho Cut and Sunsteel Strike make up Necrozma Dusk Mane's best raid moveset, dealing 22.1 DPS against a neutral target at Level 40. See the best counters to Necrozma Dusk Mane for how it holds up as a raid boss.
What is Necrozma Dusk Mane's best PvP moveset?
In Master League, the recommended moveset is Shadow Claw with Dark Pulse and Sunsteel Strike. Necrozma Dusk Mane's full PvP rankings cover every league.
How many moves can Necrozma Dusk Mane learn in Pokémon GO?
Necrozma Dusk Mane can learn 3 fast moves and 5 charged moves.
How much does Necrozma Dusk Mane's second charged move cost?
Unlocking a second charged move for Necrozma Dusk Mane costs 100,000 Stardust and 100 Candy.
Does Necrozma Dusk Mane have an Adventure Effect?
Yes. Sunsteel Strike grants an Adventure Effect that attracts Pokémon that usually appear during the day and lets you complete evolutions that normally require daytime while the bonus is active.










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