Raids
Lv. 20
1896 -
1980 CP
Raids (WB)
Lv. 25
2370 -
2475 CP
Research
Lv. 15
1422 -
1485 CP
Max CP
Lv. 50
3917 CP
View all Moltres 100% IV (hundo) Combat Power values by encounter type.
A hundo Moltres caught from a raid battle will have a CP of 1980 or 2475 when weather boosted in Sunny / Clear or Windy weather. A hundo Moltres caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1485. A hundo Moltres when fully powered up to Level 50 will have a maximum CP of 3917.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151485
1980
2475
3917
97.8%
1415151479
1972
2466
3903
97.8%
1514151481
1975
2469
3907
97.8%
1515141482
1975
2469
3909
95.6%
1315151474
1965
2456
3888
95.6%
1414151475
1967
2459
3893
95.6%
1415141476
1968
2460
3894
95.6%
1513151477
1970
2462
3897
95.6%
1514141478
1970
2463
3899
95.6%
1515131478
1971
2464
3900
93.3%
1215151468
1957
2447
3873
93.3%
1314151470
1960
2450
3878
93.3%
1315141470
1960
2451
3879
93.3%
1413151472
1962
2453
3883
93.3%
1414141472
1963
2454
3884
93.3%
1415131473
1963
2455
3885
93.3%
1512151473
1965
2456
3887
93.3%
1513141474
1965
2457
3889
93.3%
1514131474
1966
2457
3890
93.3%
1515121475
1966
2458
3891
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
3471
3964
174
187
50
3430
3917
173
186
49
3389
3871
172
185
48
3349
3825
171
184
47
3309
3779
170
183
46
3269
3733
169
182
45
3229
3688
168
180
44
3189
3643
167
179
43
3150
3598
166
178
42
3111
3553
165
177
41
3072
3509
164
176
40
3034
3465
163
175
39
2991
3416
162
174
38
2947
3366
161
172
37
2904
3317
160
171
36
2861
3267
158
170
35
2817
3218
157
169
34
2774
3168
156
167
33
2731
3119
155
166
32
2687
3069
153
165
31
2644
3020
152
163
30
2601
2970
151
162
29
2514
2871
148
159
28
2427
2772
146
156
27
2340
2673
143
154
26
2254
2574
141
151
25
2167
2475
138
148
24
2080
2376
135
145
23
1994
2277
132
142
22
1907
2178
129
139
21
1820
2079
126
135
20
1733
1980
123
132
19
1647
1881
120
129
18
1560
1782
117
125
17
1473
1683
114
122
16
1387
1584
110
118
15
1300
1485
107
114
14
1213
1386
103
110
13
1127
1287
99
106
12
1040
1188
95
102
11
953
1089
91
98
10
867
990
87
93
9
775
885
82
88
8
684
781
77
83
7
592
676
72
77
6
500
572
66
71
5
409
467
60
64
4
317
362
52
56
3
226
258
44
47
2
134
153
34
36
1
42
49
19
20
Best PvP IVs (Rank 1)
Great League
1/15/15
1500 CP · Lv 16
Ultra League
0/14/12
2499 CP · Lv 27
Little Cup
7/15/12
500 CP · Lv 5.5
Master League
15/15/15
3917 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Moltres before you spend any Stardust.







Zapdos










