Rocket Grunts
Lv. 8Rocket Grunts (WB)
Lv. 13Shadow Raids
Lv. 20Shadow Raids (WB)
Lv. 25Max CP
Lv. 50The IV floor for Rocket Grunts is 1/1/1, or 4/4/4 when weather boosted. Shadow Raids use a 6/6/6 IV floor. The hundo CP is always 15/15/15.
View all Shadow Beedrill 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Beedrill caught from a Team GO Rocket Grunt, Leader, or Giovanni encounter will be Level 8 and have a CP of 416, or Level 13 and have a CP of 685 when weather boosted. A hundo Shadow Beedrill caught from a Shadow Raid will be Level 20 and have a CP of 1054, or Level 25 and have a CP of 1318 when weather boosted. A hundo Shadow Beedrill when fully powered up to Level 50 will have a maximum CP of 2087.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
IVs (A/D/S)
100.0%
ML #11515151054
1318
2087
97.8%
1415151049
1311
2075
97.8%
1514151051
1314
2080
97.8%
1515141052
1315
2081
95.6%
1315151043
1304
2064
95.6%
1414151045
1307
2068
95.6%
1415141046
1307
2070
95.6%
1513151047
1309
2072
95.6%
1514141048
1310
2074
95.6%
1515131049
1311
2075
93.3%
1215151037
1297
2053
93.3%
1314151039
1299
2057
93.3%
1315141040
1300
2058
93.3%
1413151041
1302
2061
93.3%
1414141042
1303
2062
93.3%
1415131043
1304
2064
93.3%
1512151044
1305
2065
93.3%
1513141044
1305
2067
93.3%
1514131045
1306
2068
93.3%
1515121046
1307
2069
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
Lookup
Search all IV spreads across every legal power-up level.
By level
51
1757
2112
137
150
50
1737
2087
136
149
49
1716
2062
136
148
48
1695
2037
135
147
47
1675
2013
134
146
46
1655
1989
133
146
45
1635
1964
132
145
44
1615
1940
132
144
43
1595
1917
131
143
42
1575
1893
130
142
41
1556
1869
129
141
40
1536
1846
128
140
39
1514
1819
127
139
38
1492
1793
126
138
37
1470
1767
126
137
36
1448
1740
125
136
35
1426
1714
124
135
34
1404
1688
123
134
33
1382
1661
122
133
32
1360
1635
121
132
31
1339
1608
120
131
30
1317
1582
119
130
29
1273
1529
117
128
28
1229
1477
115
125
27
1185
1424
113
123
26
1141
1371
111
121
25
1097
1318
108
118
24
1053
1266
106
116
23
1009
1213
104
114
22
965
1160
102
111
21
921
1107
99
108
20
877
1054
97
106
19
834
1002
94
103
18
790
949
92
100
17
746
896
89
98
16
702
844
87
95
15
658
791
84
92
14
614
738
81
88
13
570
685
78
85
12
526
633
75
82
11
483
580
72
78
10
439
527
68
75
9
392
471
65
71
8
346
416
61
66
7
300
360
56
62
6
253
304
52
57
5
207
249
47
51
4
160
193
41
45
3
114
137
35
38
2
68
81
27
29
1
21
26
15
16
Best PvP IVs (Rank 1)
Great League
0/13/14
1499 CP · Lv 32.5
Ultra League
15/15/15
2087 CP · Lv 50
Little Cup
0/12/13
500 CP · Lv 10.5
Master League
15/15/15
2087 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
Team GO Rocket and Shadow Raid catches set the encounter level and the lowest IVs you can get:
- Team GO Rocket encounters from Grunts, Leaders, and Giovanni are Level 8, or Level 13 when weather boosted.
- Shadow Raid catches are Level 20, or Level 25 when weather boosted.
- Shadow Raid catches use a 6/6/6 IV floor.
- The all-IV view shows theoretical CP for every IV spread, from 0/0/0 to 15/15/15.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Beedrill before you spend any Stardust.










Kakuna





