Raids
Lv. 20
1943 -
2028 CP
Raids (WB)
Lv. 25
2429 -
2535 CP
Eggs
Lv. 20
1943 -
2028 CP
Research
Lv. 15
1457 -
1521 CP
Max CP
Lv. 50
4013 CP
View all Baxcalibur 100% IV (hundo) Combat Power values by encounter type.
A hundo Baxcalibur caught from a raid battle will have a CP of 2028 or 2535 when weather boosted in Windy or Snow weather. A hundo Baxcalibur caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1521. A hundo Baxcalibur when fully powered up to Level 50 will have a maximum CP of 4013.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151521
2028
2535
4013
97.8%
1415151515
2021
2526
3998
97.8%
1514151517
2023
2529
4002
97.8%
1515141518
2024
2530
4005
95.6%
1315151510
2013
2517
3983
95.6%
1414151511
2015
2519
3987
95.6%
1415141512
2016
2521
3990
95.6%
1513151513
2017
2522
3991
95.6%
1514141514
2018
2523
3994
95.6%
1515131515
2020
2525
3997
93.3%
1215151504
2006
2507
3968
93.3%
1314151506
2008
2510
3972
93.3%
1315141507
2009
2511
3975
93.3%
1413151507
2010
2512
3976
93.3%
1414141508
2011
2514
3979
93.3%
1415131509
2012
2516
3982
93.3%
1512151509
2011
2515
3980
93.3%
1513141510
2013
2516
3983
93.3%
1514131511
2014
2518
3986
93.3%
1515121512
2016
2520
3988
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
3559
4061
193
206
50
3517
4013
192
205
49
3476
3966
191
203
48
3434
3918
190
202
47
3393
3871
188
201
46
3352
3824
187
200
45
3311
3778
186
198
44
3271
3732
185
197
43
3230
3686
184
196
42
3190
3640
183
195
41
3151
3595
182
194
40
3111
3550
180
192
39
3067
3499
179
191
38
3022
3448
178
190
37
2978
3398
177
188
36
2933
3347
175
187
35
2889
3296
174
185
34
2845
3246
173
184
33
2800
3195
171
182
32
2756
3144
170
181
31
2711
3093
168
180
30
2667
3043
167
178
29
2578
2941
164
175
28
2489
2840
161
172
27
2400
2738
158
169
26
2311
2637
155
166
25
2222
2535
152
162
24
2133
2434
149
159
23
2044
2333
146
156
22
1955
2231
143
152
21
1866
2130
140
149
20
1778
2028
136
145
19
1689
1927
133
142
18
1600
1825
129
138
17
1511
1724
126
134
16
1422
1623
122
130
15
1333
1521
118
126
14
1244
1420
114
121
13
1155
1318
110
117
12
1067
1217
105
112
11
978
1116
101
108
10
889
1014
96
103
9
795
907
91
97
8
701
800
85
91
7
607
693
79
85
6
513
586
73
78
5
419
478
66
70
4
325
371
58
62
3
231
264
49
52
2
137
157
38
40
1
44
50
21
22
Best PvP IVs (Rank 1)
Great League
0/15/5
1500 CP · Lv 16
Ultra League
1/15/15
2500 CP · Lv 26
Little Cup
0/15/13
500 CP · Lv 5.5
Master League
15/15/15
4013 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Baxcalibur before you spend any Stardust.







Arctibax










