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National Dex / Vikavolt

Vikavolt

Back to Pokédex

#0738 in the National Pokédex • Stag Beetle Pokémon

Vikavolt sprite

Normal

Shiny Vikavolt sprite

Shiny

Pokémon HOME art

Details

Category

Stag Beetle Pokémon

Abilities

Height

1.5 m (4'11")

Weight

45 kg (99.2 lbs)

National Pokédex

#0738

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

77

264

358

Attack

70

130

262

Defense

90

166

306

Sp. Atk

145

265

427

Sp. Def

75

139

273

Speed

43

81

203

Total

500

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Vikavolt, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.

Other forms of Vikavolt in the National Pokédex, with their types and base stats.

Vikavolt sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Vikavolt in Pokémon GO
Shiny Vikavolt in Pokémon GO

Main Series

Scarlet & Violet

2022

Vikavolt in Pokémon Scarlet & Violet
Shiny Vikavolt in Pokémon Scarlet & Violet

Sword & Shield

2019

Vikavolt in Pokémon Sword & Shield
Shiny Vikavolt in Pokémon Sword & Shield

Ultra Sun & Ultra Moon

2017

Vikavolt in Pokémon Ultra Sun & Ultra Moon
Shiny Vikavolt in Pokémon Ultra Sun & Ultra Moon
Vikavolt Totem in Pokémon Ultra Sun & Ultra Moon
Shiny Vikavolt Totem in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Vikavolt in Pokémon Sun & Moon
Shiny Vikavolt in Pokémon Sun & Moon
Vikavolt Totem in Pokémon Sun & Moon
Shiny Vikavolt Totem in Pokémon Sun & Moon

Pick a game to see what Vikavolt learns there.
Vikavolt in Scarlet and Violet

Moves Vikavolt learns by leveling up in Scarlet and Violet.
Class
Evo.Thunderbolt

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

Electric9010015
StartString Shot

The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats.

Bug-9540
StartCrunch

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

Dark8010015
StartCharge

The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.

Electric--20
StartDischarge

The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.

Electric8010015
15Bite

The target is bitten with viciously sharp fangs. This may also make the target flinch.

Dark6010025
23Spark

The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.

Electric6510020
29Sticky Web

The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle.

Bug--20
36Bug Buzz

The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.

Bug9010010
43Guillotine

A vicious tearing attack with big pincers. The target faints instantly if this attack hits.

Normal-305
50Fly

The user flies up into the sky on the first turn, then attacks on the next turn.

Flying909515
57Agility

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

Psychic--30
64Zap Cannon

The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.

Electric120505
Moves Vikavolt can learn from Technical Machines in Scarlet and Violet.
Class
TM001Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
TM004Agility

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

Psychic--30
TM005Mud-Slap

The user hurls mud in the target's face to inflict damage and lower its accuracy.

Ground2010010
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM014Acrobatics

The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.

Flying5510015
TM015Struggle Bug

The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.

Bug5010020
TM021Pounce

The user attacks by pouncing on the target. This also lowers the target's Speed stat.

Bug5010020
TM023Charge Beam

The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

Electric509010
TM025Facade

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Normal7010020
TM028Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TM032Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM035Mud Shot

The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.

Ground559515
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM048Volt Switch

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Electric7010020
TM050Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

Water--5
TM055Dig

The user burrows into the ground on the first turn, then attacks on the next turn.

Ground8010010
TM065Air Slash

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Flying759515
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM072Electro Ball

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.

Electric-10010
TM075Light Screen

A wondrous wall of light is put up to reduce damage from special moves for five turns.

Psychic--30
TM082Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-9020
TM083Poison Jab

The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.

Poison8010020
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM093Flash Cannon

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

Steel8010010
TM096Eerie Impulse

The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.

Electric-10015
TM097Fly

The user flies up into the sky on the first turn, then attacks on the next turn.

Flying909515
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM104Iron Defense

The user hardens its body's surface like iron, sharply boosting its Defense stat.

Steel--15
TM105X-Scissor

The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.

Bug8010015
TM108Crunch

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

Dark8010015
TM119Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

Grass9010010
TM126Thunderbolt

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

Electric9010015
TM132Baton Pass

The user switches places with a party Pokémon in waiting and passes along any stat changes.

Normal--40
TM136Electric Terrain

The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.

Electric--10
TM147Wild Charge

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Electric9010015
TM152Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM162Bug Buzz

The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.

Bug9010010
TM163Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM166Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Electric1107010
TM168Solar Beam

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

Grass12010010
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM173Charge

The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.

Electric--20
TM182Bug Bite

The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.

Bug6010020
TM185Lunge

The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.

Bug8010015
TM210Supercell Slam

The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.

Electric1009515
TM211Electroweb

The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.

Electric559515
TM219Skitter Smack

The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.

Bug709010
Egg moves Vikavolt can learn in Scarlet and Violet.
Class
Discharge

The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.

Electric8010015
Harden

The user stiffens all the muscles in its body to boost its Defense stat.

Normal--30

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