National Dex / Sizzlipede

Sizzlipede

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Sizzlipede

#0850 in the National Pokédex • Radiator Pokémon

Sizzlipede sprite

Normal

Shiny Sizzlipede sprite

Shiny

Pokémon HOME art

Pokémon details

Types

Category

Radiator Pokémon

Height

0.7 m (2'04")

Weight

1 kg (2.2 lbs)

National Pokédex

#0850

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

65

121

251

Defense

45

85

207

Sp. Atk

50

94

218

Sp. Def

50

94

218

Speed

45

85

207

Total

305

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Sizzlipede, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Sizzlipede

Sizzlipede

#0850

Level 28

Centiskorch

Centiskorch

#0851

Sizzlipede sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Sizzlipede in Pokémon GO
Shiny Sizzlipede in Pokémon GO

Main Series

Sword & Shield

2019

Sizzlipede in Pokémon Sword & Shield
Shiny Sizzlipede in Pokémon Sword & Shield

Moves Sizzlipede learns in Sword and Shield.
Sizzlipede in Sword and Shield

Moves Sizzlipede learns by leveling up in Sword and Shield.
Class
StartEmber

The target is attacked with small flames. This may also leave the target with a burn.

Fire4010025
StartSmokescreen

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

Normal-10020
5Wrap

A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.

Normal159020
10Bite

The target is bitten with viciously sharp fangs. This may also make the target flinch.

Dark6010025
15Flame Wheel

The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.

Fire6010025
20Bug Bite

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

Bug6010020
25Coil

The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.

Poison--20
30Slam

The target is slammed with a long tail, vines, or the like to inflict damage.

Normal807520
35Fire Spin

The target becomes trapped within a fierce vortex of fire that rages for four to five turns.

Fire358515
40Crunch

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

Dark8010015
45Fire Lash

The user strikes the target with a burning lash. This also lowers the target’s Defense stat.

Fire8010015
50Lunge

The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat.

Bug8010015
55Burn Up

To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.

Fire1301005

Moves Sizzlipede can learn from Technical Machines and Technical Records in Sword and Shield.
Class
TM13Fire Spin

The target becomes trapped within a fierce vortex of fire that rages for four to five turns.

Fire358515
TM21Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM24Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
TM25Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM31Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM34Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM39Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM74Venoshock

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

Poison6510010
TM76Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM97Brutal Swing

The user swings its body around violently to inflict damage on everything in its vicinity.

Dark6010020
TR18Leech Life

The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.

Bug8010010
TR20Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10
TR26Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TR27Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TR32Crunch

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

Dark8010015
TR36Heat Wave

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.

Fire959010
TR61Bug Buzz

The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.

Bug9010010
TR72Power Whip

The user violently whirls its vines, tentacles, or the like to harshly lash the target.

Grass1208510
TR84Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Water8010015
TR88Heat Crash

The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power.

Fire-10010

Egg moves Sizzlipede can learn in Sword and Shield.
Class
Defense Curl

The user curls up to conceal weak spots and raise its Defense stat.

Normal--40
Knock Off

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Dark6510020
Rollout

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Rock309020
Struggle Bug

While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.

Bug5010020

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