National Dex / Toxtricity Low Key

Toxtricity Low Key

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#0849 in the National Pokédex • Punk Pokémon

A form of Toxtricity

Toxtricity Low Key sprite

Normal

Shiny Toxtricity Low Key sprite

Shiny

Pokémon HOME art

Pokémon details

Category

Punk Pokémon

Height

1.6 m (5'03")

Weight

40 kg (88.2 lbs)

National Pokédex

#0849

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

75

260

354

Attack

98

180

324

Defense

70

130

262

Sp. Atk

114

209

359

Sp. Def

70

130

262

Speed

75

139

273

Total

502

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Toxtricity Low Key, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Toxel

Toxel

#0848

Level 30

Toxtricity

Toxtricity

#0849

Toxtricity sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Toxtricity Low Key in Pokémon GO
Shiny Toxtricity Low Key in Pokémon GO

Main Series

Legends: Z-A

2025

Toxtricity Low Key in Pokémon Legends: Z-A
Shiny Toxtricity Low Key in Pokémon Legends: Z-A

Scarlet & Violet

2022

Toxtricity Low Key in Pokémon Scarlet & Violet
Shiny Toxtricity Low Key in Pokémon Scarlet & Violet

Sword & Shield

2019

Toxtricity Low Key in Pokémon Sword & Shield
Shiny Toxtricity Low Key in Pokémon Sword & Shield

Pick a game to see what Toxtricity Low Key learns there.
Toxtricity Low Key in Legends: Z-A

Moves Toxtricity Low Key learns by leveling up in Legends: Z-A.
Class
Evo.Metal Sound

The user emits a horrible sound like screeching metal, which lowers targets' Sp. Def stats for a while.

Steel---
Evo.Sludge Wave

The user attacks by sending a giant wave of sludge across a wide area. This may also leave those hit poisoned.

Poison95--
Evo.Spark

The user attacks by charging into targets while cloaked in electricity. This may also leave targets paralyzed.

Electric65--
Evo.Thunder Shock

The user attacks with a jolt of electricity. This may also leave targets paralyzed.

Electric40--
StartGrowl

The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time.

Normal---
StartLeer

The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Normal---
StartNuzzle

The user attacks by nuzzling targets with its electrified cheeks. This leaves targets paralyzed.

Electric20--
4Charge

The user charges up to boost the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat for a short time.

Electric---
8Snarl

The user snarls incessantly at targets to lower their Sp. Atk stats for a short time.

Dark55--
10Acid Spray

The user attacks by spitting caustic fluid at targets. This also lowers their Sp. Def stats for a while.

Poison40--
16Taunt

The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.

Dark---
24Screech

The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while.

Normal---
28Swagger

The user enrages targets, leaving them confused but boosting their Attack stats for a while.

Normal---
30Discharge

The user attacks by letting loose a flare of electricity across a wide area. This may also leave those hit paralyzed.

Electric80--
32Toxic

The user badly poisons targets. The poison's damage worsens over time.

Poison---
36Eerie Impulse

The user generates an eerie impulse from its body, which lowers targets' Sp. Atk stats for a while.

Electric---
40Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

Poison80--
44Overdrive

The user attacks targets by twanging a guitar or bass guitar, causing a huge echo and strong vibration.

Electric80--
48Boomburst

The user attacks by unleashing the destructive power of a terrible explosive sound across a wide area.

Normal140--
50Parabolic Charge

The user attacks by unleashing a wave of electricity. The user's HP will be restored by a portion of the damage dealt.

Electric65--

Moves Toxtricity Low Key can learn from Technical Machines in Legends: Z-A.
Class
TM007Toxic

The user badly poisons targets. The poison's damage worsens over time.

Poison---
TM008Thunder Wave

The user launches a weak jolt of electricity to leave targets paralyzed.

Electric---
TM010Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

Fighting75--
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM021Thunder Fang

The user attacks by biting targets with electrified fangs. This may also make targets flinch or leave them paralyzed.

Electric65--
TM023Thunder Punch

The user attacks with an electrified punch. This may also leave targets paralyzed.

Electric75--
TM027Swift

The user attacks by firing star-shaped rays at targets.

Normal60--
TM029Fire Punch

The user attacks with a fiery punch. This may also leave targets with a burn.

Fire75--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM039Discharge

The user attacks by letting loose a flare of electricity across a wide area. This may also leave those hit paralyzed.

Electric80--
TM044Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

Normal150--
TM053Sludge Bomb

The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned.

Poison90--
TM055Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

Normal150--
TM066Volt Switch

The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.

Electric70--
TM067Thunderbolt

The user attacks with a strong electric blast. This may also leave targets paralyzed.

Electric90--
TM071Hyper Voice

The user attacks by unleashing horribly loud, resounding vibrations.

Normal90--
TM077Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

Poison80--
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM086Wild Charge

The user attacks by charging forward while cloaked in electricity. The user will also take some damage.

Electric90--
TM089Toxic Spikes

The user lays a trap of poison spikes in front of itself. The spikes will poison susceptible opposing Pokémon that make contact with them.

Poison---
TM095Taunt

The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.

Dark---
TM099Metronome

The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.

Normal---
TM100Gunk Shot

The user attacks by shooting out filthy garbage. This may also leave targets poisoned.

Poison120--
TM101Electroweb

The user attacks by catching targets in an electrified net. This also makes targets move more slowly for a short time.

Electric55--
TM106Thunder

The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.

Electric110--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM112Acid Spray

The user attacks by spitting caustic fluid at targets. This also lowers their Sp. Def stats for a while.

Poison40--
TM115Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.

Grass40--
TM126Magnet Bomb

The user attacks by launching steel bombs that stick to targets.

Steel95--
TM130Charge Beam

The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

Electric50--
TM131Drain Punch

The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt.

Fighting75--
TM139Swagger

The user enrages targets, leaving them confused but boosting their Attack stats for a while.

Normal---

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