Raids
Lv. 20
1413 -
1485 CP
Raids (WB)
Lv. 25
1766 -
1857 CP
Eggs
Lv. 20
1413 -
1485 CP
Research
Lv. 15
1060 -
1114 CP
Max CP
Lv. 50
2939 CP
View all Heliolisk 100% IV (hundo) Combat Power values by encounter type.
A hundo Heliolisk caught from a raid battle will have a CP of 1485 or 1857 when weather boosted in Rainy or Partly Cloudy weather. A hundo Heliolisk caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1114. A hundo Heliolisk when fully powered up to Level 50 will have a maximum CP of 2939.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151114
1485
1857
2939
97.8%
1415151109
1479
1849
2927
97.8%
1514151111
1481
1852
2931
97.8%
1515141111
1481
1852
2931
95.6%
1315151105
1473
1841
2914
95.6%
1414151106
1475
1844
2919
95.6%
1415141106
1475
1844
2918
95.6%
1513151108
1477
1847
2923
95.6%
1514141108
1477
1847
2923
95.6%
1515131108
1477
1846
2922
93.3%
1215151100
1466
1833
2902
93.3%
1314151102
1469
1836
2906
93.3%
1315141101
1468
1836
2906
93.3%
1413151103
1471
1839
2911
93.3%
1414141103
1471
1839
2910
93.3%
1415131103
1470
1838
2910
93.3%
1512151105
1473
1842
2915
93.3%
1513141105
1473
1841
2915
93.3%
1514131105
1473
1841
2914
93.3%
1515121104
1472
1841
2914
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2549
2974
133
146
50
2519
2939
132
145
49
2489
2905
131
144
48
2459
2870
131
143
47
2430
2835
130
142
46
2400
2801
129
141
45
2371
2767
128
141
44
2342
2733
128
140
43
2313
2700
127
139
42
2285
2666
126
138
41
2256
2633
125
137
40
2228
2600
124
136
39
2196
2563
123
135
38
2164
2526
123
134
37
2133
2489
122
133
36
2101
2451
121
132
35
2069
2414
120
131
34
2037
2377
119
130
33
2005
2340
118
129
32
1973
2303
117
128
31
1942
2266
116
127
30
1910
2229
115
126
29
1846
2154
113
124
28
1782
2080
111
122
27
1719
2006
109
120
26
1655
1931
107
117
25
1591
1857
105
115
24
1528
1783
103
113
23
1464
1708
101
110
22
1400
1634
98
108
21
1337
1560
96
105
20
1273
1485
94
103
19
1209
1411
92
100
18
1146
1337
89
98
17
1082
1263
87
95
16
1018
1188
84
92
15
955
1114
81
89
14
891
1040
78
86
13
827
966
76
83
12
764
891
73
80
11
700
817
70
76
10
636
743
66
73
9
569
664
63
69
8
502
586
59
64
7
435
507
55
60
6
367
429
50
55
5
300
350
45
50
4
233
272
40
44
3
166
193
34
37
2
98
115
26
28
1
31
36
14
16
Best PvP IVs (Rank 1)
Great League
0/15/15
1494 CP · Lv 21.5
Ultra League
0/14/14
2497 CP · Lv 42.5
Little Cup
0/14/8
500 CP · Lv 7.5
Master League
15/15/15
2939 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Heliolisk before you spend any Stardust.







Helioptile










