Raids
Lv. 20
179 -
208 CP
Raids (WB)
Lv. 25
223 -
260 CP
Eggs
Lv. 20
179 -
208 CP
Research
Lv. 15
134 -
156 CP
Max CP
Lv. 50
411 CP
View all Azurill 100% IV (hundo) Combat Power values by encounter type.
A hundo Azurill caught from a raid battle will have a CP of 208 or 260 when weather boosted in Partly Cloudy or Overcast (Cloudy) weather. A hundo Azurill caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 156. A hundo Azurill when fully powered up to Level 50 will have a maximum CP of 411.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515156
208
260
411
97.8%
141515153
204
255
403
97.8%
151415155
206
258
409
97.8%
151514155
207
259
410
95.6%
131515149
199
249
395
95.6%
141415152
202
253
401
95.6%
141514152
203
254
402
95.6%
151315154
205
257
406
95.6%
151414154
206
257
407
95.6%
151513155
206
258
409
93.3%
121515146
195
244
387
93.3%
131415149
198
248
393
93.3%
131514149
199
249
394
93.3%
141315151
201
252
398
93.3%
141414151
202
252
399
93.3%
141513152
202
253
400
93.3%
151215153
204
255
404
93.3%
151314153
204
256
405
93.3%
151413154
205
256
406
93.3%
151512154
206
257
407
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
253
416
115
128
50
250
411
115
127
49
247
406
114
126
48
244
401
113
126
47
241
397
113
125
46
238
392
112
124
45
236
387
111
123
44
233
382
111
123
43
230
378
110
122
42
227
373
109
121
41
224
368
108
120
40
221
364
108
120
39
218
358
107
119
38
215
353
106
118
37
212
348
105
117
36
209
343
105
116
35
205
338
104
115
34
202
332
103
114
33
199
327
102
113
32
196
322
101
113
31
193
317
101
112
30
190
312
100
111
29
183
301
98
109
28
177
291
96
107
27
171
280
95
105
26
164
270
93
103
25
158
260
91
101
24
152
249
89
99
23
145
239
87
97
22
139
228
85
95
21
133
218
83
93
20
126
208
81
90
19
120
197
79
88
18
114
187
77
86
17
107
176
75
83
16
101
166
73
81
15
95
156
70
78
14
88
145
68
75
13
82
135
65
73
12
76
124
63
70
11
69
114
60
67
10
63
104
57
64
9
56
93
54
60
8
49
82
51
57
7
43
71
47
53
6
36
60
43
48
5
29
49
39
44
4
23
38
35
38
3
16
27
29
32
2
10
16
22
25
1
10
10
12
14
Best PvP IVs (Rank 1)
Great League
15/15/15
411 CP · Lv 50
Ultra League
15/15/15
411 CP · Lv 50
Little Cup
15/15/15
411 CP · Lv 50
Master League
15/15/15
411 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Azurill before you spend any Stardust.







Hariyama










