| TM007 | Toxic The user badly poisons targets. The poison's damage worsens over time. | Poison |  | - | - | - |
| TM008 | Thunder Wave The user launches a weak jolt of electricity to leave targets paralyzed. | Electric |  | - | - | - |
| TM010 | Brick Break The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | Fighting |  | 75 | - | - |
| TM017 | Protect The user takes on a protective stance that prevents incoming attacks from landing. | Normal |  | - | - | - |
| TM021 | Thunder Fang The user attacks by biting targets with electrified fangs. This may also make targets flinch or leave them paralyzed. | Electric |  | 65 | - | - |
| TM023 | Thunder Punch The user attacks with an electrified punch. This may also leave targets paralyzed. | Electric |  | 75 | - | - |
| TM027 | Swift The user attacks by firing star-shaped rays at targets. | Normal |  | 60 | - | - |
| TM029 | Fire Punch The user attacks with a fiery punch. This may also leave targets with a burn. | Fire |  | 75 | - | - |
| TM035 | Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | Normal |  | - | - | - |
| TM039 | Discharge The user attacks by letting loose a flare of electricity across a wide area. This may also leave those hit paralyzed. | Electric |  | 80 | - | - |
| TM044 | Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | Normal |  | 150 | - | - |
| TM053 | Sludge Bomb The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned. | Poison |  | 90 | - | - |
| TM055 | Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | Normal |  | 150 | - | - |
| TM066 | Volt Switch The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed. | Electric |  | 70 | - | - |
| TM067 | Thunderbolt The user attacks with a strong electric blast. This may also leave targets paralyzed. | Electric |  | 90 | - | - |
| TM071 | Hyper Voice The user attacks by unleashing horribly loud, resounding vibrations. | Normal |  | 90 | - | - |
| TM077 | Poison Jab The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned. | Poison |  | 80 | - | - |
| TM085 | Substitute The user sacrifices a small amount of HP to create a substitute for itself. | Normal |  | - | - | - |
| TM086 | Wild Charge The user attacks by charging forward while cloaked in electricity. The user will also take some damage. | Electric |  | 90 | - | - |
| TM089 | Toxic Spikes The user lays a trap of poison spikes in front of itself. The spikes will poison susceptible opposing Pokémon that make contact with them. | Poison |  | - | - | - |
| TM095 | Taunt The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | Dark |  | - | - | - |
| TM099 | Metronome The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist. | Normal |  | - | - | - |
| TM100 | Gunk Shot The user attacks by shooting out filthy garbage. This may also leave targets poisoned. | Poison |  | 120 | - | - |
| TM101 | Electroweb The user attacks by catching targets in an electrified net. This also makes targets move more slowly for a short time. | Electric |  | 55 | - | - |
| TM106 | Thunder The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. | Electric |  | 110 | - | - |
| TM109 | Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | Normal |  | 70 | - | - |
| TM112 | Acid Spray The user attacks by spitting caustic fluid at targets. This also lowers their Sp. Def stats for a while. | Poison |  | 40 | - | - |
| TM115 | Trailblaze The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time. | Grass |  | 40 | - | - |
| TM126 | Magnet Bomb The user attacks by launching steel bombs that stick to targets. | Steel |  | 95 | - | - |
| TM130 | Charge Beam The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | Electric |  | 50 | - | - |
| TM131 | Drain Punch The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt. | Fighting |  | 75 | - | - |
| TM139 | Swagger The user enrages targets, leaving them confused but boosting their Attack stats for a while. | Normal |  | - | - | - |