Raids
Lv. 20
1601 -
1678 CP
Raids (WB)
Lv. 25
2001 -
2098 CP
Research
Lv. 15
1201 -
1259 CP
Max CP
Lv. 50
3321 CP
View all Munkidori 100% IV (hundo) Combat Power values by encounter type.
A hundo Munkidori caught from a raid battle will have a CP of 1678 or 2098 when weather boosted in Overcast (Cloudy) or Windy weather. A hundo Munkidori caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1259. A hundo Munkidori when fully powered up to Level 50 will have a maximum CP of 3321.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151259
1678
2098
3321
97.8%
1415151254
1672
2090
3308
97.8%
1514151255
1673
2092
3311
97.8%
1515141256
1674
2093
3313
95.6%
1315151249
1665
2082
3295
95.6%
1414151250
1667
2084
3298
95.6%
1415141251
1668
2085
3300
95.6%
1513151251
1669
2086
3302
95.6%
1514141252
1669
2087
3303
95.6%
1515131253
1670
2088
3305
93.3%
1215151244
1658
2073
3282
93.3%
1314151245
1660
2076
3285
93.3%
1315141246
1661
2076
3287
93.3%
1413151246
1662
2078
3289
93.3%
1414141247
1663
2079
3290
93.3%
1415131248
1663
2079
3292
93.3%
1512151248
1664
2080
3292
93.3%
1513141248
1664
2081
3294
93.3%
1514131249
1665
2082
3295
93.3%
1515121249
1666
2082
3296
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2906
3361
157
169
50
2871
3321
156
168
49
2837
3282
155
167
48
2803
3243
154
166
47
2770
3204
153
165
46
2736
3165
152
164
45
2703
3126
151
163
44
2670
3088
150
162
43
2637
3050
149
161
42
2604
3012
148
160
41
2572
2975
147
159
40
2540
2938
146
158
39
2503
2896
145
157
38
2467
2854
144
156
37
2431
2812
143
155
36
2395
2770
142
154
35
2358
2728
141
153
34
2322
2686
140
151
33
2286
2644
139
150
32
2250
2602
138
149
31
2213
2560
137
148
30
2177
2518
136
147
29
2104
2434
133
144
28
2032
2350
131
142
27
1959
2266
129
139
26
1887
2182
126
136
25
1814
2098
124
134
24
1741
2014
121
131
23
1669
1930
119
128
22
1596
1846
116
125
21
1524
1762
113
123
20
1451
1678
111
120
19
1378
1594
108
117
18
1306
1511
105
113
17
1233
1427
102
110
16
1161
1343
99
107
15
1088
1259
96
103
14
1016
1175
92
100
13
943
1091
89
96
12
871
1007
86
93
11
798
923
82
89
10
726
839
78
84
9
649
751
74
80
8
572
662
69
75
7
495
573
64
70
6
419
484
59
64
5
342
396
53
58
4
265
307
47
51
3
189
218
40
43
2
112
130
30
33
1
35
41
17
18
Best PvP IVs (Rank 1)
Great League
0/15/15
1500 CP · Lv 19
Ultra League
0/14/15
2500 CP · Lv 33.5
Little Cup
2/15/14
500 CP · Lv 6.5
Master League
15/15/15
3321 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Munkidori before you spend any Stardust.







Okidogi










